The following details are scheduled for maintenance at a certain point in time: (I'm not sure when... we'll see.)






License:

Coterie Craft, a Minecraft texture modification package, by Cpt. Corn and ExtraNoise, is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported Legal Code
User Agreement:
If and when redistributing content affiliated with this texture pack, you will cite this source in the following manner:
1.) Display a link to this thread at a noticeable location in your topic.
2.) Refrain from using adf.ly in your download link(s); as I do not use adf.ly, myself.
3.) Mention what specific content you used from this pack. *Optional*
If you do not know how to install a texture pack, then here are some videos that should help:
Spoiler
If you think there should be any changes and or additions regarding this texture pack in order to provide better, if not, the best quality 16-bit textures and overall content, please comment. You are welcome to contribute in any size, shape or form. I will not ignore you or anyone on this thread and I happily accept criticism regarding the pack (criticism improves the pack in the long run, trust me).
Credits:
(Despite that I have used the following content as the basis of much of my content, be aware that I am pouring out my originality with each update... so hopefully this list will disappear in due time.
- ExtraNoise's Quandary Texture Pack (Armor models and birch textures by Cpt. Corn)
- Rhodox's Painterly Pack
- And work by bonemouse: dispenser, cobblestone, mob spawner, and ghast mob (with personal edit) textures
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Features:
Central Download
(Screenshots are featured on download site)
Available Modding Support:
Looking for a customizer?:
I bring you...
PLETHORA: The Coterie Craft Customizer
(Textures are still in progress.)
Quote
Sponsors:
Macropolis.fr
IP Address: Macropolis.fr |or| 88.190.22.227
Quote
Support:
Signatures/Banners:
Spoiler
Dedicated banner:

Lengthy banner:

Small banner (normal):

Petite bannière (en français):

Small banner (USA):

Dedicated banner:

[center][url="http://www.minecraftforum.net/viewtopic.php?f=1021&t=122389"][img]http://i.imgur.com/4GSk3.png[/img][/url][/center]
Lengthy banner:

[center][url="http://www.minecraftforum.net/viewtopic.php?f=1021&t=122389"][img]http://i.imgur.com/c63c4.png[/img][/url][/center]
Small banner (normal):

[url="http://www.minecraftforum.net/viewtopic.php?f=1021&t=122389"][img]http://i.imgur.com/ZJg2z.png[/img][/url]
Petite bannière (en français):

[url="http://www.minecraftforum.net/viewtopic.php?f=1021&t=122389"][img]http://i.imgur.com/ZUamB.png[/img][/url]
Small banner (USA):

[url="http://www.minecraftforum.net/viewtopic.php?f=1021&t=122389"][img]http://i.imgur.com/K4QWo.png[/img][/url]
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Development History:
Spoiler
v2.3 ---(12/25/2011)
-Now MC 1.0.0 compatible.
-Removed Herobrine for a festive background. (panorama test)
-New sun and moon textures, including moon phases!
-Added boss health bar, improved numerous icons.
-Updated Plethora content.
-New bowl and mushroom soup sprites.
-New snowball sprite.
-New melon block texture (temporary, needs refinement) and melon slice sprite.
-Improved item cursor (or whatever its actually called).
-Improved bookshelf block texture.
-Improved iron bars texture.
-Fixed mob textures regarding the newer texture format.
-Fixed iron door texture and door sprites.
v2.2.2 ---(10/14/2011)
-Added 1.9 pre-release 4 content:
>No content textured. =(
-Fixed over-saturation of Lapis block texture.
v2.2.1 ---(10/12/2011)
-Added enchanter particles. (I completely forgot!)
-New Lapis block texture! (Its so gorgeous!)
-Enhanced menu buttons.
-Introduced Version Number [T-427] to the title of this pack to indicate Plethora updates, which states for the number of textures capable for customization, rather than taking up space from the title with claims like "over 400+ textures!"
>This will probably increase my download-to-view ratio, which, except for this week, has surpassed nearly all packs with an average ratio of 4 downloads every 7 views.
v2.2 ---(10/09/2011)
-Finally launched Plethora: The Coterie Craft Customizer
>Includes a total of 257 textures for 5 or so blocks and their subsidiaries.
-Updated CTM.
-Added 1.9 pre-release 3 content:
>Temporarily textured enchanter.
>Temporarily textured cauldron block and sprite.
-Added new door textures and sprites.
-Added new trap door texture.
-Reincluded solid gold/iron processed blocks.
-Textured side grass.
>Added gravel pieces back.
v2.1.1 ---(10/04/2011)
-Replaced iron and gold blocks with their ingot/brick-styled alternates.
-Edited door sprite.
v2.1 ---(10/03/2011)
-Special guest appearance for the month of October. (unless otherwise)
>Affiliates with the panorama and Minecraft logo.
-New menu buttons and player item panels.
-New glass!
-New vignette!
-Retextured chests within terrain.png
-Added remaining 1.9 content:
>Textured netherbrick, cauldron, and music discs.
-More Plethora content:
>Added armor models and sprites. (should've been included in the previous update)
v2.0 ---(9/23/2011)
-Launched Plethora: The Coterie Craft Customizer!
>Features 247 textures (diamond, gold, iron, wood plank, and glowstone).
