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Housing for villagers


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51 replies to this topic

#1

brendanan
  • Location: Australia Baby!
  • Minecraft: Mimodo

Posted 03 March 2012 - 04:46 AM

Ok, so new update, everyone knows that if you build more houses, villagers will repopulate etc etc...

So, what are the EXACT conditions for a villager to take a house? What does it classify as an acceptable residence...

And, once we know the conditions, what is the stupidest house you can make that a villager will see as acceptable to occupy?
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#2

Orange_Cak
  • Location: My own anus.
  • Minecraft: Orange_Cake

Posted 03 March 2012 - 04:54 AM

I believe it just has to be an enclosed area with a torch inside. Basically the same thing as what would count as an acceptable house for you to sleep in, but with different requirements. (It has to have a door, etc.)

I'm not 100% on this matter, however.
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#3

ComputerCraftFan1

Posted 03 March 2012 - 04:56 AM

i made a small box and put a door near it and that counts. so you need a door but idk what else

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#4

kanku13
    kanku13

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Posted 03 March 2012 - 05:01 AM

i believe a house was specified as "any structure enclosed on all 6 sides(4 walls, roof and floor) and is entered through a door".

with that being said, you can probably make a structure 3x3x3, with a single door and a blocked off roof, and a villager should detect it as a home. the smallest npc village home i've seen was only 4x4x4 with a 2x2 space inside, so i imagine that as long as there is enough space for the villager to stand in (1x2x1 xyz) then it should be viable.
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#5

brendanan
  • Location: Australia Baby!
  • Minecraft: Mimodo

Posted 03 March 2012 - 05:09 AM

So essentially, we could make the most awkward places for them to live.

And what would be counted as a barrier (wall/roof/wall). Could we perhaps have pits of lava in the "house", or indoor pools. Can you make a house inside a house? Will the class bedrooms as individual houses inside the large house?

I'll now issue a challenge... What's the stupidest or most "out there" house you can get a villager to populate?
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#6

kanku13
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Posted 03 March 2012 - 05:27 AM

lol i might try your challenge tomorrow....
and i have no idea if a fluid floor would count, but i guess we'll have to try. perhaps if its solid and not flowing.
and bedrooms, i dont think is likely, but its another possibillity. just create 3 houses, with 1 bedroom in 1 house. spawn 2 villagers, and see if a 4th one is eventually born.
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#7

brendanan
  • Location: Australia Baby!
  • Minecraft: Mimodo

Posted 03 March 2012 - 05:35 AM

I would personally try all this, but my laptop charger fried, so I actually don't have minecraft right not :(
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#8

GrimSkellington

Posted 03 March 2012 - 06:05 AM

How far from the village can you  build and have it count seems to be another important question. There might be a practical limit to the amount of houses one can have based soley on that.  Or perhaps multiple story dwellings could support more?
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#9

brendanan
  • Location: Australia Baby!
  • Minecraft: Mimodo

Posted 03 March 2012 - 06:40 AM

View PostGrimSkellington, on 03 March 2012 - 06:05 AM, said:

How far from the village can you  build and have it count seems to be another important question. There might be a practical limit to the amount of houses one can have based soley on that.  Or perhaps multiple story dwellings could support more?

I want to test all this out now... As far as I can tell, there isn't yet a list of the exact definition and conditions of a house for a villager. And also what else is possible with it... Distance would be good to know too.
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#10

bobolous
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Posted 03 March 2012 - 06:44 AM

There's no mention so far of 'houses' needing to be near the village centre - and why should there be? In practical terms, it's simpler just to code the Villager mobs to recognise 'houses' and populate, than to recognise 'house' and populate only if within a certain distance of a nominal village centre. I can't test today but it would be quite simple to do - simply build very small houses in a long line, say 8 blocks between houses, and see if the villagers find them and migrate outwards?

#11

brendanan
  • Location: Australia Baby!
  • Minecraft: Mimodo

Posted 03 March 2012 - 06:48 AM

But would they repopulate if you have a house say 50 blocks from the nearest house, and no other houses or obstacles in between? Would they recognize your base over the hills and far away, and try and migrate to it?

I've got so many questions and theories, and I really want to test them (when I finally get my computer back!)
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#12

Bow_noob142
  • Location: In a house on a city on a country on planet earth in the solar system in a galaxy in a universe.

Posted 03 March 2012 - 08:48 AM

A small closed area with a door and a torch.
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#13

shinigami_ryukie
  • Minecraft: Flavoury

Posted 03 March 2012 - 09:01 AM

I shall try these things guys...

#14

shinigami_ryukie
  • Minecraft: Flavoury

Posted 03 March 2012 - 09:24 AM

Posted Image

Posted Image

No villagers in there yet.

#15

stellarstead
  • Minecraft: blink348

Posted 03 March 2012 - 09:28 AM

View Postbrendanan, on 03 March 2012 - 05:09 AM, said:

So essentially, we could make the most awkward places for them to live.

And what would be counted as a barrier (wall/roof/wall). Could we perhaps have pits of lava in the "house", or indoor pools. Can you make a house inside a house? Will the class bedrooms as individual houses inside the large house?

I'll now issue a challenge... What's the stupidest or most "out there" house you can get a villager to populate?
I made a pretty big windmill and filled it with villagers once...I might expand on it with more windmills :V
Also a sky island. That would be sweeeeet.

#16

shinigami_ryukie
  • Minecraft: Flavoury

Posted 03 March 2012 - 09:30 AM

Okay guys, A villager now inhabits a 3x3 house, with only a 1x2 area to stand in.
Posted Image

#17

Blkasp
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Posted 03 March 2012 - 09:36 AM

And the theories continue to get tested... I think I might join in Posted Image
Anyone know a seed that is located close to a NPC village?

Posted Image


#18

shinigami_ryukie
  • Minecraft: Flavoury

Posted 03 March 2012 - 09:42 AM

View PostBlkasp, on 03 March 2012 - 09:36 AM, said:

And the theories continue to get tested... I think I might join in Posted Image
Anyone know a seed that is located close to a NPC village?

Just use any flat seed. What are the toher theories?

Villagers will mate depending on available housing. The amount of housing can be supplemented by the player placing wooden doors nearby, no walls or roofs are necessary, although one solid block less than two blocks away horizontally is necessary, or alternatively, one block above the door vertically up to 256 blocks away. A house is initiated by a block within 5 blocks of either side of a door at any height from base level (a block directly above the door does not count). Sometimes the Villager AI doesn't behave as expected until the game is restarted.

Huh, heres some good stuff to keep in mind.

#19

shinigami_ryukie
  • Minecraft: Flavoury

Posted 03 March 2012 - 09:51 AM

First baby villager spotted number of player placed doors: 6
3 Player made houses inhabited, all within 10 blocks of the village
Posted Image

Posted Image

5 babies now

#20

Blkasp
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Posted 03 March 2012 - 09:52 AM

Can you find NPC villages in Creative mode? (And Flatlands)

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