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[1.6.x] [Forge] Father Toast's Mods (Special Mobs, Mob Properties, and More!)

monsters golems turrets lava mobs loot upgrades smp 1.6.4 1.6.x

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#1

FatherToast
  • Location: USA
  • Minecraft: FatherToast

Posted 10 April 2012 - 04:53 AM

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Father Toast's Mods
1.6.x


Quick Links:
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News and Whatnot

Natural Absorption just got a small update, which adds two cool new features! Absorption can now be gained from a new enchantment, and you now have the option to replace your armor's damage reduction effect with absorption (disabled by default)!

Deadly World has now been officially released! I've added a bunch of new features and polished many of the existing ones. Its chests also no longer share loot tables with boring vanilla chests! Read the changelog, download the update, and fear for your life!

All of my mods have officially been updated to 1.6.x! In other words, Special Mobs has been updated! Quite a few changes have been made, including cool new AI, giant zombies/skeletons, baby skeletons, and more! As always, I strongly recommend reading the changelog.

The ability to customize mobs, particularly their drops, has been a long-standing request. Well, it has now been made a reality with Mob Properties! Mob Properties takes many of the customization options previously only available to Special Mobs and expands them to ALL mobs, and adding the ability to configure drops just the way you want them - try it out!

Custom Chest Loot 1.1 has been released! The mod has totally revamped its properties to be easier to use and - here's the best part - they are now generated dynamically after mods have been loaded! That means any changes to chest loot from other mods will be reflected in the default preperties files and can be changed all the same, including entire loot categories added by other mods!


Mod Packs:
Spoiler:


If you like these mods and would like to support them, or you're just feeling particularly generous, why not donate?

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You can also help simply by telling other people about my mods or putting a banner in your signature - there's a pretty spiffy banner at the bottom of this post, with (hopefully) more to come later!



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Special Mobs
2.6 for MC 1.6.x


Have you ever felt that your Minecraft monsters lacked variety? Randomized textures not enough? Well, we have the solution! Introducing: the Special Mobs mod!

In short, this mod introduces variants to your default Minecraft mods, such as creepers with fiery explosions, skeletons that shoot poisoned arrows, and zombies that throw other mobs at you. Not only that, but it allows you adjust all vanilla spawn rates and even make jockeys more common!

Each mob added by this mod has an adjustable rate that affects how common it is, from never appearing to being the only mob that ever appears! The properties file is generated in the 'config' folder in your .minecraft directory.

Latest Videos:
Spoiler:

Download the latest version!
Check out this mod on its main page for more info.


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Utility Mobs
2.1 for MC 1.6.x


Got a mod that makes monsters attack your base? Ever feel a bit spread thin trying to defend all 360 degrees, one degree at a time? Wish your crafting table could walk? Here's the solution: Utility Mobs!

This mod adds additional golems built in the same fashion as vanilla golems, plus turrets, together forming the base of a good defense! Turrets and even certain golems can be upgraded to improve their effectiveness!

Each golem and turret's building "recipe" can be disabled in the properties file! Also, you also can turn your (non-vanilla) golems and turrets hostile towards you! Build a fortress and try to get past your own defenses!

Latest Videos:
Spoiler:

Download the latest version!
Check out this mod on its main page for more info.


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Lava Monsters
2.2 for MC 1.6.x


If you've ever found yourself bored once you mine down to lava because it stops hostile mobs from spawning, then this is the mod for you!

This is a small mod that adds a new hostile monster to the game that spawns in lava and spits fireballs at you.

Lava monsters'  spawning conditions can be adjusted in a handy-dandy properties file!

Latest Videos:
Spoiler:

Download the latest version!
Check out this mod on its main page for more info.


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Lost Books
1.1 for MC 1.6.x


Are you glad that books can finally be written in, but upset that there aren't any to read? Well, good sir or madam, download Lost Books and get ready for fun - with books!

This mod adds a chance for monsters to drop randomly books out of a set of books that anyone can create with ease! Books can even support randomized words for books similar to automatically generated Mad Libs!

Every single book, the drop rates, and some conditions can be customized in a handsome properties file!

Download the latest version!
Check out this mod on its main page for more info.


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Deadly World
1.0.1 for MC 1.6.x


Ever thought the world was just a little too nice to you? Have you ever wished mining was more dangerous and exciting and dangerous? Look no further!

This mod adds a few world generation features that make living more difficult and interesting! These features include landmines, silverfish veins, lava pockets, and things that shoot arrows everywhere, all using blocks and features included in vanilla Minecraft!

The frequency of features and mobs in mob spawners (as well as nearly everything else) can be adjusted in a super-duper properties file! The properties file is generated in your .minecraft/config directory.

Latest Videos:
Spoiler:

Download the latest version!
Check out this mod on its main page for more info.