*Currently facing a few bugs/issues when uploading certain content. Will be fixed eventually!*
-Now Beta 1.9 compatible (mostly untextured, for now).
>Textured MOOshrooms!
>Textured gold nugget sprite.
>Temporarily textured mycelium blocks.
-Added new epic Minecraft logo!
-Added new gold, iron, and diamond block textures.
-Refined gold ingot sprite.
-Refined diamond sprite.
-New gold ore texture!
-Pigs have snouts!
-Textured vines (they still need some work).
-Textured iron bars.
-Removed gravel pieces from side grass textures.
-Edited snow side grass texture.
-Fixed shield icon (half shield icon followed an incorrect format).
-Fixed ice texture (accidental lack of transparency, 99% opaque).
-Removed Mojang logo.
-Fixed the vignette.
-Enhanced chest textures.
-Pigs now have snouts.
-Lightened pine leaves.
-Refined color of dirt.
-Edited snow side grass texture.
-Edited breaking animation, ever so slightly.
-Edited wolf's collar.
v1.9 ---(9/10/2011)
-Added pre-released Beta 1.8 content (still in development).
-Added 88 alternative glowstone textures in the [Alternative content] folder.
-New leaf texture for fast mode.
-Redone glowstone.
-Edited sugar cane texture.
-New redstone trail textures.
-New stone slab block textures.
-Edited crash_logo.png
-New redstone repeater sprite.
-New mushroom sprites.
v1.8 ---(8/28/2011)
-Finally fixed stone texture!
-New glowstone!
-New sugar cane!
-New redstone torch textures.
-Lightened dirt.
-Edited obsidian texture.
-Added new pumpkin blur vignette.
MODDING SUPPORT DETAILS:
-Delayed approved mods (as mentioned on MC Forums thread).
-Added more Aether Support.
>>Totaling...
>32 blocks,
>3 GUIs,
>53 item sprites,
>19 mob textures,
>2 'other' textures, (...proud of the new aether cape!)
>and cure vignette.
NOTE TO THE MODDERS OF AETHER MOD:
-Please remove color overlays!
>>Results...
>Ruined epic gravitite block texture,
>When holding a map while wearing colored gloves, the color overlays the map itself!
>Inability to properly texture gold, zanite, ect.-oriented sprites.
>Color overlays on gloves do not color-coordinate with my other armor.
v1.7 ---(8/4/2011)
-Textured Tall Grass.
-Replaced lava animations with a new still lava texture. (for the better)
-New thumbnail designs! (pack.png)
-Added armor icons to inventory GUI.
-Replaced and improved the 32bit sign texture with a 16bit texture.
-Added new gold and iron ingot sprites.
-Added new and improved vignette.png
-Edited pig mob texture.
-Edited obsidian texture with a slight purple hue.
-Increased the length of the chest menu title to fit the words: "<name of dungeon type> Treasure Chest" for the Aether Mod.
MODDING SUPPORT DETAILS:
-Added Wildgrass Mod Support.
-Added CTM support. (Connected Textures Mod)
-Added Aether Support:
>Textured...
>25 blocks,
>2 GUIs, (planning to make entirely new GUIs one day)
>35 item sprites,
>5 mob textures,
>1 'other' texture,
>and textured cure vignette.
v1.6 ---(6/30/2011)
-Added Spawner GUI support.
-Textured pistons and shears.
-Removed Wildgrass Support until the author updates.
-Textured rain.
-Fixed potentially mispixelated armor models.
-Fixed Spider.
-Textured certain mobs:
>skeleton
>cow (still in progress)
-Edited furnace/dispenser top texture.
-Improved active furnace texture.
-Edited pine and pine sapling textures.
-Edited trapdoor texture.
-Edited web texture.
-Fixed and edited bed textures.
-Edited diamond texture.
-'Perfected' Pumpkin texture.
v1.5 ---(5/26/2011)
-Updated to Beta 1.6.4!
-Textured certain mobs:
>squid
>zombie
>Steve (char.png)
>spider
-Textured rain.png.
-Edited lapis lazuli ore texture.
-Edited jukebox texture.
-Edited minecart with chest sprite.
-Edited torch, lever, and redstone, both active and inactive, torch textures.
-Edited sapling.
-Edited flower textures.
-Edited flint-oriented sprites.
-Edited slot.png
>abacus
>anvil
-Edited painting sprite.
-Edited pine and pine sapling texture.
v1.4 ---(5/15/2011)
-Added complete wildgrass support.
-Edited mclogo.png.
-Enhanced all gui menus and bg.png
-Added textured chainmail sprites and armor models.
-Textured toolbar slots.
-Edited Jack-o-lantern texture.
-Edited Top Furnace/Dispenser texture.
-Textured stone with a consequential edit to all the ores.
-Redone all dye-oriented sprites, excluding the ink sac.
-Lighter obsidian. (not by much)
-Textured cookie.
-Textured fishing hook particle.
-Textured sugar sprite.
-Edited raw and cooked fish sprites.
-Textured clock sprite.
-Edited diamond block texture.
-Textured the moon.
-Edited bed texture and sprite.
-Edited side grass texture.
-Edited cake sprite.
-Retextured lapis lazuli ore.
