[DEV] Mo' Creatures (MOB suggestion thread)mo creatures dr zhark development request animals horses bigcats werewolves mobs
Posted 11 April 2012 - 08:06 PM
Posted 11 April 2012 - 08:36 PM
Recipe: All squares in crafting table filled with glass jars, makes a light block slightly brighter than glow-stone.
Posted 11 April 2012 - 10:58 PM
Oh! And Zebra
Posted 12 April 2012 - 12:28 AM
Feel free to PM me if you have a war-related question.
Posted 12 April 2012 - 12:31 AM
If your next animal is a monkey make them to climb on jungle trees and only hostile if attacked, and breed-able would be most appreciated.
One last note maybe try adding wasps and wasps nest, rare but hidden under tree branches in big forest. If you attack the nest the whole swarm comes after you. but if you destroy the nest you get honey which can be edible to heal you. Bears are also attracted to the nests.
Posted 12 April 2012 - 12:46 AM
Camel: Tamable with Apples, Wheat, Melon and Sugarcane. More life than a horse but slower. When killed drops camel hump. Camel hump can be cooked into Leather (or they just drop leather). Camels travel faster in deserts and instead of having to press jump they automatically jump/climb up 1 block high places.
Death Worm: Spawns as a Deathworm nest block. When the block is broken baby deathworms come out like silver fish. Deathworms attack small passive mobs like pigs and cows. When killed deathworms drop Deathworm Husks. These can be used to make deathworm armor, which is a bit better than leather armor. They also occasionally drop deathworm eggs which can be used to cook deathworm stew or to spawn a Tamable deathworm. Tamable Deathworms are tamed with rotten flesh. They follow you around like wolves and attack nearby creatures without command, so keep them away from livestock! Adult deathworms will spawn in deserts on there own but when killed will spawn baby deathworms much like the nest.
Many other people have suggested lizards and snakes (which are now added) and they can also spawn in deserts.
I hope you like my ideas!! Great organisation with the forum and great mod Dr. Zhark!!
Posted 12 April 2012 - 12:57 AM
-Dragons, rideable, they should hunt mobs like sheep or cows. it should attack with fire
-big bird such as eagles and hawks
i would enjoy mobs like this please add some
Posted 12 April 2012 - 02:04 AM
Posted 12 April 2012 - 04:02 AM
And maybe flying villagers with floating island villages (that are shadowless probably).
Posted 12 April 2012 - 04:26 AM
Posted 12 April 2012 - 05:16 AM
Posted 12 April 2012 - 06:03 AM
Dragons of different colours, mountable,flyable, rare
Echidnas, drop spikes for daggers or somthing
Ghosts/phantoms only appear in dungeons or abandoned mine shafts very uncommen
Another type of creeper that explodes and set fire to things and another that explodes and gets larva every where - rareish/ very uncommen
Pheonix- attacks like blazes exept neatural and fly in deserts very bright at night, also rare
an extremly rare ailien creature that is insanely hard to kill, but drops diamonds or somthing... Well they're my ideas XD
Posted 12 April 2012 - 07:25 PM
It would be great if you fixed exp gain of some mobs too. Ogres should give 3-5 exp and ghost only 1-2 because they are easy.
And could you make scorpions and mice tamable?
Posted 12 April 2012 - 10:01 PM
Posted 12 April 2012 - 10:05 PM
Posted 12 April 2012 - 11:35 PM
Idea for glass cage crafting recipe: (D= Dirt, G= Glass, and P=plank) The color of plank used would change the color of the "lid" and the "base" of the cage. Also the glass could, and should, be glass panes instead.
G P G
G - G
P D P
I hope someone likes this idea and I hope even more that it could be thought of to be put into the mod itself.
P.S. (If this is taken into mind, try to make them look EXTREMELY cut, because they are in real life.)