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1.6.4 - ExtrabiomesXL (3.15.7)

1.6.4 ssp smp universal biome biomes terrain generation

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#1

Annysia
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Posted 11 March 2012 - 07:44 PM

*
POPULAR

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ExtrabiomesXL

ExtrabiomesXL is a collaborative open source mod for Minecraft which adds new biomes and an assortment of natural blocks and items that enhance gameplay and make exploring fun and interesting.

Keep up-to-date on the latest development news and general interest regarding ExtrabiomesXL on extrabiomes.net.  The official ExtrabiomesXL wiki is the best place to read any kind of information regarding ExtrabiomesXL.

Pictured above is an Autumn Woods biome in ExtrabiomesXL used with the Better Grass & Leaves Mod. This mod is in use for many of the screenshots in this post and is highly recommended for an optimal experience. In addition, we also recommend the Plant Mega Pack mod, which adds over 360 new plants to Minecraft and fully supports ExtrabiomesXL. Give it a go!

Prerequisite
ExtrabiomesXL depends on Minecraft Forge 9.11.1.965 or higher, which can be found here. Forge is an API, or program layer, that provides many powerful features for modding Minecraft in ways that allow compatibility and interaction between mods.

Downloads Installation
ExtrabiomesXL is delivered in a single universal download which can be installed on clients and servers alike. Resource Pack Support
A list of resource packs and texture packs which support ExtrabiomesXL can be found on our wiki. We can't guarantee all of these will be up-to-date, however.

Additional Content
ExtrabiomesXL team member gwydion0917 has utilized Custom Stuff 2 to add special red rock versions of furnaces, buttons, pressure plates, etc. It can be found here. He has also given the same treatment to ExtrabiomesXL's custom wood types, which can be found here.

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Changelog
The changlog can be found on our Wiki.

Community Localization
ExtrabiomesXL is currently available in English, French, German, Italian, Polish, Portuguese, Russian, Simplified Chinese, Spanish, and Swedish.As ExtrabiomesXL updates with new content, however, we can't guarantee these localizations will remain up-to-date. We'd greatly appreciate any assistance in ensuring all of ExtrabiomesXL's localizations are up-to-date and accurate. A list of the localization files can be found here. Always feel free to add new languages!Our localizations are done by hand, by speakers of the select language for utmost quality, so please no Google Translate. Thank you!

Modpacks
You are free to distribute ExtrabiomesXL in your modpack.Posted ImageCredits

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Support
If you have any problems or questions, please ask in the forum. Be advised, however, that we can never diagnose or fix anything without a complete log file. You should post your complete log (ForgeModLoader-0.log, or ForgeModLoader-client-0.log) on pastebin (or any other similar text sharing service) and then post a link to it here in the forum. The community around this thread likes solving support issues and the most important step you can take is posting your complete log file.Any support requests should be handled publicly where everyone can benefit.  Please do not PM the team members with support requests!

Note: Failure to post complete log files using the directions outlined above severely reduces the likelihood that you will achieve a successful outcome to your support your support issue. How to receive support if you do not have a crash report. In the event that Minecraft didn't crash and you did not get a crash report, don't worry. Crash reports are not helpful or wanted. To receive support for your issue, post a complete log by following the above instructions.

FAQ
A list of frequently asked questions is available on our Wiki.

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Screenshots
Spoiler:
Videos
Spoiler:

Signature Banners
Show your support for ExtrabiomesXL with one of our community made banners available from the wiki!


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ExtrabiomesXL by The ExtrabiomesXL Team

is licensed under a Creative Commons

Attribution-ShareAlike 3.0 Unported License.


Edited by Annysia, 10 March 2014 - 07:02 PM.


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#2

Bockwurst
  • Location: Germany
  • Minecraft: germanPorkchop

Posted 11 March 2012 - 07:48 PM

Wow this is awesome!