-Edited power/detector rail textures.
-Added edited default web texture.
-Edited pine sapling sprite.
-Edited dispenser front texture.
v1.3_01 ---(4/20/2011)
-Now compatible with the new HD patcher.
>Installation instructions concerning the custom water and lava were removed as a result of the new HD patcher's simplicity. The [Add-ons] folder was also removed in consequence.
v1.3 ---(4/19/2011)
-Added Beta 1.5 terrain and achievement textures.
-Removed unnecessary Side Grass Fix from the [Add-ons] folder.
-Provided instructions for custom water and lava installation.
>I also moved those files to the [Add-ons] folder, just so you know.
-Edited slime and string sprites.
-Textured smoke particles.
-Textured water splash particles.
v1.2 ---(4/10/2011)
-Textured certain mobs:
>slime (and slimeball sprite)
>wolf
>saddle
-Added new mclogo.png!
-Edited ghast mob.
-Edited creeper mob.
-Slight edit to pig mob.
-Added new pack.png.
-Edited cursor texture.
-Edited jukebox texture.
-Textured wooden and iron door sprites.
-Edited sign.png.
-Textured wooden sign sprite.
-Textured painting sprite.
-Textured bottom of cactus texture.
-Textured railroad tracks.
-Added a second alternate sandstone texture.
-Added newly textured door.png. (I have no idea what it does though)
-Added a tad of sharpness to the wooden planks texture as well as all textures associated with it.
-Textured sponge.
-Textured glass.
v1.1_04 ---(4/1/2011)
-Added update Beta 1.4 particles with custom heart particle.
-Added Risugami's Beta 1.4 compatible ModLoader and Side Grass Fix.
-Added art folder, which includes my wooden planks texture.
-Fixed personal upload errors with the previous 1.1 versions.
-Redone light gray dye sprite.
v1.1_03 ---(3/31/2011)
-Removed the [Add-ons] folder because Risugami's Grass Fix no longer works, until updated.
v1.1_02 ---(3/31/2011)
-Added content from the Beta 1.4 update.
v1.1_01 ---(3/22/2011)
-Corrected a concerning issue with v1.1:
>Terrain.png Grass fix for both downloads were still at compatibility of v4 of the Side Grass Fix, not v5, as it should have been.
v1.1 ---(3/20/2011)
-Textured certain mobs:
>chicken
>creeper
>pig
-Re-textured side grass for v5 of the grass fix, which has been added.
-Black, gray, blue and brown wool textures has more noise.
-Added the brick-style sandstone as an alternate texture inside the terrain.png.
-Added Rabittt's edited wooden planks texture, along with the crafting bench.
>I also added a very minor edit to the wooden planks texture as well as the crafting bench's 3x3 grid.
-Textured redstone repeater.
-Edited break animation.
-Re-textured glowstone dust sprite.
-Re-textured lapis lazuli block, ore and sprite textures.
-Textured stick, fishing rod, arrow sprite.
-Textured arrow model.
-Added bonemouse's squid mob in the [Alternatives] folder.
-Added TyrannoFan's pack.png. (edited for v1.1 side grass)
-Edited Mojang opening screen.
-Textured the torch, lever, and ladder textures.
-Textured wood-oriented tools.
v1.0 ---(3/7/2011)
-Added the side grass fix. (thanks Risugami!)
>with re-textured snow side grass.
-Lowered the intensity of the vignette.png
-Remade the sun.
-Re-textured the nine standardize dye sprites.
-Gave shading to the non-stardardized dye sprites, except the ink sac.
-Perfected grass texture.
-New Mojang title screen. (courtesy of Master7432, I edited it a bit also)
-Top of crafting bench now has more noise.
-Textured sugar cane.
-Edited pumpkin texture.
-Removed bonemouse's squid.(bringing back the iconic squid)
-Edited bonemouse's ghast.(added red eyes and mouth.)
-Wool textures have more noise.
-Edited cloud.png.
Updates: (as of Quandary Reborn)
v1.9 ---(2/27/2011)
-Added a new vignette.png
-Fixed sandstone. (for nature's sake)
-Cobblestone and Moss Stone textures were redone. (but they are still brick-like... so this is temporary)
v1.8 ---(2/22/2011)
-Now Beta 1.3 compliant.
-Wool textures have more sharpness.
>Black wool is not so black, but still black...
-Redone the sandstone under-side texture.
-Redone birch texture.
v1.7 ---(2/21/2011)
-Re-textured spitting lava particle.
-Re-textured sandstone.
-Re-textured diamond.
-"Removed" vignette.png
-Redone sugar,bone, and bone meal sprites.
-Redone nettharrack.
-Gave 9 more hue to diamond-oriented tool sprites and diamond sprite
-Redone wool textures.
-Re-textured birch.
v1.6 ---(2/13/2011)
-Added WildGrass support
-Added edited painterly water with animations.
-Added personally designed lava with animations: (192 frames for both animations!)
>custom_lava_flowing animations based from Painterly's custom_water_flowing
v1.5 ---(2/07/2011) Regular|Mac
-Redone (possibly perfected) wooden planks texture, along with crafting bench.
-Fixed lava
-Redone string.
v1.4 ---(2/06/2011)
-Added bonemouse's ghast.
-Gave light gray dye sprite a bolder outline.
