From Around The Web
- Added Stained Glass and Stained Glass Panes
- Glass Panes and Iron Bars are rendered differently, and are 2 pixel thick boxes
- Stained Glass Crafted the same way as Stained Clay, but with glass
- Stained Glass Panes Crafted the same way as regular glass panes, but with Stained Glass. This only yields 6 panes instead of the normal 16 (possibly a bug)
- Iron Bars now connect to Glass Panes
- Iron Bars and Glass Panes now connect to Glass
- Rewrite of the network code
- Game doesn't pause anymore, instead a timelapse of what happened is played when resuming the game (possibly a bug)
- Reworked the Server List
- Added server icons
- Lists the current players on a server when you hover over the player number
- Added Support for multi-line MOTD comments
- Removed support for MOTD comments going offscreen
- Changes of Video Settings screen
- Render distance now goes up to 8 chunks instead of 16
- "Post-processing ON/OFF" button disappeared
Report bugs here:
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A notice for all of the Minecraft content authors out there. Yesterday we launched our new store! This is the first in a series of releases that will revamp the whole of CurseForge and all the sites powered by it. Through this we'll be modernizing the layout and style of the sites as well as addressing the long standing concerns many of our authors have had.
It's important to know that many actions related to points need to be completed from within the new store. Purchasing points, viewing your totals and history, as well as transferring points to other users. Project reward splits are still configured on the current site.
Above you'll see a nice screenshot of the general layout of the new store. We already have a list of improvements for the next iteration. You have my word that they'll be here soon, but please give us your feedback as well. We'd love to know what you guys think.
The new store can be found at store.curseforge.com. As always, if you’d like to start a Minecraft mod project you are welcome to at minecraft.curseforge.com, or you can start a Bukkit plugin project at dev.bukkit.org. Happy modding! Back to Top
Toby and David take a look at recent goings-on, and comment on said goings-on, in this riveting tale of love, betrayal, and explosions*!
Don't forget, we are giving away truckloads of Minecraft loot in the Gamepedia Explosive Minecraft Giveaway. Don't miss out! Back to Top
A LOOK INTO THE PAST We don't talk enough, you and I. Yes, I mean you! Let's face it, we all come here for the same thing (Minecraft stuff), and it's a pretty safe bet that we all like Minecraft stuff, right? With Minecon 2013 rapidly approaching, and the massive 1.7 update looming on the horizon, I thought I'd take a minute to look back on the history of Minecraft, and how it affected me personally. I started playing this game back in 2010, right on the leading edge of the Alpha/Beta transition. Remember Minecraft back then? Quite a different game, wasn't it? The ability to throw eggs was a new thing. Tools were (until Beta 1.0) self-repairing, if you threw them on the ground. Tool-tips were brand new. There was even a brief period where every single player got their very own X-mas Cape. Hard to believe, right? Seems like an eternity since the days before beds, colored wool, and a million other things (both massive and minuscule) were added to our favorite game. ANCIENT HISTORY - MY FIRST NIGHT My first time in Minecraft was like many people's first time; wander aimlessly, try desperately to figure out what to do without any clear instructions, give up with that and start punching things until it makes sense, get wood from randomly punching a tree, and accidentally figuring out how to make my first tool. As I remember it, the first tool I accidentally made was a wooden shovel. Incredibly proud of this accomplishment, I named my shovel "Ted". Not the most useful first tool, but it would prove to be my saving grace later. What I wouldn't have given for item frames back then. It was at this point where I started experimenting rather heavily with crafting. Doors are an easy thing to stumble across when spamming wood planks in the crafting table (which I also found by accident), so I excitedly made a fresh new door, still covered in scratches and dents from my pathetic attempts to craft it with a shovel. Now, what is a door without a home to put it on? Not yet savvy to house-building, I figured my only option was to put this masterpiece of entryway technology in the opening of a cave I'd been digging into for a good part of the day, with my splinter-prone pickaxe. Then, night fell. Those of you around before beds were introduced know how this part goes. If you're already tired of reading, I'll cut to the chase and say there was a lot of screaming. NIGHT FALLS, NEW FRIENDS ARRIVE So yea, there was a lot of screaming. My first zombie visitors weren't as big a concern as other games had led me to believe they should be - none of them were running at me on fire, or screaming about brains, that I could tell - and Ted was sufficient for knocking them off the cliff-side I'd installed my masterpiece door into. Somewhere in my excited daytime tunneling, I'd forgotten about a cave system that I had opened up from my amateur room-carving expedition. Deep in the recesses of that horrible place spawned what would be a lifelong nemesis of mine, and no doubt many of the builders among you. Facing outward from my cave home, batting zombies off the cliff with Ted like some kind of crazed cricket player, I didn't notice the silent danger creeping up behind me. Even when it started hissing, the panic hadn't yet set in. Then, suddenly, I was gone in an explosion. So was most of my cave. Worst of all, my masterpiece door got blown somewhere I couldn't reach, and it was lost forever. Good thing I was able to find Ted. He was the real hero in the end. AND NOW, YOU I've been taking up a lot of space reliving my first terror-inducing night in Minecraft, but now, I want to hear YOUR story! What were your first memories of Minecraft? When did you first start playing? Can you remember your first night? Let's hear about it! Back to Top
Despite waking up in a strange land, Steve has proven time and again to be a resourceful person. Still, it has been a long time since he woke up in the Minecraft universe, and like most places, the passage of time has brought advances in modern living.
In this specific case, TheWaffleGalaxy gives us a look at what it might be like to have a grocery store in Minecraft, complete with local employees. Or in this case, one particularly difficult employee. Enjoy!
Don't forget, there is a giveaway going on for a free copy of Scribblenauts, and a free Nintendo 3DS! Want in on it? Click here to enter! Back to Top
Have you ever played BIT.TRIP RUNNER, or any other super-fast running game? What if you could play that in Minecraft? Unfortunately, this video doesn't feature a game like that, but it's a really good demonstration of what it could look like! MrAcpilot brings us this clever and entertaining animation about a guy running from a creeper, in running-game form. Enjoy! Back to Top
Automated farms aren't a new thing, but this is definitely a new take on an old classic. Youtuber Docm77 has discovered an amusing side-effect of the pathing in zombies and wolves, when combined with certain types of blocks and spacing, which allows them to be used as a sort of timed, automated farming device! He explains it much better than I can; take a look for yourself, and enjoy!
If you want to check out the person responsible for the design of this clever contraption, be sure to check out Pi, as he also explains this amazing device he came up with. Back to Top