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Custom Chest Loot
1.1 for MC 1.6.x


Have you ever wanted to customize your bonus starter chest, see mod items in dungeons, or simply wanted to make your Minecraft's trunks full of junk? If so, we have the solution for you: Custom Chest Loot!

This tiny mod simply allows you to customize all randomly generated container (chests, dispensers, etc.) content and the number of items generated in those containers.

All container categories (including ones added by mods, if any) are completely customizable in the properties files! This mod will do nothing if you do not edit its properties. The properties files are generated in your .minecraft/config/CustomChestLoot directory.

Latest Videos:
Spoiler:

Download the latest version!
Check out this mod on its main page for more info.


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Natural Absorption
1.1 for MC 1.6.4


Felt like armor just isn't doing the job for you? Tried disabling your health regen, but just found it too unforgiving? Well, Natural Absorption will solve your everyday needs and even do your laundry for you! (Warning: does not do your laundry.)

This small mod gives you permanent absorption health that regenerates over time. The shield is not a potion effect, and will therefore stack with the absorption potion effect! In addition, it adds a new enchantment you can get on your armor to increase your max absorption health! You even replace armor's reduction entirely with absorption (disabled by default).

There's a properties file that allows you to change just about everything relating to natural absorption, from how much you start with and the max you can earn to how quickly it regenerates and how much you lose on death! If you want to disable the enchantment or even restrict it to only the enchant, you have that option as well! The properties file is generated in the 'config' folder in your .minecraft directory.

Info and Downloads:
Spoiler:


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Player Heads
1.0 for MC 1.6.x


If you've ever killed a player and thought, "Gee, I really wish I could pull that player's head off of his dead body and mount it on my wall," then come on over and get this mod on your server!

This is a very tiny mod that simply adds the ability for players to drop their own heads.

The drop rate and conditions can be customized in a nice little properties file!

Download the latest version!
Check out this mod on its main page for more info.


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Mob Properties
(ALPHA) 0.0 for MC 1.6.x


Think zombies are too slow, skeletons are too strong, or creepers simply don't drop enough cookies? Well, all you need to do is configure them the way you want them - with Mob Properties!

This mod allows you to customize all mobs, vanilla or otherwise, with completely configurable drops, attributes, equipment, names, and even potion effects. To top it off, many properties accept number ranges for values, and are randomized for each mob!

Everything in this mod is completely configurable! This mod will do nothing if you do not edit its properties files. The properties files are generated in your .minecraft/config directory.

Latest Videos:
Spoiler:

Download the latest version!
Check out this mod on its main page for more info.


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Dungeon Crawler
(BETA) 0.2.5 for MC 1.6.x


Ever wanted to be that one guy that survives by using paper clips? Well fret no more! This mod may not include paper clips, but it does include just about everything you need to survive in a world without the comfort of having a home. The mod also includes a variety of explosives you could use for some kind of demolition game or just to blow up sheep!

This mod uses a meager 14 item IDs for the 57 new items it adds. Items added include weapons, armor, traps, mines, and improvised explosives! There are also new recipes to salvage materials and make old items in new ways.

There's a properties file that allows you to change any item IDs or disable any or all items added by the mod! The properties file is generated in the 'config' folder in your .minecraft directory.

Info and Downloads:
Spoiler:


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Loot Mod
(BETA) 0.1 for MC 1.2.5


Tired of every single weapon, tool, and piece of armor being exactly the same? Think it would make more sense if there was some variation? Well, fret no more! We have what you need: the Loot Mod!

This mod introduces "upgrades" that are innately applied to weapons dropped from mobs (currently only swords)! Mobs don't drop weapons, you say? Well, this mod takes care of that, too: it gives all hostile mobs a chance to drop equipment!

The equipment drop rates can be adjusted in a convenient properties file!

Download the latest version!
Check out this mod on its main page for more info.


Discontinued Mods:
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Terms of Use:
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Banner:
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Edited by FatherToast, 31 December 2013 - 06:12 AM.

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-Father Toast


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#2

Ys_Mist
    Ys_Mist

    Tree Puncher

  • Members
  • 31 posts

Posted 11 April 2012 - 03:34 PM

Very cool. Keep it up. I'd love to finally see mobs spawn in lava, it sounds like spawning octupi.

8-)

#3

FatherToast
  • Location: USA
  • Minecraft: FatherToast

Posted 11 April 2012 - 04:32 PM

View PostYs_Mist, on 11 April 2012 - 03:34 PM, said:

Very cool. Keep it up. I'd love to finally see mobs spawn in lava, it sounds like spawning octupi.

8-)

Thank you! :D

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-Father Toast


#4

Wulfre
    Wulfre

    Gold Miner

  • Members
  • 442 posts
  • Location: There's a time and place for everything, but not now.
  • Minecraft: Wulfre
  • Xbox:Wulfre

Posted 11 April 2012 - 04:40 PM

No special emderman?
I suppose there is no way of doing that or thre are no good ideas.
I suggest taking out bow zombies as skeletons are quite annoying already and having more skeletons is hell enough.
possibly make skeletons all bow related and zombies all sword related?