-Edited diamond sword. (just a couple pixels)
-Redone netherack texture.
-Redone lapis lazuli block and ore texture.
-Re-textured the remaining 6 dye sprites:
>Ink sac
>Rose red
>Dandelion yellow
>Cocoa beans
>Cactus green
>Lapis lazuli
v1.3 ---(2/03/2011)
-Re-textured 9 dye sprites.
v1.2 ---(2/01/2011)
-Added Portal cake.
-Added bone, bone meal, and sugar sprites.
-Replaced Mojang Specifications logo title with Master7432's title. (which is epic!)
v1.1 ---(1/30/2011)
-Redone glowstone texture. Same with the glowstone dust sprite. (Australium anyone?)
-Redone ice texture.
-Fixed quandary water.
-Added water.png
-Redone wooden planks texture.
v1.0 ---(1/27/2011)
-Added special download for Mac users. (no more gray grass and leaves!)
-Wood texture improved.
-Added better textures, courtesy of Master7432:
>inventory.png was improved
>items.png includes a hotter lava bucket. (but not too hot!)
>added vignette.png (darkness never looked better)
>added new moon and sun.
Updates: (as of BoQP)
v3.1_01 ---(1/25/2011)
-Added foliagecolor.png and grasscolor.png with the misc folder. So I'm hoping no one will have gray grass or gray leaves again!
v3.1 ---(1/25/2011)
-Wooden planks texture is smooth, polished and refined. Equipped with the same color scheme.
-Wooden planks-oriented textures (crafting bench and sign) have the same effect. The signs are so much easier to read!
-Ice was a bit more opaque than I knew. Generally the same, but just a bit more transparent.
-Sapling texture was redone.
v3.0 ---(1/22/2011)
-Re-textured obsidian.
-Re-textured pumpkins.
-Revealed the creeper's true color.
-Added bonemouse's squid.
-Fancy thumbnail!
-Personal inventory character background was redone.
-Signs were edited, but not so much.
v2.9 ---(1/18/2011)
-Removed misc folder... didn't do a thing with it before.
-Replaced sandstone texture with the previous one.
-"Mojang Specifications" logo is fancier.
-Edited torches... again.
-Added better textures, courtesy of bonemouse:
>cobblestone
>mossy cobblestone
>mob spawner
>biome-compliant pine leaves
>dispenser
v2.8 ---(1/17/2011)
-Edited torches again. (as suggested daveking)
-Made side grass three pixels longer. (If you prefer the shorter grass, then I will put it in a separate download for that.)
-Sandstone now has a noticeable grid. (I imagine someone is going to make a pyramid with sandstone.)
-Centered the diamond sprite. (thanks daveking)
v2.7 ---(1/17/2011)
-Chest and crafting bench gui menus are easier to see. (as suggested by Axapez)
-Signs are easier to read (as suggested by Axapez)
-Chests and crafting bench have been re-textured
-Edited minecart with chest sprite to match with what is now.
-Flowers blend with surroundings
-Improved ice (supposedly). (as suggested by Luffy_299)
-Edited torches. (as suggested by Kidblast)
-Edited side grass just a bit
-Removed clouds.png and snow.png. (I don't know why they were there... they were the same as default)
v2.6 ---(1/15/2011)
-Resurrected and remade the quandary-style grass.
-Music Notes were added. (thanks Flippeh)
-Remade dirt is accompanied with my quandary-style plowed texture.
-Added dispenser gui from painterly pack
-Lapis Lazuli ore and block have been re-textured, again.
-Birch wood is much better.
v2.5 ---(1/15/2011)
-Sandstone was changed for all the better.
-Wooden Ladder lacked symmetry, don't know how, but its fixed now.
-Lapis Lazuli ore and block are personally quandarized. (thank you Tyndall for the enlightenment)
-Cloth-oriented textures were also quandarized. (This may be temporary)
-Flame particle effects were enhanced.
v2.4 ---(1/13/2011)
-Sandstone texture was edited to blend with the sand texture. (for now)
-Edited Furnace and Dispenser top/surface.
v2.3 ---(1/13/2011)
-Added new textures and sprites from the Minecraft Beta 1.2 update
-Lapis Lazuli (ore) is quandary style.
-Pine wood texture is quandary-ish.
v2.2 ---(1/12/2011)
-Main menu is enhanced with edited bedrock background and sleek buttons.
-Wooden planks texture is smoother and less spotty.
-Bubble and flame particle effects were edited to match the quandary style.
v2.1_01 ---(1/9/2011)
-A couple dark pixels were eliminated from the sand texture. So the sand texture is at perfection at last.
v2.1 ---(1/8/2011)
-All helmet models have a much smoother look than before (excluding the leather cap model).
-Leather tunic has smoother shoulder pads.
-Menu background is enabled.
v2.0_01 ---(1/7/2011)
-discovered a pixel out of place on the side of the iron chest-plate model.
v2.0 ---(1/4/2011)
-Edited a couple pixels of the surface grass...
-Added custom-made and personally designed quandary-style armor models!
v1.2_01 ---(1/2/2011)
-Sand is whiter, and overall, a better texture.
v1.1 ---(1/1/2011)
-Side grass and snow side grass now have shadows in their texture.
