Jump to content

  • Curse Sites
Become a Premium Member! Help

Rate Article   * * * * * 4

NOTICE:  The 12w41a Snapshot has been updated to 12w41b, to address a number of bugfixes, minor corrections, and small changes.  Updated download links are below!

  • Added a new Anvil block for repairing, merging & naming items
    Three different damage states: Anvil, Slightly Damaged Anvil, and Very Damaged Anvil.

  • Renamed Chat Settings to Multiplayer Settings
  • Contains the old chat settings menu
  • Option for cape-owners to hide their capes ingame
  • Tweaks to debugging
  • F3+H now shows tool and armor durability on damaged items
  • Now shows which cardinal direction the player is facing on the f value
  • The pie chart on the F3 overlay is now shown when opening it using shift+F3 instead of vice versa
  • Mobs no longer forget that they are aggressive against a player in Creative mode after a few seconds anymore
  • Creepers now can have custom explosion radius and fuse timer using edited mob spawners and NBT tags (ExplosionRadius & Fuse)
  • Effects given by the Beacon will be less intrusive on the screen
  • Level-up sound now only plays every 5 levels
  • Gaining experience from breeding animals.

________________


Client:  Click to Download

Server:  Click to Download Back to Top

Rate Article   * * * * * 12

Posted Image


A series of images was released recently, indicating some interesting changes to tool repairs in the future update.  Aside from the standard repair type, it is suggested that combining two different enchanted tools might produce a new tool, carrying the benefits of both:

Posted Image


The days of having numerous tools with a single, useful enchantment may be drawing to a close - while the option to keep numerous enchanted tools remains an option - one common example being, having a separate Silk Touch pickax from the standard ones - the ability to take two tools and make one vastly better one remains a very appealing option for those looking to save on space, or just boost their arsenal of mining, hunting and farming capabilities.

Keep an ear to the ground, as we bring you more updates on these changes.

________________


Posted Image


Anyone familiar with Direwolf20 will appreciate his latest server series, featuring his unique style of gameplay, as well as a number of notable names from the modding community, give it a watch, and tell us what you think! Back to Top

Rate Article   * * * * - 3

Posted Image


MineTV - SethBling for President

Don't forget, we stream MineTV every single day at 5:00pm EST!  We do Let's Plays, map and mod reviews, and general Minecraft news every day except Wednesday - that's the day we have a special guest from the Minecraft community in our LIVE TV studio, as an interviewed guest!  In the past, we have had such alums as YouTube sensation AntVenom, Mojang's Marc Watson, Computercraft maker dan200, and many more.  We have many more exciting guests coming up, so be sure to check back frequently, and subscribe for regular updates!  Click the banner above, or this link, to subscribe, get all the details, and more!

This week, we have a very special guest, YouTube videographer and map scripting guru, SethBling!  If you're one of the rare players not familiar with his work, allow us to show you just a sample - a fully-functioning, no-mods-required version of Team Fortress 2, inside Minecraft!

Posted Image

If you think this is amazing, wait until you've seen Mount Dinnerbone erupting.


Don't miss out, this will be a phenomenal episode!

________________


World of...Minecraft?  Crafting all of Kalimdor, and More

As many of you know, we have a World of Warcraft-themed Mists of Pandaria Build Contest going on right now (which you can still enter!).  It seems like everyone has Warcraft on the brain, although some have it more than others.

Posted Image

Some make it big - others make it massive


The Crafting Azeroth project is a full-scale reproduction of the World of Warcraft environment for Minecraft. The creation of the map is heavily automated, assisted by custom software designed by the map-maker, Rumsey!  The continents of Kalimdor and the Eastern Kingdoms were the first to be generated.  These maps are massive - on the scale of 24GB of massive.  

Want to see this epic map for yourself?  Rumsey has made the maps available for download!  Click the picture above, or this link, and check it out for yourself! Back to Top

Rate Article   * * * * * 2

Minecraft News!

Lindsay brings us some great Minecraft news this week; Mojang announces that they are selling prepaid Minecraft Gift Cards at retail stores, 4J Studios tweets that the Xbox 360 version of Minecraft has sold over 4 million copies, and Mojang gets a new office, and is nominated for Hottest Office in Sweden!

Posted Image


________________


Minecraft Easter Eggs!

We take a look at the Minecraft-flavored Easter Egg in Borderlands 2, including a detailed walkthrough on how to see them, how it works, and more.  SPOILER ALERT: if you don't want to ruin parts of the BL2 story, or reveal the easter egg's inner workings too soon, be warned that the video reveals these things!

Posted Image


________________


Map Spotlight!

Pico and David explore Minecraft community creations, this time, featuring the advanced Sci-fi thriller, "Tunnels Through Time"!

Posted Image


________________


We have an episode of MineTV every single day, at 5:00 pm EST - drop on by, hang out with us, and help us solve adventure maps, interview Minecraft celebrities, win some prizes, and more, every single day - click here, and subscribe! Back to Top

Rate Article   * * * * * 14

It's Thursday, and you know what that means - Snapshot time!  Let's not waste a moment, and jump right into this week's offering!

