The Benolds, on 24 March 2012 - 09:32 AM, said:
I like it!
You have however, confused me.
With the 'Old North' mod, I am confused as to what it does.
I always thought the sun rose in the east and set in the west. (In Beta)
As that was the way I navigated around both my own and survival maps and such.
Are you saying the Full Relase MC changes the sun to travel from the North to the South? (Or S to the N)
And if the case, it resets it so it now rises in the East?
I think the description might need a rewrite...
Sorry to be awkward
no problem. it is hard to describe
To try to keep it simple: the sun moves in a different direction than it did in beta. In beta, the sun and clouds moved in a different direction. Now they move in the same direction. If you play an old beta map, the sun rises in what used to be the south. This just lets you put it back to the old way.
Longer explanation: according to notch, in beta the sun rose in the north. We always assumed it was the east, since that's where the real sun rises. But notch said it was the north. It was a bug, and it was fixed in final. So now it rises in what he always thought of as the east, which is 90 degrees off from when we thought of as east (based on where the sun rose) back in beta.
xen0ntana, on 24 March 2012 - 10:05 PM, said:
Minimap lowers my FPS from 150 to 30. Why?
It has to calculate a lot of stuff, particularly in nether or cave mode (it can't use the game's stored heightmap then). You can mitigate it by not zooming out all the way (so it doesn't have to calculate as much - press the Z key to cycle through zoom levels). Also, if you have a multicore processor, you can turn threading on (press M to bring up the menu, it's an option near the bottom of the options menu)