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Are you ready for a new PVP mini-game? Of course you are!

PVP matches are something most of us are familiar with: get some weapons, slay your friends/enemies/little brother/etc in an arena, a forest, or a scale replica of the Musée du Louvre, then laugh at them as they fall over and poof out of existence. That's all well and good, but what if everyone who was fighting was invisible?

There's no need to wonder, because video-making sensation SethBling has brought you exactly that! "Ghost Squadron" is a team-based pvp mini-game where every single combatant is invisible! With awesome class-based combat, and maps by the one and only Vechs, this game mode will keep you entertained for hours. Enjoy! Back to Top

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Snapshot 13w18a and 1.5.2 are live, and ready to play! Both can be accessed from the new Minecraft launcher (be sure to grab it now, if you haven't already)!

SNAPSHOT FEATURES
  • Added a coal block
  • Start of a new texture loading system. May blow up
  • Added crafting recipes for leads and hay bales
  • Added horse armour to dungeons

BUGFIXES
  • Green arrow bug on maps in frames
  • Mobs not realizing they killed their attacker and trying to attack empty space
  • Dogs wont stop snarling after punched by someone else
  • Despawning cured zombie
  • Lava decay fails to schedule block update
  • Blocks stop updating one minute after entering the Nether or the End
  • You can pick up command blocks with any pickaxe
  • Can't place carpet on translucent blocks
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Wondering where Minecon will be held this year? Anxious to get your travel plans in order, and prepare for another awesome convention? You might not need to wait long! Minecon 2013 has been confirmed for the US east coast, although the exact location is not yet known. Jens "Jeb" Bergensten had the following to offer:

Jeb said:

The contract with the location has been signed, so it's mainly a question of people getting back from business trips. ETA for announcement should be end of May. Tickets will be available later (probably after summer, but I could be wrong).

While the convention's exact location has not yet been revealed, the two most likely east coast locations would seem to be New York, or Florida. Minecon 2012 was held in Disneyland Paris, and with Florida being the home of Disney World, in Orlando, it is a strong contender for Minecon 2013. Minecon '11 and '12 had approximately 4,500 attendees.

Are you planning on attending Minecon 2013? Tell us about it! Back to Top

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Video host Bebopvox brings you all kinds of Minecraft goodies, check it out! Back to Top

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Mojang has been hard at work developing a new launcher for Minecraft, one that promises to improve the overall experience of Minecraft in a number of ways. However, there seems to be some confusion on what the new launcher is, what state it is currently in, and what can be expected from it in the future. Today, we are going to take a look at what the new launcher currently features, what it will feature later on, and more!

What the New Launcher Offers

According to Jeb, The new launcher will support updated OpenGL and Java libraries, and will come with the ability to change versions with a drop-down menu. In addition, detailed game settings, such as game directory location, jvm options, memory, and more, will be customizable. This offers an obvious benefit in allowing players to choose which version they are playing with minimal fuss, and no extra installations, as well as tailoring their game to their personal and system specifications.

New Launcher Rumors: Fact or Fiction?

Unfortunately, there have been rumors circulating about what the new launcher will bring (or break), many of which are simply untrue. Today, I sat down with Mojang's very own Dinnerbone to talk about the new launcher, where it is, and where it is going. Some of the most heard rumors are addressed below, plus some exciting news for the future of the launcher!

"The new launcher has always-on DRM! Why is Mojang joining the AODRM bandwagon?!"
  • Untrue. The launcher is still in a testing phase, and the "Play Offline" option simply hasn't been added to the menu yet. It is coming in future launcher updates, and will remain a core feature of the launcher. Not to worry, Offline isn't going away!

"The new launcher will kill modding!"
  • Untrue; however, we have to examine how Minecraft works now, and how it is planned to work with the new launcher in the future, to understand why this is the case.

    The Technical Explanation

    Right now, Minecraft is installed to the same location for every player (on their respective operating systems), and modding the game requires editing the core files in this location, such as the mincraft.jar, adding mod/config/etc files and folders, and so on. For most players, modding Minecraft, changing versions, or testing Snapshots requires editing these core files directly, which changes the game itself. One of the running problems with this approach has been the lament of modders since the earliest days of the game - every update breaks mods, because an update will completely overwrite old versions of Minecraft (modded or not) with the new version data.