This is what I changed from the Quandary Pack at first: (as of BoQP)
v1.0 ---(12/26/2010)
-Surface grass is quandary style and now biome compatible.
-Side grass is of a shorter cut but kept its quandary look by the grass alone, but as for the dirt texture... its default, but it looks more moist than before. (Blends in well when planting crops)
-Plowed land looks more moist as well. On account I gave it a darker midtone as the dirt did.
-Snow Side grass is edited, matches with side grass.
-Ice is more opaque (less-transparent) so it can be more realistic.
-Obsidian is easier to see. It has a lighter midtone.
-Diamond oriented block textures and item sprites have 12 more hue than before, giving it a slight blue tone that I just love.
-Crafting bench is a darker wood color. Along with the small and large chests.
-Sapling texture/sprite is from the Painterly Pack, but the bark was edited into a darker wood color to match the trees as well.
-Red flower is edited from the Quandary Pack. Plant is a darker green.
-Yellow flower is edited from the Painterly Pack. Plant is greener, in a way.
-Fishingrod sprite has a black hook, rather than an orange one. So it could match with the hook that is doing the in-game fishing.
-Minecart with chest is edited because of the darker wood colors mentioned before.
-Bedrock is easier to see.
-Sand is more, well... sand. It has a slight orange tone to match with both deserts and shorelines.
-Added gui menus from Painterly Pack.
-Quandary mobs were replaced with default mobs, for you can't beat the classics.
v2.3 ---(12/25/2011)
-Now MC 1.0.0 compatible.
-Removed Herobrine for a festive background. (panorama test)
-New sun and moon textures, including moon phases!
-Added boss health bar, improved numerous icons.
-Updated Plethora content.
-New bowl and mushroom soup sprites.
-New snowball sprite.
-New melon block texture (temporary, needs refinement) and melon slice sprite.
-Improved item cursor (or whatever its actually called).
-Improved bookshelf block texture.
-Improved iron bars texture.
-Fixed mob textures regarding the newer texture format.
-Fixed iron door texture and door sprites.
v2.2.2 ---(10/14/2011)
-Added 1.9 pre-release 4 content:
>No content textured. =(
-Fixed over-saturation of Lapis block texture.
v2.2.1 ---(10/12/2011)
-Added enchanter particles. (I completely forgot!)
-New Lapis block texture! (Its so gorgeous!)
-Enhanced menu buttons.
-Introduced Version Number [T-427] to the title of this pack to indicate Plethora updates, which states for the number of textures capable for customization, rather than taking up space from the title with claims like "over 400+ textures!"
>This will probably increase my download-to-view ratio, which, except for this week, has surpassed nearly all packs with an average ratio of 4 downloads every 7 views.
v2.2 ---(10/09/2011)
-Finally launched Plethora: The Coterie Craft Customizer
>Includes a total of 257 textures for 5 or so blocks and their subsidiaries.
-Updated CTM.
-Added 1.9 pre-release 3 content:
>Temporarily textured enchanter.
>Temporarily textured cauldron block and sprite.
-Added new door textures and sprites.
-Added new trap door texture.
-Reincluded solid gold/iron processed blocks.
-Textured side grass.
>Added gravel pieces back.
v2.1.1 ---(10/04/2011)
-Replaced iron and gold blocks with their ingot/brick-styled alternates.
-Edited door sprite.
v2.1 ---(10/03/2011)
-Special guest appearance for the month of October. (unless otherwise)
>Affiliates with the panorama and Minecraft logo.
-New menu buttons and player item panels.
-New glass!
-New vignette!
-Retextured chests within terrain.png
-Added remaining 1.9 content:
>Textured netherbrick, cauldron, and music discs.
-More Plethora content:
>Added armor models and sprites. (should've been included in the previous update)
v2.0 ---(9/23/2011)
>Features 247 textures (diamond, gold, iron, wood plank, and glowstone).
*Currently facing a few bugs/issues when uploading certain content. Will be fixed eventually!*
-Now Beta 1.9 compatible (mostly untextured, for now).
>Textured MOOshrooms!
>Textured gold nugget sprite.
>Temporarily textured mycelium blocks.
-Added new epic Minecraft logo!
-Added new gold, iron, and diamond block textures.
-Refined gold ingot sprite.
-Refined diamond sprite.
-New gold ore texture!
-Pigs have snouts!
-Textured vines (they still need some work).
-Textured iron bars.
-Removed gravel pieces from side grass textures.
-Edited snow side grass texture.
-Fixed shield icon (half shield icon followed an incorrect format).
-Fixed ice texture (accidental lack of transparency, 99% opaque).
-Removed Mojang logo.
-Fixed the vignette.
-Enhanced chest textures.
-Pigs now have snouts.
-Lightened pine leaves.
-Refined color of dirt.
-Edited snow side grass texture.
-Edited breaking animation, ever so slightly.
-Edited wolf's collar.
v1.9 ---(9/10/2011)
-Added pre-released Beta 1.8 content (still in development).
-Added 88 alternative glowstone textures in the [Alternative content] folder.
-New leaf texture for fast mode.
-Redone glowstone.
-Edited sugar cane texture.
-New redstone trail textures.
-New stone slab block textures.
-Edited crash_logo.png
-New redstone repeater sprite.
