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Snapshot 12w15a - Secret Changelog


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#1

redsand
    redsand

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Posted 12 April 2012 - 03:33 PM

Quote

Here’s the development snapshot of week 15, 2012! @dinnerbone requested to keep the changelog secret, so blame him for this:
  • Censored
  • Censored
  • Censored
  • Some improvements

http://www.mojang.co...napshot-12w15a/

***Make sure to back up 1.2.5, this version isn't very stable.

Findings:

- NEW:  Added shift clicking support for armor to armor slots and for brewing stands (brewing stands don't completely work)
- NEW:  Dispensers now shoot boats onto water and minecarts onto rails.  Minecarts have been crashing on me a few times.
- NEW:  Items thrown on the ground will stack into each other.
- Fixed a few bugs with pick block button.  There are still bugs with redstone and signs.  Trying to pick the piston arm crashes the game so be careful!
- In creative inventory, when you have a block/item selected and you click on one in the inventory, it will swap them instead of leaving you empty handed.  (Dunno if bug or not, it seems really annoying)
- BUG:  Spawn eggs spawn baby animals/villagers
- BUG:  Changing GUI scale crashes the game
- BUG:  Destroying floating sand might crash the game

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#2

ScrufffyJoe

Posted 12 April 2012 - 03:41 PM

I'll do my best to find stuff. I'm dying to know the whole changelog though XD

1.Pick block button (middle mouse) has changed in these ways:
-Clicking mobs gives you their spawn egg.
-Clicking snow on the ground now gives placeable snow rather than snowballs.
-Now works on grass, giving you the grass block rather than dirt.
2. In creative mode trying to place an item back into the creative menu will result in you picking up the item you tried to place the other on. (Not sure if this is intentional or not)


Not certain of this one but I've noticed a Taiga Hills biome which I don't think I've seen in previous versions.

Posted Image


#3

The_Thorval
  • Location: Neterlands
  • Minecraft: Thorval

Posted 12 April 2012 - 03:46 PM

View PostScrufffyJoe, on 12 April 2012 - 03:41 PM, said:

I'll do my best to find stuff. I'm dying to know the whole changelog though XD

1.Pick block button (middle mouse) has changed in these ways:
   -Clicking mobs gives you their spawn egg.
   -Clicking snow on the ground now gives placeable snow rather than snowballs.
this also works on grass and leaves (no dirt or saplings anymore)
Posted Image

#4

redsand
    redsand

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Posted 12 April 2012 - 03:50 PM

View PostScrufffyJoe, on 12 April 2012 - 03:41 PM, said:

I'll do my best to find stuff. I'm dying to know the whole changelog though XD

1.Pick block button (middle mouse) has changed in these ways:
-Clicking mobs gives you their spawn egg.
-Clicking snow on the ground now gives placeable snow rather than snowballs.
-Now works on grass, giving you the grass block rather than dirt.

Thanks.  I noticed they fixed a lot of them but there's still a few.  Tall grass has been giving me dead shrubs.

#5

BlockMole
  • Minecraft: BlockMole

Posted 12 April 2012 - 03:51 PM

Another thing, In creative when you put away a block it gives you the block you placed the old one onto.
Video coming soon
Go take a look at my youtube channel if you'd like :)
http://www.youtube.c...ser/xBlockMolex

#6

hazard_x

Posted 12 April 2012 - 03:52 PM

View Postredsand, on 12 April 2012 - 03:50 PM, said:

Thanks.  I noticed they fixed a lot of them but there's still a few.  Tall grass has been giving me dead shrubs.

Indeed. Also middle-clicking on signs and lines of redstone now gives the wrong item (not sure if it was correct before). And middle-clicking the extended part of a piston crashes the game.

#7

rickput7
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Posted 12 April 2012 - 03:55 PM

Ha, I just middle-clicked a double slab (two slabs on top of each other) and it gave me the full double slab block.
OG Member of BrenyBeast's private BeastCraft Server :)
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#8

F1stBr34k3r

Posted 12 April 2012 - 03:56 PM

mobs drop equipment, DO... NOT.... WANT....
THE GAME IS MINECRAFT, THIS GETS RID OF THE POINT!

#9

ashly138
  • Location: The Netherlands

Posted 12 April 2012 - 03:57 PM

My gues is just Some improvements and nothing new added haha

Posted Image


#10

SirLeeuwenKlauw
  • Location: Belgium

Posted 12 April 2012 - 03:57 PM

View PostBlockMole, on 12 April 2012 - 03:51 PM, said:

Another thing, In creative when you put away a block it gives you the block you placed the old one onto.
Video coming soon
That doesn't really need a video...

