1.6 brought with it some unfortunate bugs, but they are being squashed in record time! Mojang really rolled up their sleeves on this one, and the bug-fix list is almost too huge to put in one place. Doesn't mean we aren't doing it anyway!
BUG-FIXES:
- [MC-149] – Powered pistons drop as items in creative
- [MC-1545] – Player's and Horses head while riding having strange behaviour when looking at the skin in the inventory
- [MC-2025] – Animals going out of fenced areas/suffocate in blocks when loading chunks
- [MC-2840] – Chat concurrency issues
- [MC-2841] – Packet flood degrades server peformance
- [MC-5770] – When putting a sign in front of water it keeps running
- [MC-7486] – Trapped Chest looks like Regular Chest in inventory / item frame
- [MC-12962] – Attacking wild Wolves with any kind of projectiles (Arrows, Snowballs, Potions) will cause any nearby tamed Wolves to attack their owner
- [MC-13167] – Reloading a world while player is in moving Minecart or riding a horse is glitchy in F5 mode
- [MC-13632] – Horses can be pushed into blocks and then take suffocation damage
- [MC-13695] – Ctrl+Click = Right Click on Mac not working
- [MC-13949] – Leads attached to mobs drop as items when right clicked in creative
- [MC-14157] – Numlock Enter not recognized as Return
- [MC-14359] – Direct Connect does not remember port
- [MC-14415] – rope part of the leash turns invisible in some angles
- [MC-15024] – Hay blocks can not be crafted back into wheat
- [MC-15161] – Gliding crosshair when on a saddled horse
- [MC-15547] – "Nether-Fortress-Only" Mobs no longer spawning in previously generated Fortresses
- [MC-16170] – Unarmored horses appear as wearing diamong armor
- [MC-16222] – Baby Zombies are far too fast
- [MC-16267] – Cannot change Horse Armor like Player Armor by clicking with another armor piece on slot
- [MC-16761] – Sprint does not happen straight away
- [MC-17673] – Distorted fonts when using a converted texturepack on startup
- [MC-18365] – Breaking sound and particles appear when placing water/lava into another source block
- [MC-18627] – The "clear" command is causing a player in creative mode to be unable to move items in their inventory.
- [MC-18828] – /clear command causes problems with animations of held items
- [MC-18976] – Health boost resets additional health every 30 seconds
- [MC-19082] – Signs placed on Fences don't have Text
- [MC-19585] – Trying to jump on an unsaddled Horse, then equipping it with a saddle makes the Horse jump automatically
- [MC-19592] – 1.5.2 clients show server 1.6.1 as 1.3 in Multiplayer screen
- [MC-19599] – Item Dupe
- [MC-19605] – the /playsound command does not work with @a when >1 player passes the query
- [MC-20050] – Minecraft 1.6.1 demo has crashed
- [MC-21145] – Demo crashes when unable to find 'name' of a bound mousebutton
- [MC-21172] – resourcepack crashes
- [MC-21436] – nested colors in json chat don't work
- [MC-22315] – Item Duplication by Mules/Donkeys
- [MC-22401] – Cannot pick block lead in creative.
update looks cool though
Oh, bleep, serious?
Losing our cats and dogs wasn't bad enough?
No hurry or point to update then.
Well this only affects horses as far as I know, so you can still update and just avoid getting a horse if you want.
It may be a lead-exclusive bug as I have yet to lose a horse that was not tied to a lead. This could be purely coincidental, however.
Also, they fixed fences. So far, I have not lost an animal that was completely enclosed in fencing on all sides.
Just report the bug at Mojira here.
My horses are teleporting through solid-block walls.
I even had a horse and a baby villager fall through wood and dirt blocks.
My baby horses are still taking damage and dying from growing up near blocks.
That was taken during pre-release, however I've confirmed (and have more video) of the horses teleporting and dying. If wanted, I'll try to get some video tonight of the rest of the farm animals and the villagers escaping fences. I didn't have my avatar sleep or travel and I didn't log out and back in for the chunks to reload. Given enough time, mobs can simply push through.
I love this game, but fences, walls, and floors not serving their purposes is game-breaking for me. :/ Please, no more new stuff til the major bugs are fixed! It's like getting a new seat cover for a car that can't run. I mean, it's nice, but it's useless.
Mojira bug #2025, https://mojang.atlas.../browse/MC-2025
Basically, there are several causes of this issue, as well as a general pathfinding bug of "mobs pathfind from their north-west corner to plan their moves, but movement uses a different set of rules". All related to issues with bounding boxes, adult/child discrepancies, resolution errors on chunk loading, etc.
Mojang closed this as "fixed" but testing and decompiling shows the same bug still present, so while one cause may have been fixed, others are still there.
NB: Bug got "reopened" today.
My server has been dead all day because of this crap. And even if I revert to 1.6.1 i still want everyone else who hasn't figured out how to revert to be able to play just bc their client autoupdated.
Yes I heard one before I saw it and thought WTF is that sound? I did not know that they had added mobs spawned as infants. I did kill it as I still do not know if it damages you. It came after me though.
Happy Digging
I can confirm this too. Solid blocks seem better but my cows won't stay in fences. I don't even have them jammed in very tight either to try and prevent this. I also have a rare but occasional mob suck through 1 block floors.