PsiPab, on 18 March 2012 - 11:00 AM, said:
Nice launcher, thanks.
Suggestion: A 'launch maximised' option (not full screen). I always play in a maximised window so I can still see my taskbar.
Possible bug: I tried out the full screen option and not only did it not launch in full screen, but after I maximised the window the game continued to play in a small part of the window in the bottom left of the screen.
I'll look into having that added. The fullscreen option is passed directly to Minecraft, so maybe Minecraft doesn't take it well (anymore?).
Disethas, on 18 March 2012 - 11:13 AM, said:
Do mods that modify things outside of minecraft.jar work properly?
E.G. MAtmos' files in resources and the like.
You'd have to extract the files manually but it should work.
Puremin0rez, on 18 March 2012 - 11:22 AM, said:
Whenever I make a new configuration, logging in will just stay at "Connecting to login.minecraft.net" forever. It does NOT do this on the default configuration.
The launch thread must be crashing. I'll have to look into it.
snowy007, on 18 March 2012 - 11:22 AM, said:
It works nice.
Both modloader and the Worldedit CUI are installed fine.
But then.. there is this other mod. The Water shader mod.(http://www.minecraft...ader-alpha-v5b/
This mod does not only require files to be added to the minecraft.jar but also requires you to add the included 'shaders' folder to your 'bin' folder. So just for information, this mod and perhaps other mods that require more than changing the minecraft.jar are incompatible with the mod installer of this launcher.
Don't know if this is possible or easy to include, but i just thought i'd let you know.
I'm hoping to rectify this shortly, so you can intervene when necessary (without getting too dirty) to get a given mod installed.