#11

Slae
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Posted 12 April 2012 - 04:02 PM

I don't interact with villagers much, but I noticed two things I've never seen before, whether this has always existed or came with this update I'm not sure. A found a village with bigger houses, at least two or three times larger than the 5x5x5 boxes I'm used to seeing. I also watched a villager run from his dark house, then back in and place a torch inside of it at night time.

#12

F1stBr34k3r

Posted 12 April 2012 - 04:03 PM

1. zombies drop iron equipment
2. skeletons now drop bows.
IMO this needs to be changed, this just makes the game hell of a lot easier, and it was already easy since 1.0

#13

Gastroid
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Posted 12 April 2012 - 04:03 PM

View PostF1stBr34k3r, on 12 April 2012 - 03:56 PM, said:

mobs drop equipment, DO... NOT.... WANT....
THE GAME IS MINECRAFT, THIS GETS RID OF THE POINT!

You're about two months too late.

#14

Crunkatog

Posted 12 April 2012 - 04:04 PM

View PostScrufffyJoe, on 12 April 2012 - 03:41 PM, said:

I'll do my best to find stuff. I'm dying to know the whole changelog though XD

1.Pick block button (middle mouse) has changed in these ways:
-Clicking mobs gives you their spawn egg.
-Clicking snow on the ground now gives placeable snow rather than snowballs.
-Now works on grass, giving you the grass block rather than dirt.
2. In creative mode trying to place an item back into the creative menu will result in you picking up the item you tried to place the other on. (Not sure if this is intentional or not)


Not certain of this one but I've noticed a Taiga Hills biome which I don't think I've seen in previous versions.
That's been since 1.2.3

the secret changelogs probably have to do with patching server and client exploits, or nerfing hacks in some way. Because most hacks and client mods aren't updated for snapshots, we won't know this for sure until 1.3 or whatever RB this snapshot leads to, is released. Hence there's no reason to openly advertise that these exploits are being sorted out.

At least, that's a likely scenario. I could be wrong, and it could be secret mob behaviours (trading, breeding fix) or totally new content.

Posted Image


#15

DFavefenix

Posted 12 April 2012 - 04:06 PM

Bug:
eating food dont rise up your food meter!

#16

F1stBr34k3r

Posted 12 April 2012 - 04:07 PM

View PostOmegaGastroid, on 12 April 2012 - 04:03 PM, said:

You're about two months too late.

2 months? this wasnt like that since 1.2..., I played alot since 1.2 was released.
was this change really released with 1.2.5? mobs drop iron equipment and skeletons drop bows?
X_X... anyway to disable this in my game? this is just ridiculous, even if it is in 1.2.5

#17

redsand
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Posted 12 April 2012 - 04:09 PM

View PostDFavefenix, on 12 April 2012 - 04:06 PM, said:

Bug:
eating food dont rise up your food meter!

Yes it does.

#18

Kitarious

Posted 12 April 2012 - 04:10 PM

View PostF1stBr34k3r, on 12 April 2012 - 04:07 PM, said:

2 months? this wasnt like that since 1.2..., I played alot since 1.2 was released.
was this change really released with 1.2.5? mobs drop iron equipment and skeletons drop bows?
X_X... anyway to disable this in my game? this is just ridiculous
It's a rare drop. Then don't drop if all the time.  I've barely noticed the change.

#19

Gastroid
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Posted 12 April 2012 - 04:10 PM

View PostF1stBr34k3r, on 12 April 2012 - 04:07 PM, said:

2 months? this wasnt like that since 1.2..., I played alot since 1.2 was released.
was this change really released with 1.2.5? mobs drop iron equipment and skeletons drop bows?
X_X... anyway to disable this in my game? this is just ridiculous

It's 1.5 months, really. But 1.2.1 introduced mob drops. This isn't anything new, and nobody really cared about them when they came out because the new mob drops are fairly rare and neat little rewards.

#20

SirLeeuwenKlauw
  • Location: Belgium

Posted 12 April 2012 - 04:11 PM

View PostF1stBr34k3r, on 12 April 2012 - 04:07 PM, said:

2 months? this wasnt like that since 1.2..., I played alot since 1.2 was released.
was this change really released with 1.2.5? mobs drop iron equipment and skeletons drop bows?
X_X... anyway to disable this in my game? this is just ridiculous
It's supposed to be rare. Maybe something screwed up and made them drop more.