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[1.6.2][ML/Forge] Gulliver the Resizing Mod (v0.14.2 *April 5*): changing your perspective of Minecraft [OVER 900,000 downloads]

gulliver resizing embiggen huge tiny shrink modloader forge 1.6.2

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#581

felivans
    felivans

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Posted 24 May 2012 - 05:40 PM

make a forge version pls :D

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#582

jolar037
    jolar037

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Posted 24 May 2012 - 06:24 PM

When i try to drink the ensmallen potion in singleplayer minecraft crashes and when i try to conect to my own gulliver server i'am just getting a black screen and has to restart minecraft. PLZ fix this!!! runnig on windows 64-bit and can you make the potions show in the creative block menu or Too menny items???

#583

UncleMion
    UncleMion

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Posted 24 May 2012 - 08:09 PM

View PostVovix, on 24 May 2012 - 05:09 AM, said:

Maybe you could use PlayerAPI for this. It is a player-centered mod and all. Would fix quite a bit of incompatibilities.
I'm looking at PlayerAPI for sure, but since the movement changes in Gulliver affect other creatures besides players, it'll be more complicated than simply moving my EntityPlayer & EntityPlayerSP changes to a new PlayerBase class.  Sounds like it'll be worth having Single Player Commands and Smart Moving with resizing though :)
I wonder if I could just do a quick Gulliver patch for SPC... I think I'd need to do one anyway, to add the Gulliver server op commands (/basesize /halfsize etc.) to the SPC command line.

View PostHotkirby100, on 24 May 2012 - 12:05 PM, said:

well i have worked with modloader for a long time But now i don't see any modloader.txt and i know they'res always one BUT now there is none. i downloaded a fresh modloader from the official minecraft forum page and tried it still no modloader.txt when i try other mods it works fine!
Can you tell me the list of mods in your current Magic Launcher setup?  The loading order may be important.
But I'm still not sure why you'd be getting "java.lang.NoClassDefFoundError: acq", I think that's the EntityLiving class.  Maybe you need to do a force update of your minecraft.jar?

View PostThor1996, on 24 May 2012 - 03:07 PM, said:

When i try to make the potions in the brewing stand, it doesn't work, i really wnated this mod work, i use it with TMI, Littleblocks mod, Modloader and ModloaderMP. i try to add the red mushroom to the awkward potion but nothing happens
It sounds like something has overwritten the changes Gulliver makes to the Block class.  TMI, LittleBlocks, ModLoader and ModLoaderMP don't touch that class, so maybe there's another mod that gets installed after Gulliver?  What does your "ModLoader.txt" say? You can find that in your "%appdata%\.minecraft" folder.

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#584

Hotkirby100
  • Location: On PNF-404
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Posted 24 May 2012 - 08:23 PM

View PostUncleMion, on 24 May 2012 - 08:09 PM, said:

Can you tell me the list of mods in your current Magic Launcher setup?  The loading order may be important.
But I'm still not sure why you'd be getting "java.lang.NoClassDefFoundError: acq", I think that's the EntityLiving class.  Maybe you need to do a force update of your minecraft.jar?

So i tried to get a new minecraft.jar but nope.avi didn't work either and the only mods i was using was gulliver and modloader so i don't know
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#585

UncleMion
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Posted 24 May 2012 - 08:34 PM

For a Little Blocks + Gulliver server, you take a fresh minecraft_server.jar (version 1.2.5 of course), then install the files from ModLoaderMP Server 1.2.5v1, then LittleBlocks server 1.13, then Gulliver server 0.7.

Be sure to install everything from the Gulliver server 0.7 zip, this includes the META-INF\MANIFEST.MF, which will make it use the GulliverServer class I added.

You can size yourself down to Little Block (1/8) scale either by using the server op command:
/basesize <PLAYER> 0.125
or using this server op command 3 times:
/halfsize <PLAYER>
or by holding 3 stacks of Cyan Dye.

(By the way, the /basesize command allows odd sizes too, like say 0.7 or 1.1, if you want to be somewhat shorter/taller while still able to use steps and walk through 2-block high gaps.  You can then use /halfsize and /doublesize to resize yourself if you don't want to pull out a calculator every time you want to try being proportionally smaller or larger, or else you could just use Potions or stacks of Cyan or Magenta Dye.)

View PostHotkirby100, on 24 May 2012 - 08:23 PM, said:

So i tried to get a new minecraft.jar but nope.avi didn't work either and the only mods i was using was gulliver and modloader so i don't know
Is Gulliver before or after ModLoader in the list?  It should be after.

Edited by UncleMion, 24 May 2012 - 08:35 PM.

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#586

Hotkirby100
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Posted 24 May 2012 - 09:03 PM

View PostUncleMion, on 24 May 2012 - 08:34 PM, said:

Is Gulliver before or after ModLoader in the list?  It should be after.

gulliver is after modloader. the old version worked fine until you put in modloader.
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#587

moosafoosa

Posted 24 May 2012 - 09:59 PM

May you please make it compatible with Single Player Commands, Industrial Craft 2, Build Craft, Zepplin mod, Too Many Items, Red Power, Archaeology mod.

