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CJ_Campbell's Builds (Midgar, Shutter Island, Normandy SR2) Available Now!!


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30 replies to this topic

#1

CJ_Campbell
  • Location: Eugene OR.
  • Minecraft: CJ_Campbell

Posted 16 April 2012 - 02:32 AM

1st words, so after tons of positive feedback on my Midgar build and others I decided I needed to get it up and available for download. I have put a large amount of hours into my projects all I ask is not to take it and upload it anywhere else and to give proper credit. Ive also had a number of people ask if they could have it on there server(even offer to pay for it), this is fine so long as its a free to play server. Minecrafts appeal is that after bought everything thereafter is free. This concept unlike many other manufactures nowdays is what videogames were built on years ago. My Minecraft Videos on youtube are monetized, I link stuff using adfly, & my downloading source is Hotfile, all to gain income off advertisers. If I didint spend a ton of work on these builds I wouldint do any of this. Feel free to donate if you appreciate what I have built and spread the word linking everyone here. [email protected]  --- < Donations to my Paypal anything absolutely anything would be greatly appreciated thanks!!!!

Ok, now I built some of my builds around using craftbukkits B lift Elevators for more info here is a youtube video to help http://www.youtube.c...h?v=As6yatCTtgw
Also I built my builds around my customized Texture pack, most of the art is actually from my own photography found on Flickr here http://adf.ly/7T46y The Sun and the Moon or Galaxy were created by myself, everything else is a combination of about 10 different texture packs overtime that I have added and changed to it, and take no credit I only include the pack in all of my downloads so you see what i see.

Here is a link to the texture pack (need little work) this is for anyone who needs it, but it is included in all of my project downloads, And remember hotfile only allows non payed members to download once about every 30 minutes.
http://adf.ly/7T73y

on to the GOOD STUFF.

All of my builds have content inside of all buildings, I dont like seeing massive builds only to find they are empty, sure this would have saved time, BUT would have left nothing to explore, Midgar itself had atleast a couple hours worth of stuff to explore remember this and enjoy exploring Posted Image

Here is everything on my server most available to download.


& onto the downloads, your going to need mcedit to place the scematics in your own worlds.
http://www.minecraft...ow-open-source/

Midgar

New Midgar Video


EDIT********************* My server map is now available to download for user ease please enjoy!!!
http://adf.ly/7XwnX



Posted Image
Midgar Day 1 by C. Campbell, on Flickr



Posted Image
Minecraft Midgar Finished by C. Campbell, on Flickr

This build took from a week before thanksgiving 2011 to Feb. 2012 where even then I was adding more content.

Midgar Download
http://adf.ly/7T6Rf

Shutter Island

Handbuilt with invedit.

Posted Image
Minecraft My Creation Shutter Island by C. Campbell, on Flickr

Shutter Island Download
http://adf.ly/7T7CN

ME3's Normandy From My Current Unfinished ME3 City Build.

Posted Image
Minecraft Normandy SR2 (me3) by C. Campbell, on Flickr

Normandy Download
http://adf.ly/7T7ZM

Original Spawn all hand built legit

Posted Image
Minecraft My Creation Legit by C. Campbell, on Flickr

Posted Image
Minecraft My Creation Legit by C. Campbell, on Flickr

Posted Image
Minecraft My Creation Legit by C. Campbell, on Flickr

Legit Spawn Download
http://adf.ly/7T7Vi

Hells Landing

Not Far From Spawn, minus the mob spawners its all legit.

Posted Image
Minecraft My Creation Legit by C. Campbell, on Flickr

Hells Landing Download
http://adf.ly/7T7oQ

1st City

Only used inv edit, not even fly was used till about 95% completeness, till I discovered mcedit and moved it closer to home

Posted Image
Minecraft Siemcrafts Water Building by C. Campbell, on Flickr

Posted Image
Minecraft My Creation by C. Campbell, on Flickr

Posted Image
Minecraft My Creation by C. Campbell, on Flickr

Posted Image
Minecraft My Creation by C. Campbell, on Flickr

1st City Download
http://adf.ly/7T7zf


Balamb Garden

Built in about 6 days with mc edit help



Posted Image
Minecraft My Creation Balamb Garden by C. Campbell, on Flickr

Balamb Garden Download
http://adf.ly/7T91V

Temple Of the Ancients

Built in 1 1/2 days the giant trees are no longer there for some reason they caused MASSIVE lag.



