Community Creations - Enchanting Plus!
Enchanting is easily one of Minecraft player's favorite features, and people are always finding new and innovative ways to make the experience better. Some find the most optimal rates of farming XP to enchanting tools, to increase the likelihood of a given enchantment's outcome. However, that very randomness can often be a source of frustration. So, what is a player to do?
They can try out Enchanting Plus, by mssodin28, who has been maintaining and updating this complex mod since 1.3.2!
So, what does this mod do? It completely removes the random aspect of enchanting, allowing you to pick what enchantments you want! It also goes a step beyond, by including enchantments added by other mods! Only valid enchantments will show up for the tool you are trying to upgrade, further simplifying the process, and eliminating the tedious process of trying to figure out what enchantments apply to what gear. Neat!
If you want to try out the mod for yourself, drop by the mod thread by clicking here, and giving it a try!
He he he. I see what you did there.
Mob grinding doesn't sounds that fun to me.. it sounds tedious. I'd rather get what I want the first try instead of delaying the process by wasting valuable diamonds on enchants like Bane of Arthropods..
Books still have random enchants and an anvil is needed to use them on tools. I do use lots of books for enchanting, but it takes FOREVER as I still get enchants I don't want, and then if I get what I want, I still have to enchant lots of books to get a similar one to then combine. To get a efficiency 5 book you need to enchant 32 books assuming they somehow all turn out to be efficiency 1, which will never happen. You will need to enchant over half a stack of books. I'd rather just put my pickaxe in and get what I want. Saves time. "Remove the feeling.." actually saving time feels really good also.
I like when you get the enchantment you wanted just by "wishing" really hard
IKR. IKR *so hard*.
Definitely a nice mod, congrats to mssodin28 for getting a spotlight
This will not work if its not installed on the server, so server admins have nothing to worry about.
What I hate is the over-bloated chances of getting BS enchantments:
On diamond sword, the chances of getting nothing but knockback 2 is 5%. The most likely enchant is Sharpness 3 at 7%.
You can wish really hard, but hears a story. A person once crossed his fingers toes and his mudflaps on getting a diamond pick with fortune, but he rather got efficiency 3 and he used a level 30 enchant.
My problem is less one of not liking the mod, and more of thinking it doesn't deserve a spotlight. There are a lot of way more impressive mods out there, which actually add something to the game, instead of just making things easier. Like the Atmosmobs mod, that adds a bunch of new wildlife to the game, or any of the numerous biome and dimension mods that add beautiful landscapes to explore. Or Mystcraft, which takes crafting from just making items and blocks, to creating your own custom worlds. A mod that just gives you guaranteed super-items for cheap seems pretty lackluster a thing to showcase in comparison...and the article sort of disrespects Mojang's intent for balance with the random aspect of enchanting, by talking about this mod like it's fixing a problem, and not even acknowledging it's a cheat/difficulty-reduction.
Well, if you don't think it deserves a spotlight, contact the mods one way or another and suggest those very mods you just mentioned! Maybe they'll have a better chance to be seen then. I'm all for features of cool mods and maps, but we're not gonna get them if people don't point them out, haha.
That may explain why my map was featured over a year after it came out. People took too long to pinpoint it.
The less frustrating an experience is, the better.
What could I do to make it better?
Requires Forge.
I never asked Sach to post this article.
Just be thankful we get to see a really good mod needed as much as optifine to others. Thank you for making it possible
We need more plugins like this.