Currently there are no random textures for vanilla. So I'm looking for someone who could create additional textures for default pack.
Want this in your texture pack now?!
Here's a tutorial! ---> CLICK ME
spread the word, share this tutorial with other artists and make sure your favorite pack gets this addition!
Main goal now is to get Jeb's attention about this!
According to my idea, there would be few different textures for every block (or almost every) that game would randomly pick when the block is placed or found already placed. Common suggestion was also to add random items too.
This should improve the way everything looks (especially with texture packs) and it would work similarly to random mobs mod that is already supported and used in many texture packs. Look below if something is not clear for you yet.
More pictures in the spoiler!
Misa's Realistic texture pack with this addition:
- I've found few replies in various posts about this, but I wanted more people to see it. This is only an suggestion so far, and i simply modified my terrain.png files.
- Mojang has already done something like this - mossy and cracked bricks in strongholds that add much more variation. And if any of you played Terraria, you should get the idea because variations between grass, blocks and everything else is also seen there.
- And since many of you mentioned, this could be optional, let's say a texture pack artist doesn't have enough time for this, he simply leaves all variants of block texture same.
Texture pack artists will have multiple terrain.png files for the amount of blocks. They can have an infinite number (terrain1, terrain2, etc.) and if they don't want a certain block specifically to change, they can just put the same texture for that block in each terrain.png. If they don't want to do this at all, they just need one terrain.png and the mod will not activate. In the game, this mod loads all terrain files in memory (not recommended for slower computers or poor saps forced to use Intel graphics) upon loading of the texture pack. When a block is updated or a chunk is loaded, each block gets assigned one of these textures at random. If the chunk is unloaded or the block removed, it "forgets" which texture the block had so it won't clog up memory. If a block has multiple textures for the faces, each face will get a random texture. This way, the blocks are randomized as seen in the screenshots, and if your computer is somewhat decent, it shouldn't cause any issues.
You're welcome to send me more pictures showing how this feature looks in a texture pack of some kind. I'd post them here. (my pics are quick and rubbish)
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