-New mushroom sprites.
v1.8 ---(8/28/2011)
-Finally fixed stone texture!
-New glowstone!
-New sugar cane!
-New redstone torch textures.
-Lightened dirt.
-Edited obsidian texture.
-Added new pumpkin blur vignette.
MODDING SUPPORT DETAILS:
-Delayed approved mods (as mentioned on MC Forums thread).
-Added more Aether Support.
>>Totaling...
>32 blocks,
>3 GUIs,
>53 item sprites,
>19 mob textures,
>2 'other' textures, (...proud of the new aether cape!)
>and cure vignette.
NOTE TO THE MODDERS OF AETHER MOD:
-Please remove color overlays!
>>Results...
>Ruined epic gravitite block texture,
>When holding a map while wearing colored gloves, the color overlays the map itself!
>Inability to properly texture gold, zanite, ect.-oriented sprites.
>Color overlays on gloves do not color-coordinate with my other armor.
v1.7 ---(8/4/2011)
-Textured Tall Grass.
-Replaced lava animations with a new still lava texture. (for the better)
-New thumbnail designs! (pack.png)
-Added armor icons to inventory GUI.
-Replaced and improved the 32bit sign texture with a 16bit texture.
-Added new gold and iron ingot sprites.
-Added new and improved vignette.png
-Edited pig mob texture.
-Edited obsidian texture with a slight purple hue.
-Increased the length of the chest menu title to fit the words: "<name of dungeon type> Treasure Chest" for the Aether Mod.
MODDING SUPPORT DETAILS:
-Added Wildgrass Mod Support.
-Added CTM support. (Connected Textures Mod)
-Added Aether Support:
>Textured...
>25 blocks,
>2 GUIs, (planning to make entirely new GUIs one day)
>35 item sprites,
>5 mob textures,
>1 'other' texture,
>and textured cure vignette.
v1.6 ---(6/30/2011)
-Added Spawner GUI support.
-Textured pistons and shears.
-Removed Wildgrass Support until the author updates.
-Textured rain.
-Fixed potentially mispixelated armor models.
-Fixed Spider.
-Textured certain mobs:
>skeleton
>cow (still in progress)
-Edited furnace/dispenser top texture.
-Improved active furnace texture.
-Edited pine and pine sapling textures.
-Edited trapdoor texture.
-Edited web texture.
-Fixed and edited bed textures.
-Edited diamond texture.
-'Perfected' Pumpkin texture.
v1.5 ---(5/26/2011)
-Updated to Beta 1.6.4!
-Textured certain mobs:
>squid
>zombie
>Steve (char.png)
>spider
-Textured rain.png.
-Edited lapis lazuli ore texture.
-Edited jukebox texture.
-Edited minecart with chest sprite.
-Edited torch, lever, and redstone, both active and inactive, torch textures.
-Edited sapling.
-Edited flower textures.
-Edited flint-oriented sprites.
-Edited slot.png
>abacus
>anvil
-Edited painting sprite.
-Edited pine and pine sapling texture.
v1.4 ---(5/15/2011)
-Added complete wildgrass support.
-Edited mclogo.png.
-Enhanced all gui menus and bg.png
-Added textured chainmail sprites and armor models.
-Textured toolbar slots.
-Edited Jack-o-lantern texture.
-Edited Top Furnace/Dispenser texture.
-Textured stone with a consequential edit to all the ores.
-Redone all dye-oriented sprites, excluding the ink sac.
-Lighter obsidian. (not by much)
-Textured cookie.
-Textured fishing hook particle.
-Textured sugar sprite.
-Edited raw and cooked fish sprites.
-Textured clock sprite.
-Edited diamond block texture.
-Textured the moon.
-Edited bed texture and sprite.
-Edited side grass texture.
-Edited cake sprite.
-Retextured lapis lazuli ore.
-Edited power/detector rail textures.
-Added edited default web texture.
-Edited pine sapling sprite.
-Edited dispenser front texture.
v1.3_01 ---(4/20/2011)
-Now compatible with the new HD patcher.
>Installation instructions concerning the custom water and lava were removed as a result of the new HD patcher's simplicity. The [Add-ons] folder was also removed in consequence.
v1.3 ---(4/19/2011)
-Added Beta 1.5 terrain and achievement textures.
-Removed unnecessary Side Grass Fix from the [Add-ons] folder.
-Provided instructions for custom water and lava installation.
>I also moved those files to the [Add-ons] folder, just so you know.
-Edited slime and string sprites.
-Textured smoke particles.
-Textured water splash particles.
v1.2 ---(4/10/2011)
-Textured certain mobs:
>slime (and slimeball sprite)
>wolf
>saddle
-Added new mclogo.png!
-Edited ghast mob.
-Edited creeper mob.
-Slight edit to pig mob.
-Added new pack.png.
-Edited cursor texture.
-Edited jukebox texture.
-Textured wooden and iron door sprites.
-Edited sign.png.
-Textured wooden sign sprite.
-Textured painting sprite.
-Textured bottom of cactus texture.
-Textured railroad tracks.
-Added a second alternate sandstone texture.
-Added newly textured door.png. (I have no idea what it does though)
-Added a tad of sharpness to the wooden planks texture as well as all textures associated with it.