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#3

MindKrafter
  • Location: Australia

Posted 11 March 2012 - 07:49 PM

Welcome back MisterFiber, will check it out right now! Posted Image

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#4

Moneyman93106

Posted 11 March 2012 - 07:52 PM

One word EPIC

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#5

TDWP_FTW
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Posted 11 March 2012 - 07:53 PM

:D

Also, look out for my "add-on" for ExtraBiomesXL, titled ExtraBiomesRPG coming soon...Featuring things like Magic Mushrooms, Wheat Fields, and much more stuff that gives the game more of a fantasy feeling!

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#6

MrFibre
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Posted 11 March 2012 - 07:53 PM

I'll get some sigs for the new version ready. :)

~ Mt. Quebec Howls ~


#7

ragebreaker11

Posted 11 March 2012 - 07:54 PM

Thank god my serevr would be so BORING without this by the way is smp going to be revived in want and miss it

#8

TDWP_FTW
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Posted 11 March 2012 - 07:56 PM

View Postragebreaker11, on 11 March 2012 - 07:54 PM, said:

Thank god my serevr would be so BORING without this by the way is smp going to be revived in want and miss it
We'll be adding SMP support when the official Modding API comes out with 1.3.

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#9

mcgluszak

Posted 11 March 2012 - 07:56 PM

I was hoping for a Forge version :(
Ich frühstücke.

#10

TheEvilMushroom
  • Minecraft: Morlocke50

Posted 11 March 2012 - 07:57 PM

YAAAY :D
Thanks for the update :D
Also, Misterfiber, would the Season's Mod be a good combo with this?

#11

Moneyman93106

Posted 11 March 2012 - 07:59 PM

hey there's a problem i found it's that  the ML Prop.class file correlates with a modloader file what should i do?

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#12

MrFibre
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Posted 11 March 2012 - 08:02 PM

View PostMoneyman93106, on 11 March 2012 - 07:59 PM, said:

hey there's a problem i found it's that  the ML Prop.class file correlates with a modloader file what should i do?
Install it. It will work just fine. That file was edited so we could use an ID config. :)

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#13

MrFibre
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Posted 11 March 2012 - 08:11 PM

Uploaded signatures!

View PostTheEvilMushroom, on 11 March 2012 - 07:57 PM, said:

YAAAY :D
Thanks for the update :D
Also, Misterfiber, would the Season's Mod be a good combo with this?
I don't know for sure, but I'm guessing not.

View Postmcgluszak, on 11 March 2012 - 07:56 PM, said:

I was hoping for a Forge version :(
That is in the roadmap. In fact, we were considering entirely shifting the mod to Forge.

~ Mt. Quebec Howls ~


#14

Nodachi216
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Posted 11 March 2012 - 08:12 PM

View PostMisterFiber, on 11 March 2012 - 08:11 PM, said:

In fact, we were considering entirely shifting the mod to Forge.
Outstanding!!

The Rules!!

You agreed to follow them when you made your account here.


#15

Moneyman93106

Posted 11 March 2012 - 08:12 PM

View PostMisterFiber, on 11 March 2012 - 08:02 PM, said:

Install it. It will work just fine. That file was edited so we could use an ID config. Posted Image
mine won't work i think it's because off block ID problme but can u verify it for me







Mods loaded: 8
ModLoader 1.2.3
mod_TooManyItems 1.2.2/1.2.3 2012-03-03
mod_Shelf 1.2.3
mod_Arrows 1.2.3
mod_PClogic 2.3 for 1.2.3
mod_PCcore 2.3 for 1.2.3
mod_PCtransport 2.3 for 1.2.3
mod_PCmobile 2.3 for 1.2.3

	  Minecraft has crashed!	  
	  ----------------------	  

Minecraft has stopped running because it encountered a problem.




