Mod Spotlight - Useful Seeds Mod!
Posted 07 February 2012 - 04:13 AM
As part of our ongoing series to bring you community-created content, we are proud to present a video submission by TheWaffleGalaxy; a detailed review on the Useful Seeds Mod, created by dino120! Useful Seeds gives the seeds dropped in Minecraft a wide range of uses besides mere planting; here, TheWaffleGalaxy goes over what the mod does for seeds, and shows us a number of the things they can be used for. If you like it, be sure to check out the mod creator's thread! Be sure to check out the video description for more details on the mod, the author of the video review, and more!
Posted 07 February 2012 - 04:17 AM
Posted 07 February 2012 - 05:46 AM
Posted 07 February 2012 - 06:14 AM
Posted 07 February 2012 - 07:10 AM
Well done dino!
Posted 07 February 2012 - 07:23 AM
Posted 07 February 2012 - 07:55 AM
I'm all for seeds doing more than piling up in chests, but a lot of these recipes make little to no sense to me. For example, slime balls don't need a recipe. They can easily be acquired naturally from slimes; so much so that they can easily pile up in chests almost as much as seeds do. Other recipes - like vines, lily-pads, or grass - are ludicrous considering that shears and bonemeal are capable of getting you these items.
Posted 07 February 2012 - 01:10 PM
I have more fuel than what I could ever use, and the rest of the stuff is in abundance once you stop being lazy.
If too many are building up in your chests, you could -[i]oh I don't know[/i]- toss them in lava??
(yeah you can use them as fuel; but too be honest I don't want to be reloading my furnace every-time I cook a full stack.)
Farewell my faithful friend -- My trusted steed -- Goodbye, a good friend indeed. R.I.P Mr Piggy.
Posted 07 February 2012 - 02:54 PM
I thought it was a mod for World Seeds and not the Seeds which are used for farming.
Oh, and seeds as fuel are overpowered :/ Saplings should last longer than Seeds.
Posted 07 February 2012 - 03:05 PM
Posted 07 February 2012 - 03:07 PM
Thought the same :/
Posted 07 February 2012 - 03:10 PM
Posted 07 February 2012 - 03:35 PM
As an in-game kleptomaniac I quite like this mod because I hate throwing away items I've farmed. I think the most useful thing would be using seeds as fuel. On my server we decided to do all our builds legit (and we build big) so we tend to burn through all other fuel sources rather rapidly. XD Same applies to some of my singleplayer worlds. I also quite like the idea of using it to make mossy blocks. If I were to get this mod those are the only two things I'd probably use it for.
But I imagine that anyone who would be interested in this mod would already have something like Too Many Items, so they wouldn't need this mod at all...
Posted 07 February 2012 - 04:08 PM
Posted 07 February 2012 - 05:03 PM
Adding a way to craft Mossy Stone Brick and Mossy Cobblestone is awesome, and being able to use seeds as fuel is good too (though since saplings only burn for 4 seconds, I would expect a small pile of seeds to burn for only that or less).
Seeds + Dirt for a grass block is cool too, but it does remove one of the few remaining uses for Silk Touch, and part of the challenge of building grassy areas deep underground is getting the grass there.
All of the rest of the seed recipes are pretty useless as they are redundant/unnecessary.
I do agree though that they narrator of the video should be a professional voice actor.
Posted 07 February 2012 - 05:15 PM
Get some actual good content, instead of another mod that makes EVERYTHING craftable with no challenge.
Damn i need slimeballs from slimes, challenging.. nah ill milk a cow and use a seed.
Dammmnnnn that mossy cobble is a real trophy to get.. nah cobble and a seed.
Sweet jesus, mossy stonebricks are VERY hard to get.. nah stonebrick and a seed.
Whats the point? may as well use creative.
How about something for a actual problem/things the community wants?
Posted 07 February 2012 - 05:48 PM