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NEW GOLEMS!!!!!!!

each have different abilities

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35 replies to this topic

#1

nickthalion
  • Location: Endmark
  • Minecraft: nickthalion

Posted 15 March 2012 - 02:13 AM

Hey guys nickthalion here and i've been thinking of new golems
All have red eyes and are the same shape as an iron golem. Their skins all look  like what they're called. And also some new villager AI

1.Golden Golem
Made by stacking to gold blocks on top of each other and two dispensers on each side of the upper block. And you can't forget the pumpkin on top
Features:
Shoots arrows from it's hands
Attacks Ghasts
1 block smaller and wider than an iron golem.
Has 20 hearts
two spawn when one iron golem does
Gives roses to villagers and the player

2. Diamond Golem
made by making a small T out of diamond and a pumpkin on top.
Features:
Can't be set on Fire or burn in lava
Still flips enemies into the air
Has 75 hearts
spawns only when there is TNT in a 10 block radius from the village or when there is a siege of 20 zombies or sees an obsidian golem
When it spawns it doesn't despawn after that.
When TNT is in the 10 block radius the diamond golem spawns and literally smashes the TNT.
Hands diamonds to you and villagers
Same height and size as an iron golem

3. Obisidian Golem
made by stacking two obsidian blocks on top of each other and on the upper block there are two dispensers on each side along with a pumpkin on top.
Features:
Attacks villages meaning that they don't spawn naturally but they help you.
Has 100 hearts and cannot die by arrows burning from fire or lava and explosions
Scared of Diamond Pickaxes
Will attack diamond golems
shoot wolf spawner eggs through their dispenser hands and the wolves attack villagers but not you
No other attacks making it easier for a diamond golem to win against an obsidian golem
Same height and size as an iron golem
Obsidian golems will attack another obsidian golem if seeing each other.
When one kills the other it is a 50% chance of the dead one turning into a nether portal(if there's room)
4. Evil Golem
Cannot be made.
Features:
1 spawns in every zombie siege with 20 zombies or more
has 50 hearts
has a 5% chance of one spawning in a dungeon without a spawner
Does same damage as an iron golem
Attacks villages and you even if you don't attack one.
Can be killed by all types of golems and all weapons
Kills passive mobs for fun

New Villager AI:
When no help comes Villagers hopelessly attack enemies dealing half a heart's damage
Villager blacksmiths flee back to the blacksmith shop and come back out with an iron sword bravely fighting but still it is unlikely that they would have victory for if any type of villager has only 3 hearts left then it flees

Thanks for seeing for my idea
And also Mojang if you do this you can remove anything you don't like

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#2

felivans
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Posted 15 March 2012 - 02:21 AM

actually very cool also they should add different behavior to every  villager profession as you say..in the case of the blacksmith nice idea ;D

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#3

Ankle_Lord
  • Location: Omnipresent
  • Minecraft: Ankle_lord

Posted 15 March 2012 - 02:29 AM

Good idea, well thought out... i was thinking of a nature golem that plants stuff, and a robot/golem to do stuff for you( farm, move blocks) they could be made via redstone stuff, or something natural, or diamonds and redstone, or some MAGICK!
Hey! Hey you! Yeah you with the face!  NARF!!

#4

nickthalion
  • Location: Endmark
  • Minecraft: nickthalion

Posted 15 March 2012 - 02:30 AM

View Postfelivans, on 15 March 2012 - 02:21 AM, said:

actually very cool also they should add different behavior to every  villager profession as you say..in the case of the blacksmith nice idea ;D
Thanks. Maybe like butchers should like take an iron sword also(representing a butcher knife). Priests just use their fists dealing half a heart's damage and same with librarian and regular villager. Farmers use stone hoes..

#5

nickthalion
  • Location: Endmark
  • Minecraft: nickthalion

Posted 15 March 2012 - 02:37 AM

View PostAnkle_Lord, on 15 March 2012 - 02:29 AM, said:

Good idea, well thought out... i was thinking of a nature golem that plants stuff, and a robot/golem to do stuff for you( farm, move blocks) they could be made via redstone stuff, or something natural, or diamonds and redstone, or some MAGICK!
EPIC. I like that. That's a very nice idea you have there. The nature Golems should be made by taking any golem and right clicking on it with a sapling. And Robot golems should also be named servant golem(just like workbench and crafting table) and should be made by
right clicking on any golem with redstone and then when you right click there is a farming mode, (where they find seeds and plant them in any size square that you tell them to) mining mode( immediately go up to any ore and destroy it giving it to you) and hunting mode ( hunts any mob you tell it to)

#6

Phoenix750

Posted 15 March 2012 - 05:54 AM

Agree with the everything, but some minor things I think should be fixed

Diamond Golem - DON'T give diamonds (sounds WAY to OP)
Diamond Golem - Why do they spawn because of TNT (sounds OP, especially if you don't do something about the Diamond donations)
Obsidian Golem - DON'T throw wolf spawn eggs (makes no sense, and sounds a bit to OP)
Obsidian Golem - Why is it scared of Diamond Picks, but not Diamond Golems, doesn't make a lot of sense to me
I find the lack of turtles in your thread disturbing

#7

gasgastrial

Posted 15 March 2012 - 02:21 PM

I had the same idea about different golem types. I want to create a Golem for every biome and if you attack it, it will try to kill you. They should have different abilities depending on there types. I will try to create this (my idea) mod, it would be my first:D

#8

nickthalion
  • Location: Endmark
  • Minecraft: nickthalion

Posted 15 March 2012 - 11:04 PM

View PostPhoenix750, on 15 March 2012 - 05:54 AM, said:

Agree with the everything, but some minor things I think should be fixed

Diamond Golem - DON'T give diamonds (sounds WAY to OP)
Diamond Golem - Why do they spawn because of TNT (sounds OP, especially if you don't do something about the Diamond donations)
Obsidian Golem - DON'T throw wolf spawn eggs (makes no sense, and sounds a bit to OP)
Obsidian Golem - Why is it scared of Diamond Picks, but not Diamond Golems, doesn't make a lot of sense to me
Well first of all minecraft doesn't even all ways make sense. I mean think about it. bald squidward people just shrugging all the time. Passive Mobs and Monsters coming out of spawn eggs. Sand and Gravel that falls while other things don't.  TNT not destroying anything in water.

