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[1.6.4] Better World Generation 4 - V1.1.9

world biome gen generator bwg4 world generator costum better generation beta

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4008 replies to this topic

#1081

weegieonayoshi
  • Minecraft: weegieonayoshi

Posted 09 August 2012 - 08:24 PM

could you add some way to teleport between the normal world and sky dimension? maybe using a bed at daytime or something?
[url=http://www.minecraftforum.net/viewtopic.php?f=25&t=207989#p3005556]Posted Image[/url]

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#1082

Rassilon
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Posted 10 August 2012 - 02:54 AM

View Postweegieonayoshi, on 09 August 2012 - 08:24 PM, said:

could you add some way to teleport between the normal world and sky dimension? maybe using a bed at daytime or something?

There is no sky dimension. It's a completely different world generator.  if you want an actual sky dimension, checkout Aether for 1.2.5.  http://www.facebook.com/AetherMod has details
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#1083

ElderWalrus
  • Location: Chevy Chase, MD, US
  • Minecraft: ElderWalrus

Posted 10 August 2012 - 05:41 AM

This is one of my favourite mods, takes care of all of my problems with the default generation. I just want to ask, does BWG3 generate melons? I swear I saw some while traveling. And I also found chain armor in a dungeon too. Is this part of 1.3 or it's BWG doing it?
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#1084

NeverMemory

Posted 10 August 2012 - 07:19 AM

nice work, I enjoy being able to play on sky island hassle free.
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#1085

ryuk2
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Posted 10 August 2012 - 09:27 AM

View PostxBella, on 09 August 2012 - 06:03 AM, said:

If you're using Beta, Alpha, Sky Dimension or Survival Skyland generation, villages don't spawn there.
im using regular world gen, vanilla

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#1086

Bartender
  • Location: 1.7 Mod Generated World
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Posted 10 August 2012 - 12:03 PM

View PostAngelOnFira, on 09 August 2012 - 06:12 PM, said:

no way, with all the new world types and the new algorithms, bwg3 is so much better
You are going to use one world type anyways. BWG 1 has the best generation out there and is the closest for us legit players that don't really like to use mods.

Edit:

Will emelards still spawn the same in the Extreme Hills biome? Because I have been searching and haven't been able to find a single one yet, I know that they're more rare than diamonds, but this will answer me swifter.

Playing Minecraft since early Alpha, before sneaking was added.

Lord of the Craft


#1087

ted80
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Posted 10 August 2012 - 12:45 PM

added valleys to the gold worldtype Posted Image (i'm still working on the trees and colors)

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creator of bwg4 | my twitter: @ted80_


#1088

ted80
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Posted 10 August 2012 - 12:53 PM

View PostBartender, on 10 August 2012 - 12:03 PM, said:

Will emelards still spawn the same in the Extreme Hills biome? Because I have been searching and haven't been able to find a single one yet, I know that they're more rare than diamonds, but this will answer me swifter.

yes, i haven't changed it

creator of bwg4 | my twitter: @ted80_


#1089

JonathanTheBlack

Posted 10 August 2012 - 01:16 PM

Those valleys are awesome. It's a shame we can't utilize the entire height available.

#1090

Lighthouse

Posted 10 August 2012 - 01:20 PM

Any plan to add jungle biome to any of custom world gen (Sky-related ones) and old world gen (maybe not alpha, but would be good if I can see them in beta), I really like Sky Dimension, yet it is bothering to miss so many contents related to jungle biome.

#1091

ashly138
  • Location: The Netherlands

Posted 10 August 2012 - 01:23 PM

View Postted80andModderkip, on 10 August 2012 - 12:45 PM, said:

added valleys to the gold worldtype Posted Image (i'm still working on the trees and colors)

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Thats looking good mab color like this
Spoiler:

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#1092

ted80
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Posted 10 August 2012 - 02:54 PM

i promised a test version so here it is,

V 1.0.6.1 (minecraft 1.3.1) (modloader/non-modloader users)
Client: https://dl.dropbox.c...061_SP.zip?dl=1
Server: https://dl.dropbox.c...061_MP.zip?dl=1

Have fun!

Posted Image

creator of bwg4 | my twitter: @ted80_


#1093

OOooJSPooOO

Posted 10 August 2012 - 03:22 PM

Just tested this mod is not compatible with Biosphere 1.3.1

#1094

Sage Harpuia

Posted 10 August 2012 - 04:06 PM

View Postted80andModderkip, on 10 August 2012 - 02:54 PM, said:

i promised a test version so here it is,

V 1.0.6.1 (minecraft 1.3.1) (modloader/non-modloader users)
Client: https://dl.dropbox.c...061_SP.zip?dl=1
Server: https://dl.dropbox.c...061_MP.zip?dl=1

Have fun!

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This is Golden. Really.

The amount of work here is awesome. The details, like the small ruins, the variety in block using, the difference in altitude...everything is gorgeus.

Also, I assume that for now the only biomes in golden are "coldvalley" "snowyhills" and "cold forest", right? If it is the case, I cannot wait to see your take on the hot and temperate biomes!

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#1095

PizzaSHARK
  • Location: Oklahoma, United States
  • Minecraft: artegaflak

Posted 10 August 2012 - 05:59 PM

View PostOOooJSPooOO, on 10 August 2012 - 03:22 PM, said:

Just tested this mod is not compatible with Biosphere 1.3.1

Mods that alter terrain generation are generally mutually exclusive with each other.

What's with the Gold generator, anyway?  Why's it called gold?

#1096

Sage Harpuia

Posted 10 August 2012 - 07:05 PM

View PostPizzaSHARK, on 10 August 2012 - 05:59 PM, said:

Mods that alter terrain generation are generally mutually exclusive with each other.

What's with the Gold generator, anyway?  Why's it called gold?
Because it's awesome. As you can see, it'll have proper mountains, biome distribution, valleys etc, while the standard simply enhance the hoverhangs of the vanilla terrain.

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#1097

SG2Tiger
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Posted 10 August 2012 - 07:22 PM

View PostRassilon, on 07 August 2012 - 02:59 PM, said:

For what it's worth, Magic Launcher reports 8 errors with BWG3_106 and the 1.3.1 version of Modloader.

Spoiler:
Seconding this error. Anyone know what's up with it?

#1098

ted80
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Posted 10 August 2012 - 07:25 PM

View PostSG2Tiger, on 10 August 2012 - 07:22 PM, said:

Seconding this error. Anyone know what's up with it?
install modloader before better world generation 3

creator of bwg4 | my twitter: @ted80_


#1099

SIMJEDI
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Posted 10 August 2012 - 09:57 PM

View PostSG2Tiger, on 10 August 2012 - 07:22 PM, said:

Seconding this error. Anyone know what's up with it?
And a third. No matter where I place it in the list after ModLoader I get the same thing.
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You will not touch my jar file. I repeat, you WILL NOT touch my jar file! Keep it simple and use MagicLauncherPosted Image

#1100

xBella
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Posted 11 August 2012 - 01:26 AM

This mod is absolutely amazing. I can't wait for Gold to be fully completed and released. :D
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