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Will it be fixed?


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10 replies to this topic

#1

WildCreeper

Posted 22 February 2012 - 11:47 AM

I was wondering... will the ocelot/wolf bug be fixed on next snapshot?
Or at least 1.2 official release?

It's impossible to play with untamed ocelots and wolves randomly spawning and teleporting on my world.

This bug has been around since ocelots have been introduced, and I'm afraid it won't be fixed :(

EDIT: and I had to kill them with TNT  :(
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#2

OSX2000
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Posted 22 February 2012 - 11:54 AM

What? Untamed pet mobs shouldn't be teleporting...
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#3

WildCreeper

Posted 22 February 2012 - 11:55 AM

View PostOSX2000, on 22 February 2012 - 11:54 AM, said:

What? Untamed pet mobs shouldn't be teleporting...

Yes, they teleport. And SPAWN too.

Both wolves and ocelots.
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#4

Mathew9R
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Posted 22 February 2012 - 11:59 AM

View PostWildCreeper, on 22 February 2012 - 11:55 AM, said:

Yes, they teleport. And SPAWN too.

Both wolves and ocelots.
Hmm, After playing 12w07b with my cats with me being far underground, They have not teleported to me even if i got hit?

Maybe it's just the wolves issue?

Should be fixed in this new snapshot tomorrow ;)

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#5

WildCreeper

Posted 22 February 2012 - 12:07 PM

View PostMathew9R, on 22 February 2012 - 11:59 AM, said:

Hmm, After playing 11w07b with my cats with me being far underground, They have not teleported to me even if i got hit?

Maybe it's just the wolves issue?

Should be fixed in this new snapshot tomorrow ;)

Why is nobody having this bug?  

And I hope it will be fixed tomorrow  :D
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#6

Mathew9R
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Posted 22 February 2012 - 12:10 PM

View PostWildCreeper, on 22 February 2012 - 12:07 PM, said:

Why is nobody having this bug?  

And I hope it will be fixed tomorrow  :D
I did have it in 12w06a so i don't know whats going on reli.

Maybe the animals just love you so much they dont want to leave your side?

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#7

WildCreeper

Posted 22 February 2012 - 12:13 PM

View PostMathew9R, on 22 February 2012 - 12:10 PM, said:

I did have it in 11w06a so i don't know whats going on reli.

Maybe the animals just love you so much they dont want to leave your side?

:D
Yes! I got ocelot and wolf friends  :P
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#8

KowaretaTamashi
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Posted 22 February 2012 - 12:17 PM

View PostMathew9R, on 22 February 2012 - 11:59 AM, said:

Hmm, After playing 11w07b with my cats with me being far underground, They have not teleported to me even if i got hit?

Maybe it's just the wolves issue?

Should be fixed in this new snapshot tomorrow ;)
11w07b? Dont you mean 12w07b?
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#9

Mathew9R
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Posted 22 February 2012 - 12:19 PM

View Postcrysis9999, on 22 February 2012 - 12:17 PM, said:

11w07b? Dont you mean 12w07b?
Epic typo is epic XD

Thanks for spotting that.

Sorry about that, Backing up my jars last night made me think it was still 2011.

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#10

OSX2000
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Posted 22 February 2012 - 12:20 PM

View PostWildCreeper, on 22 February 2012 - 11:55 AM, said:

Yes, they teleport. And SPAWN too.

Both wolves and ocelots.
What I'm saying is that as the game is now, untamed pet mobs do not teleport. They have no owners to teleport to.

And of course they spawn. Breeding for them was just introduced, so they probably haven't been made to rarely spawn like the other passives yet.

For the record, animals of any type can still respawn if the conditions are right. They are persistent now, and spawn upon chunk creation, but new herds can still spawn after the fact, if the world is too empty...like if you're killing them all the time. I used SPC's "killnpc all" command in a 1.1 test world yesterday, and watched 4 new pigs spawn right in front of me, not even 10 seconds later.
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#11

Cyril Prokin

Posted 18 July 2012 - 07:35 PM

Getting same issue in 1.2.5, it is very annoying...
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