B BUGFIXES:
Update: Snapshot 14w11b has been released to fix some crashes and bugs. Bug fixes:
- [Bug MC-50572] – Upward facing droppers/dispensers only shoot items west
- [Bug MC-50948] – Tripwire hook Texture Messed up
- [Bug MC-50950] – Hopper: java.lang.NullPointerException: Ticking entity
- [Bug MC-50951] – Flickering world menu
- [Bug MC-50958] – Name and ID cannot both be blank
- [Bug MC-50964] – Endermite Spawn Egg has the wrong name
- [Bug MC-50975] – When ironbars are placed on a block, the lower part is black.
- [Bug MC-50984] – Dark Oak Sapling name is missing.
- [Bug MC-50996] – Existing player heads only show the default Steve head
- [Bug MC-51009] – No podzol in creative inventory
- [Bug MC-51014] – Hopper: java.lang.ArrayIndexOutOfBoundsException: 7
- [Bug MC-51016] – EnderMites doesn't move
- [Bug MC-51045] – Brewing stand graphic shows different things depending on which angle you look at it
- (For resource pack makers) generic blocks now load models and not predefined block shapes
CHANGES:
- Changed minecart physics
- Made furnace minecart actually useful
- Improved the general mob AI
- And some surprises, try to find them
MAPMAKER CHANGES:
- Fixed some minor bugs
A BUGFIXES:
- [Bug MC-47585] – Derailed minecarts sink into the ground
- [Bug MC-50572] – Upward facing droppers/dispensers only shoot items west
- [Bug MC-50948] – Tripwire hook Texture Messed up
- [Bug MC-50950] – Hopper: java.lang.NullPointerException: Ticking entity
- [Bug MC-50951] – Flickering world menu
- [Bug MC-50958] – Name and ID cannot both be blank
- [Bug MC-50964] – Endermite Spawn Egg has the wrong name
- [Bug MC-50975] – When ironbars are placed on a block, the lower part is black.
- [Bug MC-50984] – Dark Oak Sapling name is missing.
- [Bug MC-50996] – Existing player heads only show the default Steve head
- [Bug MC-51009] – No podzol in creative inventory
- [Bug MC-51014] – Hopper: java.lang.ArrayIndexOutOfBoundsException: 7
- [Bug MC-51016] – EnderMites doesn't move
- [Bug MC-51045] – Brewing stand graphic shows different things depending on which angle you look at it
- (For resource pack makers) generic blocks now load models and not predefined block shapes
- [Bug MC-47695] – Minecart hitbox is too tall
- [Bug MC-50413] – Custom UUIDLeast/UUIDMost pair yields error
- [Bug MC-50452] – Rails don't render from below
- [Bug MC-50838] – Entity UUID WitherSkull
- And many more that weren’t on the bug tracker so we couldn’t mark them as fixed! Did I mention please report bugs? Thanks.
To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).
Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
Report bugs here:
For me, they 'bump' my cart and then stop in that spot? Same thing for you?
No, oh please dear god no! Why would you do this? How many minecart roller coasters do you think this will totally wreck? How will players be able to tell what is "too fast" in order to work around it? This is a bad, bad idea.
*Cough* Colored *Cough* Beds *Cough* Cough*
Downloading the snapshot
That's because all there focus was on adding the new biome!
Well, endermites might be useful.
wooo!
Woah did not see that
Ryan Holtz post this in twitter
Nathan Adams @Dinnerbone
I do have an Ultimate Plan™ with endermites, but it will wait. May also include dragon egg but I haven't discussed this with the team yet.
Wooow...
Ryan Holtz @TheMogMiner 6 h
@ChunkrGames Note that the model itself is not going into the game, this is just to demonstrate the now-working model lighting.
awww...
I remember back in beta 1.6 3 years ago when they overhauled minecart physics and destroyed everybodies cart stations.
Yeah, people will get over it.