Posted Image
Minecraft FF7 Temple Of The Ancients by C. Campbell, on Flickr

Posted Image
Minecraft FF7 Temple Of The Ancients by C. Campbell, on Flickr

Temple Of The Ancients Download
http://adf.ly/7T9b9

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#2

NethanielShade
  • Location: In your Minecraft. Hunting your Herobrine.
  • Minecraft: NethanielShade

Posted 16 April 2012 - 04:47 AM

MIIIIICE! But can I make midgar into a zombie apox city? Then put it on internet via MediaFire? I will give full credit but its going to be an adventure map and I think even you will enjoy it...
I have some mod ideas I want turned into mods! If you know how to mod here's some short and sweet mod requests/ideas by me: http://www.minecraft...uests-164forge/ and I SUPPORT THE TESTIFICATE LANGUAGE

#3

CJ_Campbell
  • Location: Eugene OR.
  • Minecraft: CJ_Campbell

Posted 16 April 2012 - 07:55 PM

yep thats fine

#4

NethanielShade
  • Location: In your Minecraft. Hunting your Herobrine.
  • Minecraft: NethanielShade

Posted 17 April 2012 - 12:00 AM

Hey thanks I will give full credit. But there is a problem. When I downloaded Midgaurd It didnt have ANY world files in it :/ it had your tex pack and schematic... Not a level dat... Keep this in mind as I re-download I think I clicked the wrong download...
EDIT: Ok. I see the problem I have no Idea how to use MC Edit to place schematics in my world. Also I dont have MC Edit but I'm going to download it now.

Edited by NethanielShade, 17 April 2012 - 12:04 AM.

I have some mod ideas I want turned into mods! If you know how to mod here's some short and sweet mod requests/ideas by me: http://www.minecraft...uests-164forge/ and I SUPPORT THE TESTIFICATE LANGUAGE

#5

CJ_Campbell
  • Location: Eugene OR.
  • Minecraft: CJ_Campbell

Posted 17 April 2012 - 03:29 AM

Ok I thought about this today especially since mcedit was handed over, I HIGHLY recommend it once you get the hange of it its by far the best tool for minecraft.

#6

tickoto
    tickoto

    Newly Spawned

  • Members
  • 1 posts

Posted 18 April 2012 - 02:05 AM

What height is the Migrad map, I'm having such hard times importing it.

#7

crink89
    crink89

    Tree Puncher

  • Members
  • 28 posts

Posted 18 April 2012 - 02:40 AM

man that midgar isomap really puts it in perspective

#8

CJ_Campbell
  • Location: Eugene OR.
  • Minecraft: CJ_Campbell

Posted 18 April 2012 - 03:33 AM

View Posttickoto, on 18 April 2012 - 02:05 AM, said:

What height is the Migrad map, I'm having such hard times importing it.


from bottom to tippy top I used every bit im sorry

#9

CJ_Campbell
  • Location: Eugene OR.
  • Minecraft: CJ_Campbell

Posted 18 April 2012 - 03:43 AM

ok im uploading my entire world with absolutely everything in it ill have thye link up top in a minute or 2 itll make life much more easy for you all.





EDIT****
OK so its 400mb so itll be a couple hours lol but ill link it ASAP for you guys to have a much more easy time since MCedit can be a pain for some.

#10

0b5cur3N3k0

Posted 19 April 2012 - 12:18 AM

So this is freaking awesome! I see you have a server with a lot of your builds.
I'm wondering if you'd be interested in a FFVII world build, probably using World painter at first to set up the basically landscape, and then setting it up on a creative mode server with MCedit. I honesty know next to nothing about setting up servers on user functions etc. However i've been using World painter for a lil bit and think i've got a good feel for it, not as much with MCedit though.
I only play on one server right now, and it's pretty fun. But i think i'd like to work on server with an all round common goal.
Let me know via a PM if you would be interested in working on something like that.

#11

CJ_Campbell
  • Location: Eugene OR.
  • Minecraft: CJ_Campbell

Posted 19 April 2012 - 06:56 PM

View Post0b5cur3N3k0, on 19 April 2012 - 12:18 AM, said:

So this is freaking awesome! I see you have a server with a lot of your builds.
I'm wondering if you'd be interested in a FFVII world build, probably using World painter at first to set up the basically landscape, and then setting it up on a creative mode server with MCedit. I honesty know next to nothing about setting up servers on user functions etc. However i've been using World painter for a lil bit and think i've got a good feel for it, not as much with MCedit though.
I only play on one server right now, and it's pretty fun. But i think i'd like to work on server with an all round common goal.
Let me know via a PM if you would be interested in working on something like that.

Thank you, I had actually thought about building the entire game after I finished Midgar and Temple Of The Ancients ill back to you if I decide to,.. I may be coming up on more hours and a promotion at work so we will see, plus before this blew up I had someone request my to build Cids rocket aswell, now the Gold Saucer and whatnot else haha its so crazy.

#12

Caelann
    Caelann

    Gold Miner

  • Members
  • 410 posts
  • Location: Lisbon, Portugal
  • Minecraft: Caelann

Posted 22 April 2012 - 05:58 AM

These builds are simply breathtaking, I'm glad you posted them here for us to admire and enjoy! :3

I'm having a bit of trouble, though. I downloaded the full server map and tried it in Minecraft 1.2.5, but some chunks in central Midgar are being repopulated for no reason.

Strangely, when I used MCMapDZ to render the map, before loading it in Minecraft, all chunks were normal. Once I loaded the map in Minecraft, these chunks were immediately reset and replaced with new terrain.

