I've been tweaking my mobarena setup around a little bit, and I can't seem to set my waves up the way that I'd like them. My boss waves (there are 4) don't occur, they're being replaced by normal waves.
Here is my config.yml:
waves: recurrent: Basic: type: default priority: 2 frequency: 1 monsters: zombies: 10 skeletons: 10 spiders: 10 creepers: 10 lolsheep: type: default frequency: 2 priority: 1 monsters: exploding_sheep: 10 pigsandspiders: type: default priority: 2 frequency: 1 monsters: zombie_pigmen: 10 cave_spiders: 5 def4: type: default priority: 2 monsters: skeletons: 20 wolves: 20 frequency: 1 slimes: type: special priority: 3 frequency: 4 monsters: slimes_huge: 20 slimes_tiny: 40 pigmen: type: special priority: 4 frequency: 4 monsters: zombie_pigmen: 30 single: chickenswarm: type: swarm wave: 5 monster: chicken amount: psycho boss1: type: boss wave: 30 monster: skeleton health: high abilities: arrows, disorient-target, shuffle-positions, fetch-nearby ability-interval: 2 ability-announce: true giantlol: type: boss wave: 35 monster: giant health: medium abilities: living-bomb ability-interval: 30 ability-announce: true thunder_chicken: type: boss wave: 20 monster: chicken health: medium abilities: lighting-aura ability-interval: 5 ability-announce: false not_cool_pigman: type: boss wave: 40 monster: zombie_pigman health: psycho abilities: fetch-distant, throw-nearby, fetch-nearby, throw-distantMy classes, rewards, general settings, etc. are fine, but these waves(especially priorities and frequency) are making my head hurt
Anybody see a mistake?