-Textured sponge.
-Textured glass.
v1.1_04 ---(4/1/2011)
-Added update Beta 1.4 particles with custom heart particle.
-Added Risugami's Beta 1.4 compatible ModLoader and Side Grass Fix.
-Added art folder, which includes my wooden planks texture.
-Fixed personal upload errors with the previous 1.1 versions.
-Redone light gray dye sprite.
v1.1_03 ---(3/31/2011)
-Removed the [Add-ons] folder because Risugami's Grass Fix no longer works, until updated.
v1.1_02 ---(3/31/2011)
-Added content from the Beta 1.4 update.
v1.1_01 ---(3/22/2011)
-Corrected a concerning issue with v1.1:
>Terrain.png Grass fix for both downloads were still at compatibility of v4 of the Side Grass Fix, not v5, as it should have been.
v1.1 ---(3/20/2011)
-Textured certain mobs:
>chicken
>creeper
>pig
-Re-textured side grass for v5 of the grass fix, which has been added.
-Black, gray, blue and brown wool textures has more noise.
-Added the brick-style sandstone as an alternate texture inside the terrain.png.
-Added Rabittt's edited wooden planks texture, along with the crafting bench.
>I also added a very minor edit to the wooden planks texture as well as the crafting bench's 3x3 grid.
-Textured redstone repeater.
-Edited break animation.
-Re-textured glowstone dust sprite.
-Re-textured lapis lazuli block, ore and sprite textures.
-Textured stick, fishing rod, arrow sprite.
-Textured arrow model.
-Added bonemouse's squid mob in the [Alternatives] folder.
-Added TyrannoFan's pack.png. (edited for v1.1 side grass)
-Edited Mojang opening screen.
-Textured the torch, lever, and ladder textures.
-Textured wood-oriented tools.
v1.0 ---(3/7/2011)
-Added the side grass fix. (thanks Risugami!)
>with re-textured snow side grass.
-Lowered the intensity of the vignette.png
-Remade the sun.
-Re-textured the nine standardize dye sprites.
-Gave shading to the non-stardardized dye sprites, except the ink sac.
-Perfected grass texture.
-New Mojang title screen. (courtesy of Master7432, I edited it a bit also)
-Top of crafting bench now has more noise.
-Textured sugar cane.
-Edited pumpkin texture.
-Removed bonemouse's squid.(bringing back the iconic squid)
-Edited bonemouse's ghast.(added red eyes and mouth.)
-Wool textures have more noise.
-Edited cloud.png.
Updates: (as of Quandary Reborn)
v1.9 ---(2/27/2011)
-Added a new vignette.png
-Fixed sandstone. (for nature's sake)
-Cobblestone and Moss Stone textures were redone. (but they are still brick-like... so this is temporary)
v1.8 ---(2/22/2011)
-Now Beta 1.3 compliant.
-Wool textures have more sharpness.
>Black wool is not so black, but still black...
-Redone the sandstone under-side texture.
-Redone birch texture.
v1.7 ---(2/21/2011)
-Re-textured spitting lava particle.
-Re-textured sandstone.
-Re-textured diamond.
-"Removed" vignette.png
-Redone sugar,bone, and bone meal sprites.
-Redone nettharrack.
-Gave 9 more hue to diamond-oriented tool sprites and diamond sprite
-Redone wool textures.
-Re-textured birch.
v1.6 ---(2/13/2011)
-Added WildGrass support
-Added edited painterly water with animations.
-Added personally designed lava with animations: (192 frames for both animations!)
>custom_lava_flowing animations based from Painterly's custom_water_flowing
v1.5 ---(2/07/2011) Regular|Mac
-Redone (possibly perfected) wooden planks texture, along with crafting bench.
-Fixed lava
-Redone string.
v1.4 ---(2/06/2011)
-Added bonemouse's ghast.
-Gave light gray dye sprite a bolder outline.
-Edited diamond sword. (just a couple pixels)
-Redone netherack texture.
-Redone lapis lazuli block and ore texture.
-Re-textured the remaining 6 dye sprites:
>Ink sac
>Rose red
>Dandelion yellow
>Cocoa beans
>Cactus green
>Lapis lazuli
v1.3 ---(2/03/2011)
-Re-textured 9 dye sprites.
v1.2 ---(2/01/2011)
-Added Portal cake.
-Added bone, bone meal, and sugar sprites.
-Replaced Mojang Specifications logo title with Master7432's title. (which is epic!)
v1.1 ---(1/30/2011)
-Redone glowstone texture. Same with the glowstone dust sprite. (Australium anyone?)
-Redone ice texture.
-Fixed quandary water.
-Added water.png
-Redone wooden planks texture.
v1.0 ---(1/27/2011)
-Added special download for Mac users. (no more gray grass and leaves!)
-Wood texture improved.
-Added better textures, courtesy of Master7432:
>inventory.png was improved
>items.png includes a hotter lava bucket. (but not too hot!)
>added vignette.png (darkness never looked better)
>added new moon and sun.
Updates: (as of BoQP)
v3.1_01 ---(1/25/2011)
-Added foliagecolor.png and grasscolor.png with the misc folder. So I'm hoping no one will have gray grass or gray leaves again!
v3.1 ---(1/25/2011)
-Wooden planks texture is smooth, polished and refined. Equipped with the same color scheme.
