You start with very basic weapons and there is a chance to gain more from killing zombies and skeletons (rare drops). Also there are zombie pigmen for gold weapons and villagers to spice up the map a little bit. Also there is a chance that creepers, enderman and other mobs who are not intended to spawn may spawn due to darkness so be careful. In addition you must play on hard difficulty as zombies break doors, and you may not break/place blocks. Please leave any feedback and improvements I should add. If you want to make a video please send me the link and if it's good enough I'll put it below. Support me by recommending this map to your friends or by subscribing to my youtube channel (the more subs I get the more minecraft related things I'll do). Check out my videos here and don't forget to like, comment and subscribe: http://www.youtube.c...74?feature=mhee
Enjoy the map!
Here's a picture of the map:
This is a video by my youtube partner (we share the same channel):
Checkout this video by tim13211 (youtube-Nicholsont):
Another video by DaveDragonface:
Get the map here (I know it's adfly but it takes only five seconds to download and it really supports me so if you can't wait then you can't play):
Get BAD-ASS mode here (what are you a wimp):
- Brewing room;
- New secret areas/chests;
- Add smaller buildings out in the dark;
- Expand the playing area;
- Landmines/traps for mobs/player.
1.2: Added iron block for Iron Golem... you have to find the pumpkins to make them!
1.1: Changed spawn (big thanks to thebigface for that), Merged single-player with multi-player (they will now be a single map that updates together).
1.0: Added a new spawn area that prevent the player getting completely over run should they die.
0.9: Added sniping balconies, Removed diamond armor and spread it to "harder to get to places", Added an easter egg for what might be happening in a future update (see if you can find it), made the nether more dangerous (find diamond armor here).
0.8: Added ruined second floor, removed spider spawners, reduced number of other spawners, added leather armor enchanted with projectile protection I in starting chest (to defend against skeletons), added a iron smite II sword in the starting chest. Added cracked stone into house walls.
0.7: Removed obsidian tower (replaced with cleaner method), removed ladders-the player must now find a lever to get to the roof, added iron bars at some windows to make it harder for mobs to get in without zombies breaking doors first.
0.6: Removed annoying half-slabs under the dirt that makes the player get stuck.
0.5: Removed lights from outside, added four ladders that you must find to get to the roof, added large obsidian structure that does nothing and you should ignore as it's for technical things, moved enchantment station to more convenient place, added chest to the roof that can help with the nether part.
0.4: Added nether access (same but with nether mobs), removed bow materials, added more armor in starting chest(leather only), began adding secret dispensers (some with mobs and "rares"), removed lights from near chests, added obsidian layer two blocks below map to prevent creeper damage, removed some bookshelves to allow for lower-end enchantments.
0.3: Added enchantment, the materials for a bow in start chest (the crafting bench is hidden), Added easter egg for a future update, can you find it!
0.2: Added secret chests, jukebox and removed spider spawners.
0.1: Basic start, no secret chests, annoying spiders.
Below are the versions for the other game modes (single-player above):
The BAD-ASS version log: (Current version 1.0.1)