Interview with Jeb - Mod API & More
Posted 30 March 2012 - 10:49 AM
While I do hope that there will be an "in-game GUI for installing mods" along with some other things Mojang might do to help support the modding community, that is not what an API actually accomplishes.
The purpose of the API is to provide a consistent set of "interfaces" between the Mod and some piece of software you are use that allows multiple groups of programmers a way to communicate with each other. The operating system on your computer is an example of a kind of API. For example, Microsoft Windows uses an API called Win32API (and something comparable for 64 bit programming) that has been in place for nearly two decades and how almost all current Microsoft Windows applications are written.
From the user side, however, the current plan for mods suggest that there might even be something like an app store where you can "purchase" or at least obtain some mods to put into the game that have gone through some sort of review process. Rather than going to random locations or digging through forums to find some cool mods, there is going to be a central place to find well made mods and perhaps even a way to "donate" to the mod development. If you have to pay $1 for a good mod, I think it might be worth the effort... and it will help support the modding community in a big way as well.
Just wait until version 1.3. Mojang has some big plans, and that is when you will see the new developers that were just hired to really kick in and make a difference.
Posted 31 March 2012 - 11:00 AM
Posted 31 March 2012 - 08:44 PM
I like to play FTB with some additions. Also custom modsets are awesome!
Posted 02 April 2012 - 06:20 PM
Posted 03 April 2012 - 09:07 PM
Posted 22 July 2012 - 08:32 AM