Here's a few screenshots describing my issue. The first one shows some of the reset chunks, whereas the other two are shots of Rei's Minimap with the chunk grid, showing the affected chunks.

Spoiler:

Any clues on what might be happening?

EDIT: I tried to load the Midgar schematic on top of the server map's Midgar, but the exact same chunks still repopulated. I also tried making a second Midgar in MCEdit, in an unexplored area of the server map, as well as in a newly-generated world, using the schematic, but this time different chunks were repopulated - strangely though, they were still in the centre of the city.

I have no idea why this is happening. I can't seem to find any method to prevent this and it's basically ruining the build. : |

#13

CJ_Campbell
  • Location: Eugene OR.
  • Minecraft: CJ_Campbell

Posted 23 April 2012 - 07:25 PM

Thats interesting and no not a clue why thats happening this is the 1st time ive heard of this, considering all the chunks are already rendered theres no reason for minecraft to do this. Bump for any ideas.

#14

Caelann
    Caelann

    Gold Miner

  • Members
  • 410 posts
  • Location: Lisbon, Portugal
  • Minecraft: Caelann

Posted 23 April 2012 - 09:39 PM

EDIT: It seems the problem is related to Forge and its handling of minecarts. Once the mod is added, errors are thrown for those chunks and they're repopulated, with new biomes and everything. After removing the minecarts in MCEdit, the problem ceased to occur.

I did leave a bug report on their forum nonetheless, since it's likely something that can be fixed.


Oh, and by the way, love the enormous amount of details you did. Adding the slums, making a proper model of Midgar with the elevated plate, the pillars, the interiors, the locations we saw in the game... Awesome! And I also loved Balamb Garden and how you even made the "secret place" after the training center, outside of the Garden. And the sub-level, too. Your attention to detail is magnificent.

#15

CJ_Campbell
  • Location: Eugene OR.
  • Minecraft: CJ_Campbell

Posted 24 April 2012 - 05:59 AM

Thank you so much, & im glad you were able to fix it enjoy!!!

#16

NethanielShade
  • Location: In your Minecraft. Hunting your Herobrine.
  • Minecraft: NethanielShade

Posted 27 April 2012 - 11:15 PM

Posted Image

I was using WorldEdit and tried to load a schematic but this happened... TWICE! I used all commands, //shematic load wedit Midgar, //schem load wedit Midgar, //shematic load we Midgar, //schem load we Midgar!

BTW: Ive been using WE alot recently and come to find its my favorite mod AND plugin! Im pretty good at it but Midgar wont load! Please help me. I havent given up what ive asked you before.
I have some mod ideas I want turned into mods! If you know how to mod here's some short and sweet mod requests/ideas by me: http://www.minecraft...uests-164forge/ and I SUPPORT THE TESTIFICATE LANGUAGE

#17

Caelann
    Caelann

    Gold Miner

  • Members
  • 410 posts
  • Location: Lisbon, Portugal
  • Minecraft: Caelann

Posted 28 April 2012 - 11:17 AM

@NethanielShade:

I'm no expert on WorldEdit, but from your error and a Google search, it's likely the schematic you're trying to load is just too big for WorldEdit to handle in-game, or for your computer's RAM (and considering Midgar's complexity, this is with good reason).

Some people suggested that you tried loading the schematic in smaller parts, but personally I recommend you use the MCEdit program for those bigger projects instead.

Note that when I tried to use it, I had to import the schematic not too long after opening the server map worldsave, otherwise MCEdit would throw an error and refuse to import Midgar. Also, if you use Forge, you may have to install at least v3.1.2.97 to prevent error chunks.

#18

NethanielShade
  • Location: In your Minecraft. Hunting your Herobrine.
  • Minecraft: NethanielShade

Posted 02 May 2012 - 12:46 AM

Not complaining CJ but what the above said IDK what it means, and when will this happen?

Quote

CJ_Campbell
Posted 17 April 2012 - 10:43 PM
ok im uploading my entire world with absolutely everything in it ill have thye link up top in a minute or 2 itll make life much more easy for you all.





EDIT****
OK so its 400mb so itll be a couple hours lol but ill link it ASAP for you guys to have a much more easy time since MCedit can be a pain for some.

I have some mod ideas I want turned into mods! If you know how to mod here's some short and sweet mod requests/ideas by me: http://www.minecraft...uests-164forge/ and I SUPPORT THE TESTIFICATE LANGUAGE

#19

NethanielShade
  • Location: In your Minecraft. Hunting your Herobrine.
  • Minecraft: NethanielShade

Posted 02 May 2012 - 01:56 AM

I doubt it but is Midgar under 2,000 blocks?
I have some mod ideas I want turned into mods! If you know how to mod here's some short and sweet mod requests/ideas by me: http://www.minecraft...uests-164forge/ and I SUPPORT THE TESTIFICATE LANGUAGE

#20

Bluegamer2011

Posted 13 May 2012 - 10:30 AM

can some one tell Midgar's cordinates in 4rd world?