  • Added huts for the witch in swamps
  • Added superflat preset "Redstone Ready" with a 52 layers of sandstone, 3 layers of stone, and 1 layer of bedrock
  • Flatworld configuration now allows you to generate trees, strongholds etc
  • Now pumpkins, tall grass, flowers, trees, mineshafts, dungeons, strongholds, lakes, desert wells, ravines and ores will spawn on superflat maps
  • A number of new NBT tags for items (intended for custom map makers)
  • Better inventory management
  • The pick block action now works on items
  • Pressing the 1-9 hotkeys while hovering over an item will put that item into the inventory bar
  • In creative mode, you can now shift-click items from the hotbar to the survival inventory screen
  • The left-click action will no longer open doors, pull levers, push buttons or open trapdoors. Use the right mouse button!
  • Firespread has been slightly nerfed again to prevent infinitely spreading fires
  • Beacon Texture altered, as well as the beam.
  • Slimes now spawn in Swamps at night.

    Bug fixes:

  • Fixed the wither's starting explosion not being disabled by the mobGriefing gamerule
  • Fixed a few crash bugs related to world generation, map item expansion, and other things
  • Reverted previous lighting changes, which corrected such bugs as:
    The Nether being extremely CPU intensive.
    Map generation taking extremely long.
  • Fixed mob AI considering cobblestone walls as blocks of normal height
  • Fixed a few texture oddities with the witch
  • Fixed entities in water producing glitchy water sound
  • Gaining multiple levels at a time will no longer play the leveling up sound over itself as many times as leveled.
  • Fixed the "A 64 bit Java installation is recommended for 'Far' render distance (you have 32 bit)" message being covered by the bottom 2 buttons
  • Fixed pets teleporting around randomly
  • Fixed being unable to place paintings larger than 1x2 and them popping off if they have been placed before
  • Fixed destroying blocks under you with Efficiency-enchanted gear
  • Fixed potion spawners crashing the game

Snapshot Client:  Download

Snapshot Server:  Download Back to Top

Rate Article   * * * * * 2

Posted Image


Today's MineTV episode features YouTube video-maker, AntVenom!

Want to get in on the action?  Maybe have the chance to meet AntVenom, and get some pictures?  Join us at our new home, by clicking the MineTV logo above, or the link below!  MineTV will air every day at 5:00 pm EST, to try and allow for as many people as possible - time conversions are also below.  We will continue to have awesome guests on the show, so be sure to check back frequently to see what we're up to!

MineTV Channel:  Click here

When:  Every day at:
  • 5:00 PM EST (GMT -5)
  • 4:00 PM CST (GMT -6)
  • 2:00 PM PST (GMT -8)
  • 10:00 PM GMT
  • 11:00 PM GMT +1

As always, audience members will be able to get into the studio audience (when the show is in our studio), on a first-come-first-serve basis.  We will update the schedules here on the forum from time to time, so you know who will be on the show, and what we will be showing off that week.  Be sure to also subscribe to the channel, to be the first to know what's coming up - we'll see you there!

AntVenom - The Survival Games

Posted Image

Back to Top

Rate Article   * * * * * 8

The MCX360 Update has been submitted, but is not currently live - it's not time to play it just yet!  Still, the release notes are out, and we know exactly what's going into 1.8.2.  So, let's take a look at the list of goodies in store for XBLA players!

  • Added Creative Mode.
  • Disabled Achievements and Leaderboard updates if the player is in Creative Mode, or if the world has been previously saved in Creative Mode.
  • Added a simple tutorial for Creative Mode.
  • Added sprinting to Survival Mode.
  • Added flying and sprint-flying to Creative Mode.
  • Added new items to the game – Melon, Melon Slice, Melon Seeds, Pumpkin Seeds, Raw/Cooked Beef, Raw/Cooked Chicken, Rotten Flesh, Pumpkin Seeds, Iron Bars, Fence Gate, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs, Ender Pearl, Web,Vines, 10 more Music Discs, and Chain Armor.
  • Added new items to the crafting menu – Melon, Melon Seeds, Glass Pane, Fence Gate, Iron Bars, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs.
  • Added terrain generation features – Strongholds, Villages, Abandoned Mineshafts and Ravines.
  • Biome code additions, including rivers and oceans.
  • Changed the bow to have drawing and firing action.
  • Added a quick move to the dispenser.
  • Added a quick equip for armor to the inventory interface.
  • Added a quick move for ingredients and fuel in the furnace interface.
  • Brought forward the mining speed changes from 1.2.3
  • Brought forward apples dropping from leaf blocks from 1.1
  • Brought forward change from 1.2.3 to make pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on.
  • Fix to vines brought forward from 1.2.3 to stop them spreading too much.
  • Added the Food Bar to the HUD.
  • Added stacking for food items.
  • Added the eating animation.
  • Enabled crafting mushroom stew without a crafting table.
  • Added the blocking move with swords.
  • Changed all the text descriptions for food to show how much they refill the food bar.
  • Passive mobs will now flee when hit.
  • The snout on pigs now protrude from their head.
  • Skeletons now hold full size bows.
  • Animals no longer despawn which makes it possible to capture them.
  • Zombies now drop Rotten Flesh instead of Feathers.
  • Updated some mob sounds.
  • Shears can now collect Tall Grass and the new Vine.
  • Improved sunrise and sunset.
  • Improved the rain edges (when looking up in rain).
  • User-placed leaf blocks no longer decay.
  • Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
  • Cloud movement syncs with the game’s time.
  • Both Wooden and Stone pressure plates can now be placed on fences.
  • Improved chest model with a 3D lock, and opening and closing animation.
  • Added a countdown timer to the autosave to stop it being such a surprise.
  • Added the ability to rename an existing saved world.
  • Added map icons to the in-game player list to match their color in the map.
  • Added a confirmation dialog on the player choosing to exit without saving.
  • Added a character display when sprinting or flying.
  • Updated the How To Play HUD with the Food Bar information.
  • Added descriptions for Creative Mode and Sprinting to the How To Play menus.
  • Updated the Download Content menu with pictures of the DLC available.
  • Removed Herobrine.

