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Suggestions needed [Medieval-Renaissance crossover]


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#1

    Abarnos

    Out of the Water

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  • 8 posts

Posted 22 February 2012 - 09:05 PM

Hi there Minecraftians,

I always wanted to build a quite big village/town, but due to my self criticism and the thought of what would someone else think about this or that building it failed at some point, mostly at the beginning.

Now I`ll just give it a try and ask you to give some suggestions on -> What <- and -> How <- to build certain buildings that fit in the time mentioned in the topic title.

I just finished the exterior of the first "house" which would be the counts residence.

I use "Dokucraft the Saga continues" and "SEUS shaders"


http://www.pictureup...22_21.33.30.png


If you would like to bring in your ideas it would be great if you could draw a layout and at which location in the town you would place it (there will be a central district, marketplace, military district, harbor and castle area)

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