If I said any compatible mods, just ignore the compatible mod.
If our auto correct says what the duck, then what do ducks' auto correct say?

#588

UncleMion
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Posted 25 May 2012 - 01:08 AM

View PostHotkirby100, on 24 May 2012 - 09:03 PM, said:

gulliver is after modloader. the old version worked fine until you put in modloader.
Feeling stumped here... maybe there's still something in the "%appdata%\.minecraft\mods" folder?  Hard to be sure when I can't see what your files look like.
Have you tried backing up your "%appdata%\.minecraft" folder, then deleting the folder, and then force-updating by running the regular Minecraft launcher instead of Magic Launcher, then reinstalling ModLoader 1.2.5 and Gulliver v0.7?

View Postmoosafoosa, on 24 May 2012 - 09:59 PM, said:

May you please make it compatible with Single Player Commands, Industrial Craft 2, Build Craft, Zepplin mod, Too Many Items, Red Power, Archaeology mod.

If I said any compatible mods, just ignore the compatible mod.
Okay, so I should make the incompatible mods compatible, and the compatible mods incompatible? ;)  (I kid, I kid.)
Forge support should cover most of those.
Too Many Items is technically compatible with Gulliver, it's just missing the Potions in the menu, which would be good to have yeah.

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#589

florisgrif

Posted 25 May 2012 - 01:19 AM

It crashes when i press r

#590

UncleMion
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Posted 25 May 2012 - 01:50 AM

View Postflorisgrif, on 25 May 2012 - 01:19 AM, said:

It crashes when i press r
Are you able to get a crash report?  I'll see what I can figure out from that.

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#591

JustALittleBig
  • Minecraft: JustALittleBig

Posted 25 May 2012 - 09:37 AM

Posted ImageGreat mod, but it wouldn't be a bad idea to make it compatible with zombe. BTW in zombie I only have fly mod ob so will it still work?

#592

Hotkirby100
  • Location: On PNF-404
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Posted 25 May 2012 - 11:43 AM

View PostUncleMion, on 25 May 2012 - 01:08 AM, said:

Feeling stumped here... maybe there's still something in the "%appdata%\.minecraft\mods" folder?  Hard to be sure when I can't see what your files look like.
Have you tried backing up your "%appdata%\.minecraft" folder, then deleting the folder, and then force-updating by running the regular Minecraft launcher instead of Magic Launcher, then reinstalling ModLoader 1.2.5 and Gulliver v0.7?

Yep well i guess they're is no way to fix it thx for trying :/
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#593

Norskeflagget
  • Location: Norway
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Posted 25 May 2012 - 02:07 PM

Okay I cant find out the ''secret'' thing u gave us hints too, can u plz tell me?
O and BTW, what does the paper do? I held a paper, but nothing happened (I was small)

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#594

bunkaz92
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Posted 25 May 2012 - 02:08 PM

someone knows how to make this work in single player with clay soldiers and little blocks? What to install first? :)
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#595

Minecrafter500

Posted 25 May 2012 - 02:17 PM

Can you please fix the problem with Optifine and HD texturepacks?
It's really annoying

PS:
One of the greatest mods ever. :Diamond:
Who finds mistakes can keep them.

#596

TheShinyOshawott
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Posted 25 May 2012 - 02:41 PM

I DL'd the minecraft server from minecraft, added the gulliver's mod server 0.7 into it, It worked fine when I ran the server, then I added modloaderMP and ran the server.
the mods I had running at the time were only modloader, TMI and the gullivers mod. None of the commands, potions or items worked. Please help.
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#597

Miniroid
  • Location: Singapore
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Posted 25 May 2012 - 02:42 PM

When I set up my server and have my friend to join, I have a few errors.
When I drink the potions, I will get an effect by pressing the inventory, but the character size doesn't change, as in I cannot see the different in the size. Only in singleplayer then I can see.

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#598

AudunInUrMouth

Posted 25 May 2012 - 02:48 PM

View PostNorskeflagget, on 25 May 2012 - 02:07 PM, said:

Okay I cant find out the ''secret'' thing u gave us hints too, can u plz tell me?
O and BTW, what does the paper do? I held a paper, but nothing happened (I was small)
If it rained it didnt work... Paper gets wet u know? Plus that if u hold a paper and jump from a building u will use it as a paraglider :D

#599

the_fact_core
  • Minecraft: daemo

Posted 25 May 2012 - 06:46 PM

ok, i tried to install this mod on my server. the potions dont show up in toomanyitems and it wont let me craft them. help me, please!!

#600

GameJoker
  • Minecraft: GameJoker

Posted 25 May 2012 - 06:50 PM

Im having the same issue as Thor where the potions in multiplayer will not take a red mushroom. The only mod that Modloader says that comes after Gulliver is TooManyItems.

FIX: For some reason the mod got overwritten so I just reinstalled it and now it works.