--- BEGIN ERROR REPORT 8be4f9fa --------
Generated 3/11/12 1:08 PM

Minecraft: Minecraft 1.2.3
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce Go 7600/PCI/SSE2 version 2.1.2, NVIDIA Corporation

java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:293)
at ModLoader.readFromClassPath(ModLoader.java:1217)
at ModLoader.init(ModLoader.java:885)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:267)
at net.minecraft.client.Minecraft.run(SourceFile:650)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 153 is already occupied by BlockDeadGrass@4c71d2 when adding PCwi_BlockRadioDevice@c4bc34
at ox.<init>(SourceFile:312)
at ox.<init>(SourceFile:332)
at PCwi_BlockRadioDevice.<init>(PCwi_BlockRadioDevice.java:23)
at mod_PCwireless.<clinit>(mod_PCwireless.java:437)
... 15 more
--- END ERROR REPORT b1c3641f ----------





If it is that what can i do with out ID resolver updated :(

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#16

odedrt9
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Posted 11 March 2012 - 08:13 PM

Hey your back :P
I have an offer to you..
I have my mod ZooMod(im my sig) and my question is can i make and alternative version with your mod?
I mean make my animals spawn in your mod...
Sure ill give you credits and such...
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#17

ScottKillen
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Posted 11 March 2012 - 08:14 PM

Glad to see Extrabiomes return to its full healthy self!!!!!

Veteran Minecraft Modder / Grumpy Old Man


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#18

MrFibre
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Posted 11 March 2012 - 08:16 PM

View PostMoneyman93106, on 11 March 2012 - 08:12 PM, said:

mine won't work i think it's because off block ID problme but can u verify it for me







Mods loaded: 8
ModLoader 1.2.3
mod_TooManyItems 1.2.2/1.2.3 2012-03-03
mod_Shelf 1.2.3
mod_Arrows 1.2.3
mod_PClogic 2.3 for 1.2.3
mod_PCcore 2.3 for 1.2.3
mod_PCtransport 2.3 for 1.2.3
mod_PCmobile 2.3 for 1.2.3

	  Minecraft has crashed!	  
	  ----------------------	  

Minecraft has stopped running because it encountered a problem.




--- BEGIN ERROR REPORT 8be4f9fa --------
Generated 3/11/12 1:08 PM

Minecraft: Minecraft 1.2.3
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce Go 7600/PCI/SSE2 version 2.1.2, NVIDIA Corporation

java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:293)
at ModLoader.readFromClassPath(ModLoader.java:1217)
at ModLoader.init(ModLoader.java:885)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:267)
at net.minecraft.client.Minecraft.run(SourceFile:650)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 153 is already occupied by BlockDeadGrass@4c71d2 when adding PCwi_BlockRadioDevice@c4bc34
at ox.<init>(SourceFile:312)
at ox.<init>(SourceFile:332)
at PCwi_BlockRadioDevice.<init>(PCwi_BlockRadioDevice.java:23)
at mod_PCwireless.<clinit>(mod_PCwireless.java:437)
... 15 more
--- END ERROR REPORT b1c3641f ----------





If it is that what can i do with out ID resolver updated :(
Block ID conflict. This is exactly why we added a block ID config. :D

View PostScottKillen, on 11 March 2012 - 08:14 PM, said:

Glad to see Extrabiomes return to its full healthy self!!!!!
Me too! :D :D :D

~ Mt. Quebec Howls ~


#19

ScottKillen
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Posted 11 March 2012 - 08:18 PM

View PostMoneyman93106, on 11 March 2012 - 08:12 PM, said:

mine won't work i think it's because off block ID problme but can u verify it for me

Caused by: java.lang.IllegalArgumentException: Slot 153 is already occupied by BlockDeadGrass@4c71d2 when adding PCwi_BlockRadioDevice@c4bc34

If it is that what can i do with out ID resolver updated Posted Image

I preserved the line in your log that verifies that this is a blockID conflict.

You could use IDResolver I guess, but why not just change the ID for dead grass in the config file?  Posted Image

Also, refer here http://www.minecraft...t/topic/903148- for help diagnosing and fixing these kind of errors.

Edit: Ninja'd  :)

Edited by ScottKillen, 11 March 2012 - 08:19 PM.

Veteran Minecraft Modder / Grumpy Old Man


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#20

aznkidkevin7
  • Minecraft: 2244

Posted 11 March 2012 - 08:20 PM

That... is awesome
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