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#5

FatherToast
  • Location: USA
  • Minecraft: FatherToast

Posted 11 April 2012 - 04:58 PM

View PostWulfre, on 11 April 2012 - 04:40 PM, said:

No special emderman?
I suppose there is no way of doing that or thre are no good ideas.
I suggest taking out bow zombies as skeletons are quite annoying already and having more skeletons is hell enough.
possibly make skeletons all bow related and zombies all sword related?

Special spiders, endermen, and nether mobs are on their way. :)
The most recent version has a properties file, so that you can pick and choose exactly which special mobs you want to spawn. (It should be created in your .minecraft folder the first time you run Minecraft with the mod installed.)

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-Father Toast


#6

BrokenEye
    BrokenEye

    Nether Resident

  • Members
  • 2283 posts
  • Location: Greater Los Angeles Area, Present Day
  • Minecraft: BrokenEye

Posted 18 April 2012 - 08:31 AM

Looks like a great mod. I won't install it, because I have a hard enough time fighting off normal beasties (what can I say, I'm a coward), but lots of great ideas for someone who likes extra challenge. Also, love the descriptions your wrote. Very witty
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"Your "reality", sir, is lies and balderdash, and I'm delighted to say that I have no grasp of it whatsoever" — Baron Munchhausen

#7

FatherToast
  • Location: USA
  • Minecraft: FatherToast

Posted 20 April 2012 - 03:48 PM

View PostBrokenEye, on 18 April 2012 - 08:31 AM, said:

Looks like a great mod. I won't install it, because I have a hard enough time fighting off normal beasties (what can I say, I'm a coward), but lots of great ideas for someone who likes extra challenge. Also, love the descriptions your wrote. Very witty

I'm glad you appreciate my writings. Thank you! :D

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-Father Toast


#8

Deputy_Swag

Posted 21 April 2012 - 06:02 AM

Very cool mod! Gonna try it out now! Spiders scare me though, so its gonna suck when I find the hardcore ones :\. Keep it up!

#9

FatherToast
  • Location: USA
  • Minecraft: FatherToast

Posted 22 April 2012 - 10:01 PM

View PostDeputy_Swag, on 21 April 2012 - 06:02 AM, said:

Very cool mod! Gonna try it out now! Spiders scare me though, so its gonna suck when I find the hardcore ones :\. Keep it up!

Thank you! You can always turn the special spiders off, unless you want to be scared. :P

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-Father Toast


#10

Naxza
    Naxza

    Iron Miner

  • Members
  • 266 posts

Posted 27 April 2012 - 08:25 PM

So here I am, with high-tier equipment from all kinds of mods, down in the depths of Vechs' Legendary on hard mode. Nothing can stop me.

Ten minutes into installing this mod, a leaping creeper flings itself at me with such unstoppable speed that I am felled instantly, totaling my score up to a little over one thousand.

In short: thank you. I have been looking for something that adds new mobs and new challenges and this mod does just that. Fantastic stuff, well done.
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The NaxzaCast: A high-difficulty, mod-centric, Complete-the-Monument channel and more!

#11

Neon_ColorsFTW22
  • Minecraft: NeonColorsAero

Posted 27 April 2012 - 11:24 PM

Pictures or else i won't download but it could be a very interesting mod

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#12

Naxza
    Naxza

    Iron Miner

  • Members
  • 266 posts

Posted 28 April 2012 - 03:12 PM

View PostNeon_ColorsFTW22, on 27 April 2012 - 11:24 PM, said:

Pictures or else i won't download but it could be a very interesting mod

Info and Downloads spoilers, dude. Spend at least three seconds looking at a post before you disregard it.

FatherToast, I'm not sure if it's possible, but is there any chance you could get special mobs to spawn from mob spawners? Currently, they only create the vanilla variants.
Posted Image
The NaxzaCast: A high-difficulty, mod-centric, Complete-the-Monument channel and more!

#13

Neon_ColorsFTW22
  • Minecraft: NeonColorsAero

Posted 28 April 2012 - 03:35 PM

View PostNaxza, on 28 April 2012 - 03:12 PM, said:

Info and Downloads spoilers, dude. Spend at least three seconds looking at a post before you disregard it.

FatherToast, I'm not sure if it's possible, but is there any chance you could get special mobs to spawn from mob spawners? Currently, they only create the vanilla variants.
I did look at it before i posted but i can't trust it just yet EVEN if it's just a description about the mod

AND THERE IS NO PICS D:

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#14

Uberagon
  • Minecraft: Kabelwurst

Posted 28 April 2012 - 06:03 PM

hey fathertoast, great job on the mod, but is the special endermen in the file yet?
I looked at the folders and they don't seem to be there, which is a little bit sad since I'm trying to do a mod review on this!