    The new version of Minecraft is expected to be compartmentalized. Instead of having "Minecraft" as an entire game to modified, there will be a "core" Minecraft - essentially, the game's engine and crucial data - which all things will be built upon. Jar files which determine how the game runs will have their own locations, called "Versions", which will be selected from the new launcher. This includes everything from actual vanilla versions of Minecraft to the most complex mods imaginable. For example, if you were to install a mod called "Baconcraft" - which involved adding modified files to the minecraft.jar file, custom folders, assets, and textures - you could place it in a Version folder called "Baconcraft", and select it from the launcher when you started the game.

    Vanilla Versions already download their data on launch, but only the selected Version's data downloads. For example, if you launch the game with 1.6 selected, only 1.6 data downloads. It is hoped that the launcher will also use this feature to update modded versions of the game, adding functionality for modders to include a download source which would update their modded Version whenever a player launched it.

    More details on planned features will be released in the coming days, but this glimpse into the future of the launcher definitely shows an exciting future for modded Minecraft!

    The "TL;DR" Explanation

    Right now, modifying Minecraft means changing the game itself - adding, removing, or modifying files, which will inevitably get overwritten with updates. The new, proposed system will let you pick any version to play that you wish - up to and including modded versions that you have installed - without accidentally breaking other versions, or worrying that a new update will overwrite and ruin your modded game. Pretty awesome!

"Wait...does that mean the MOD API is coming now?!"
  • The new launcher - and the 1.6 update itself - do not include the mod API. However, the API will require many of the coming changes, and so this can be thought of as a preliminary step towards the API!
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David and Toby take a look at last week's developments! Hardened clay blocks, the 1.5.2 pre-release, more deserty deserts, zombies spawning zombies, and more. Enjoy! Back to Top

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What do villagers get up to when no one is around? Elementanimation gives us the answer with this hilarious animated video, give it a watch! Back to Top

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You heard right, it's a double-feature today!  The 1.5.2 Pre-Release, as well as the 13w17a Snapshot are now available for testing!  So how does this work?  You can get these files in one of two ways:

THE EASY WAY

Download the new experimental Minecraft launcher (Click here, and select the launcher for your OS), and select which version of Minecraft you want to play from the dropdown box - no extra installation or effort required!

THE TRADITIONAL WAY

13w17a Client Download

13w17a Server Download

Additionally, you can download the 1.5.2 pre-release by clicking here.

BUGFIXES IN 1.5.2

  • Jukebox audio volume doesn’t decrease
  • SMP: Anvils charge level for nothing when using languages other than English
  • Tamed wolves and cats despawn
  • Endermen are rendered hostile if they take environmental damage
  • Pick-Block and Furnaces
  • Achievement "Hot Topic" Uses Faceless Furnace Icon
  • Using the anvil for free
  • Arrows visually float when shot into a block
  • Improvements to FPS when using high-resolution texture packs
  • Many Realms fixes

CHANGELOG FOR 13W17A

  • Added a new “Hardened Clay” block
  • Added extra tooltip info in the search tab for the creative inventory
  • Made deserts more deserty
  • Zombies made slightly more sociable
  • Bug fixes!
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A lot of people have created items from Minecraft in real life, and today's video is no exception.  Where it really stands out is the level of quality that went into creating a real-life, fully usable (and alarmingly sharp) Diamond Sword!

Okay, it's not made from real diamonds, but it's safe to say the durability of this sword is comparable to its in-game counterpart.  Master swordsmith Tony Swatton - responsible for many of the prop swords you see in television shows and movies - took on the challenge of making the Minecraft diamond sword, and what he created is nothing shy of breath-taking.  It works too; Tony takes his newly crafted sword out for a spin, showing off the sharpness of the sword by shearing apart a watermelon, smashing a pig, and...well, just see for yourself! Back to Top

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"30-Second Show" is a bite-sized comedy sketch series by me, Sacheverell!  Follow Captain Deathbeam and XenoFace (of "Deepship 13" notoriety), as they take a look into Deathbeam's past, and life on planet Argon!  With lighting-fast pacing, you can watch an entire episode on a bathroom break, a walk across the house, or while you're griefing your little brother's cobblestone house! (Cobblestone house griefing not actually advocated in this film.)

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Special thanks to the Voxel Box's MCKupo for the title screen, and a special contribution for a custom painting by 3D animating phenom, Slamacow! Can you find the hidden 3D Steve?

Also, if you're interested in using the texture pack for yourself, be sure to pick up "Defscape", by d3fin3d!  You can get it by clicking here. Back to Top

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