The fact that XP couldn't be stored always bothered me, and losing 400 xp really isn't fun. The XP chest mod's recipie is wayyyyy to expensive just to store XP(4 diamonds), the XP book is one time use and also a tad too expensive(2 gold). So I'm thinking it would be fun if I could put XP into bottles (how else do you explain bottles 'o enchanting) at enchantment tables by enchanting bottles!
blueberry12, on 08 April 2012 - 09:49 PM, said:
The problem is that a single bottle of enchanting only holds like 5 xp or something, so it would be equally expensive if u were to craft them than use a xp chest mod, since it takes a single glass block to make a single bottle, and after some calculations:
1 glass = 1 bottle; 1 bottle = 5 xp; 400xp (i think that's the number u said) = 400/5 bottles = 80 bottles = 80 glass; a crapload of glass = a crapload of sand and a tremendous amount of time to cook them
quick update, I got the better enchanting mod (no more random enchanting, picking custome enchants without the random cost.) and I could store XP by enchanting the items and disenchanting it later thus getting XP back, so I was thinking just adding something we can enchant to a certain degree to store
XP, and then get the xp back by right clicking the item. (without destroying it, because that would be the XP book mod)
Also, just another thing, I think experience would be better off being souls instead. And Mojang should just take away the level thing and make the number of Souls/XP show instead.
Edited by Manningliu, 09 April 2012 - 07:22 AM.