MINECRAFT"S NOT SUPPOSED TO MAKE SENSE

Oh yeah and obsidian golems are afraid of diamond pickaxes because diamond pickaxes are the only thing able to destroy Obsidian BLOCKS

#9

nickthalion
  • Location: Endmark
  • Minecraft: nickthalion

Posted 16 March 2012 - 04:30 AM

View Postnickthalion, on 15 March 2012 - 11:04 PM, said:

Well first of all minecraft doesn't even all ways make sense. I mean think about it. bald squidward people just shrugging all the time. Passive Mobs and Monsters coming out of spawn eggs. Sand and Gravel that falls while other things don't.  TNT not destroying anything in water.

Minecraft's not actually supposed to make sense

Oh yeah and obsidian golems are afraid of diamond pickaxes because diamond pickaxes are the only thing able to destroy Obsidian BLOCKS and golems' main jobs are to protect things and stop them from damage.  So do you think that TNT does damage? I think it does
Oh yeah and Diamond golems only give diamonds out rarely. And plus they spawn rarely making it even more rare And also I thank you for reminding me to add this that When diamond golems hand out a diamond they deplete one fourth of their health

#10

Rufus
    Rufus

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Posted 16 March 2012 - 04:36 AM

The only one I could see working is the evil golem. The others seem either overly-complicated, imbalanced or just plain ridiculous.
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#11

JakeTehDracomancer
  • Location: The Phoenix Nebula
  • Minecraft: JakeTehHero

Posted 16 March 2012 - 05:18 AM

SERIOUSLY. We don't need no more Golems! Yet again I find myself wanting to suggest the addition of a -1 button.
Excuse me, but that was my comment you just read there, bub.Posted Image

#12

Mr_Marvelous

Posted 16 March 2012 - 05:20 AM

That would be cool I guess. I'd like it to be more of a mod than added into the game officially.

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#13

Carzmoviefan
  • Location: Canberra, Australian Capital Territory
  • Minecraft: Carzmoviefan

Posted 16 March 2012 - 06:58 AM

Golems, golems and more golems. If there is any more golems in Minecraft I will scream, and quit the game forever. But the Villagers attacking is a good idea.
Proud administrator of LoculareCraft ;D
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#14

HalfDecentGamer
  • Minecraft: HalfDecentGamer

Posted 16 March 2012 - 07:06 AM

I'm getting really tired of seeing all these golem posts.. its ridiculous. The most recent golem added to the game is powerful enough already. I'd sooner see an original thought posted on the forums, like more dragons (not being serious), but enough with the golems..
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#15

alphayocom
  • Minecraft: Alphayocom

Posted 16 March 2012 - 10:39 AM

In response to having more golems, I'm for the idea, but they have to be MUCH different than current ones.
[Total bans from PvP servers where my insane PvP skills have been interpreted as a hack: 7] [Latest: Frostcast Hunger Games]

#16

Kholdstare
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Posted 16 March 2012 - 10:48 AM

No.
No, no, no, no.
Minecraft doesn't need more golems. If you are going to suggest a golem, make it unique instead of "herp derp shoots wolf egg/arrow at mobs and diamonds at you!"

Posted ImageDid something happen to you in your childhood to give you this unreasonable fear of rutabaga?Posted Image


#17

Phantom_100

Posted 16 March 2012 - 06:21 PM

Nah, we need more unique golems. These are good ideas, but you should make them have their own shapes. I remember the suggestion forum going into a frenzy coming up with snowman type golems nonstop when snow golems were added.

#18

MinecraftNerd2012
  • Location: Canada

Posted 16 March 2012 - 07:15 PM

View PostLiberality, on 16 March 2012 - 05:20 AM, said:

That would be cool I guess. I'd like it to be more of a mod than added into the game officially.
Putting more [unique] golems inside a mod would seem a better idea than being implanted into a game. I support your post.
- The Minecraft Nerd
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#19

sayhisam1

Posted 16 March 2012 - 07:30 PM

It should be a little less overpowered, and i agree that i wouldnt like to see this ingame...
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#20

Kholdstare
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  • Minecraft: Giygas924

Posted 16 March 2012 - 07:39 PM

View PostMinecraftNerd2012, on 16 March 2012 - 07:15 PM, said:

Putting more [unique] golems inside a mod would seem a better idea than being implanted into a game. I support your post.

A shame none of these are unique (well, okay, the new AI and the evil golems are, but the rest aren't).
Diamond golem is both OP and unoriginal. They are essentially iron golems that kill better and give you diamonds. Technically, the very first night you could wait out a potential zombie siege and get infinite diamonds from a diamond golem.
Gold golems are practically worthless. From his post, they only attack Ghasts (why else would he put "attack ghasts" instead of "attacks hostiles"?). Chances are, you could kill an attacking ghast by without a bow before the golem even notices the ghast, since they always fly out of range.
Obsidian golems are counterproductive and potentially laggy. Imagine 50 wolves crawling over a bunch of iron golems. Then imagine the lag.

Posted ImageDid something happen to you in your childhood to give you this unreasonable fear of rutabaga?Posted Image