-Wooden planks-oriented textures (crafting bench and sign) have the same effect. The signs are so much easier to read!
-Ice was a bit more opaque than I knew. Generally the same, but just a bit more transparent.
-Sapling texture was redone.
v3.0 ---(1/22/2011)
-Re-textured obsidian.
-Re-textured pumpkins.
-Revealed the creeper's true color.
-Added bonemouse's squid.
-Fancy thumbnail!
-Personal inventory character background was redone.
-Signs were edited, but not so much.
v2.9 ---(1/18/2011)
-Removed misc folder... didn't do a thing with it before.
-Replaced sandstone texture with the previous one.
-"Mojang Specifications" logo is fancier.
-Edited torches... again.
-Added better textures, courtesy of bonemouse:
>cobblestone
>mossy cobblestone
>mob spawner
>biome-compliant pine leaves
>dispenser
v2.8 ---(1/17/2011)
-Edited torches again. (as suggested daveking)
-Made side grass three pixels longer. (If you prefer the shorter grass, then I will put it in a separate download for that.)
-Sandstone now has a noticeable grid. (I imagine someone is going to make a pyramid with sandstone.)
-Centered the diamond sprite. (thanks daveking)
v2.7 ---(1/17/2011)
-Chest and crafting bench gui menus are easier to see. (as suggested by Axapez)
-Signs are easier to read (as suggested by Axapez)
-Chests and crafting bench have been re-textured
-Edited minecart with chest sprite to match with what is now.
-Flowers blend with surroundings
-Improved ice (supposedly). (as suggested by Luffy_299)
-Edited torches. (as suggested by Kidblast)
-Edited side grass just a bit
-Removed clouds.png and snow.png. (I don't know why they were there... they were the same as default)
v2.6 ---(1/15/2011)
-Resurrected and remade the quandary-style grass.
-Music Notes were added. (thanks Flippeh)
-Remade dirt is accompanied with my quandary-style plowed texture.
-Added dispenser gui from painterly pack
-Lapis Lazuli ore and block have been re-textured, again.
-Birch wood is much better.
v2.5 ---(1/15/2011)
-Sandstone was changed for all the better.
-Wooden Ladder lacked symmetry, don't know how, but its fixed now.
-Lapis Lazuli ore and block are personally quandarized. (thank you Tyndall for the enlightenment)
-Cloth-oriented textures were also quandarized. (This may be temporary)
-Flame particle effects were enhanced.
v2.4 ---(1/13/2011)
-Sandstone texture was edited to blend with the sand texture. (for now)
-Edited Furnace and Dispenser top/surface.
v2.3 ---(1/13/2011)
-Added new textures and sprites from the Minecraft Beta 1.2 update
-Lapis Lazuli (ore) is quandary style.
-Pine wood texture is quandary-ish.
v2.2 ---(1/12/2011)
-Main menu is enhanced with edited bedrock background and sleek buttons.
-Wooden planks texture is smoother and less spotty.
-Bubble and flame particle effects were edited to match the quandary style.
v2.1_01 ---(1/9/2011)
-A couple dark pixels were eliminated from the sand texture. So the sand texture is at perfection at last.
v2.1 ---(1/8/2011)
-All helmet models have a much smoother look than before (excluding the leather cap model).
-Leather tunic has smoother shoulder pads.
-Menu background is enabled.
v2.0_01 ---(1/7/2011)
-discovered a pixel out of place on the side of the iron chest-plate model.
v2.0 ---(1/4/2011)
-Edited a couple pixels of the surface grass...
-Added custom-made and personally designed quandary-style armor models!
v1.2_01 ---(1/2/2011)
-Sand is whiter, and overall, a better texture.
v1.1 ---(1/1/2011)
-Side grass and snow side grass now have shadows in their texture.
This is what I changed from the Quandary Pack at first: (as of BoQP)
v1.0 ---(12/26/2010)
-Surface grass is quandary style and now biome compatible.
-Side grass is of a shorter cut but kept its quandary look by the grass alone, but as for the dirt texture... its default, but it looks more moist than before. (Blends in well when planting crops)
-Plowed land looks more moist as well. On account I gave it a darker midtone as the dirt did.
-Snow Side grass is edited, matches with side grass.
-Ice is more opaque (less-transparent) so it can be more realistic.
-Obsidian is easier to see. It has a lighter midtone.
-Diamond oriented block textures and item sprites have 12 more hue than before, giving it a slight blue tone that I just love.
-Crafting bench is a darker wood color. Along with the small and large chests.
-Sapling texture/sprite is from the Painterly Pack, but the bark was edited into a darker wood color to match the trees as well.
-Red flower is edited from the Quandary Pack. Plant is a darker green.
-Yellow flower is edited from the Painterly Pack. Plant is greener, in a way.
-Fishingrod sprite has a black hook, rather than an orange one. So it could match with the hook that is doing the in-game fishing.
-Minecart with chest is edited because of the darker wood colors mentioned before.
-Bedrock is easier to see.
-Sand is more, well... sand. It has a slight orange tone to match with both deserts and shorelines.
-Added gui menus from Painterly Pack.
-Quandary mobs were replaced with default mobs, for you can't beat the classics.

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