Note, this is not the complete list of changes.  You can see the full list right here, so click this link!

It is not currently known when the 1.8.2 update will go live, but we are watching the Live Arcade like hawks - expect updates soon.

________________


We have an episode of MineTV every single day, at 5:00 pm EST - drop on by, hang out with us, and help us solve adventure maps, interview Minecraft celebrities, win some prizes, and more, every single day - click here, and subscribe! Back to Top

Rate Article   - - - - -

Posted Image


MineTV Has Moved - Now a Daily Show

MineTV has been airing every week on Wednesday for over three months now, and the show has become increasingly popular.  Because of this, we have decided to move the show to a daily format, with the usual interview/goodies on Wednesday, and a medley of map, mod and texture pack "live reviews" every other day of the week!  We will also be hosting contests, giveaways, and a variety of other goodies for viewers.

Want to get in on the action?  Maybe have the chance to win neat stuff from time to time?  Join us at our new home, by clicking the MineTV logo above, or the link below!  MineTV will air every day at 5:00 pm EST, to try and allow for as many people as possible - time conversions are also below.  We will continue to have awesome guests on the show, so be sure to check back frequently to see what we're up to!

MineTV Channel:  Click here

When:  Every day at:
  • 5:00 PM EST (GMT -5)
  • 4:00 PM CST (GMT -6)
  • 2:00 PM PST (GMT -8)
  • 10:00 PM GMT
  • 11:00 PM GMT +1

As always, audience members will be able to get into the studio audience (when the show is in our studio), on a first-come-first-serve basis.  We will update the schedules here on the forum from time to time, so you know who will be on the show, and what we will be showing off that week.  Be sure to also subscribe to the channel, to be the first to know what's coming up - we'll see you there!

________________


We are always seeking to improve their services for you, especially the Minecraft Forum!  We want to hear what you want, what you like and don't like, and what things you want to see added or removed from the forum.  Please fill out this survey, and tell us what you think! Back to Top

Rate Article   * * * * * 2

Posted Image


Vareide Presents: Gangnam Zombie?

Posted Image


Vareide brings us another delightful video short: Steve goes mining for coal and iron, as usual...but runs into something rather strange along the way.  Give it a watch!

_______________


Weekly Roundup, with Lindsay, Pico, Evan, James & Rob

Posted Image


This week's Roundup takes a look at updates for Minecraft, SWTOR, the new MoP launch, COD zombies, FIFA, and more - check it out!

________________


Who Wants To Be a....Minecraft?

Posted Image


A recent episode of "Who Wants To Be a Millionaire" featured Minecraft as one of the questions, asking which popular computer game was developed in 2009, starting with "Mine".  Unfortunately, the guest appeared to be unfamiliar with our favorite sandbox game, and chose "Mine Hunter" as his answer.  Better luck next time! Back to Top

Rate Article   * * * - - 5

Posted Image


Posted Image


In this episode of MTMM, I am joined by a newcomer to the reviewing process, Xenoface.  We take a look at the awesome in-game camera item mod, Camera Craft, made by diesieben07! No, this isn't a mod about taking screencaps in game - F2 does that pretty well - it's about taking pictures, while in-game, and processing them into photos you can put on the wall!  They can be anywhere from 1x1 to 4x4 in size, in black-and-white or color, and the cameras even have a range of lens filters you can use!  So, craft yourself up an in-game camera, process that film, and show your world the kind of love it deserves, by plastering pictures all over the place!

________________


Posted Image


Also, be sure to check out this review of the awesome "Temple of Rath" adventure map, played by Pico, David and Toby, and created by Lukeys!  This Indiana Jones-esque romp is good test of your puzzle-solving skills, without taking an entire day to complete - definitely worth a look, so head on over and check it out! Back to Top

Active Topics

Recent Articles

Twitter Posts From Jeb_

    Getting Tweets...
Jeb_'s Twitter