But otherwise, great work! Love all the new mobs Posted Image <3

Edit: Read the intro again xD

Anyway, I would really want to get a video out soon, so could you possibly finish that! :D

Once again, no pressure, but excited to show my subscribers you amazing work <3

Just a pony who makes daily minecraft videos.

http://youtube.com/user/uberagon


#15

Naxza
    Naxza

    Iron Miner

  • Members
  • 266 posts

Posted 28 April 2012 - 10:35 PM

View PostNeon_ColorsFTW22, on 28 April 2012 - 03:35 PM, said:

I did look at it before i posted but i can't trust it just yet EVEN if it's just a description about the mod

AND THERE IS NO PICS D:

No, there's pictures in there, all right. Perhaps you've just got them blocked, and as one of several players who have successfully downloaded and enjoyed the mod, I don't think you've reason to be worried.
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The NaxzaCast: A high-difficulty, mod-centric, Complete-the-Monument channel and more!

#16

Neon_ColorsFTW22
  • Minecraft: NeonColorsAero

Posted 28 April 2012 - 10:38 PM

View PostNaxza, on 28 April 2012 - 10:35 PM, said:

No, there's pictures in there, all right. Perhaps you've just got them blocked, and as one of several players who have successfully downloaded and enjoyed the mod, I don't think you've reason to be worried.
Oops i forgot to say about the lava monsters mod... there's no pics

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#17

TimP95jr
    TimP95jr

    Tree Puncher

  • Members
  • 10 posts

Posted 29 April 2012 - 07:43 AM

are you planning to add SMP support to that mod? Me and my friend quickly get bored of the same old monsters and start killing each other, thus destroying the world. Some change would be nice xD
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#18

FatherToast
  • Location: USA
  • Minecraft: FatherToast

Posted 02 May 2012 - 07:08 AM

Sorry about the late replies, been working on some random side mod that probably won't see light of day and forgot to check on things.

View PostNaxza, on 27 April 2012 - 08:25 PM, said:

So here I am, with high-tier equipment from all kinds of mods, down in the depths of Vechs' Legendary on hard mode. Nothing can stop me. Ten minutes into installing this mod, a leaping creeper flings itself at me with such unstoppable speed that I am felled instantly, totaling my score up to a little over one thousand. In short: thank you. I have been looking for something that adds new mobs and new challenges and this mod does just that. Fantastic stuff, well done.

Thank you very much! I'm glad you enjoy the mod. :D

View PostNaxza, on 28 April 2012 - 03:12 PM, said:

Info and Downloads spoilers, dude. Spend at least three seconds looking at a post before you disregard it. FatherToast, I'm not sure if it's possible, but is there any chance you could get special mobs to spawn from mob spawners? Currently, they only create the vanilla variants.

Hmm, this might be difficult. That being said, it's a great idea, so I'll see what I can do. :)

View PostUberagon, on 28 April 2012 - 06:03 PM, said:

hey fathertoast, great job on the mod, but is the special endermen in the file yet? I looked at the folders and they don't seem to be there, which is a little bit sad since I'm trying to do a mod review on this! But otherwise, great work! Love all the new mobs Posted Image <3 Edit: Read the intro again xD Anyway, I would really want to get a video out soon, so could you possibly finish that! Posted Image Once again, no pressure, but excited to show my subscribers you amazing work <3

Thank you very much! This makes me want to do the enderman textures soon; tomorrow, if I get the chance! :D

View PostNeon_ColorsFTW22, on 28 April 2012 - 10:38 PM, said:

Oops i forgot to say about the lava monsters mod... there's no pics

Ah, that's my bad. I derped when I inserted the picture, so there's just a link to the picture instead of the picture. I'll fix that right now. :P

View PostTimP95jr, on 29 April 2012 - 07:43 AM, said:

are you planning to add SMP support to that mod? Me and my friend quickly get bored of the same old monsters and start killing each other, thus destroying the world. Some change would be nice xD

Yes, eventually, I will learn how to make my mods SMP-compatible and will make all of my mods usable in SMP. :D

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-Father Toast


#19

FatherToast
  • Location: USA
  • Minecraft: FatherToast

Posted 10 May 2012 - 08:19 AM

I've completely redone the lava monsters mod, so now the dream is finally a reality! It's not nearly as annoying, and they finally spawn in still lava!

Unfortunately, I had to modify another base class to get the spawning to work, but now they can actually spawn in natural lava lakes, which is kinda the point of the mod. :D

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-Father Toast


#20

lucky141187
  • Location: Bandung Indonesia

Posted 11 May 2012 - 04:46 PM

oh my god utility mobs released....father toast you are COOL man
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