Community Creations - Puzzle Map, "The Code"
If you have been looking for a challenging puzzle map, look no further. Today, we take a look at The Code, by jespertheend! The Code is a series of surprisingly challenging puzzles, each harder than the last, and many related to ones before them! What lies inside? Well, therein lies the trick of a puzzle map - telling you too much about it would ruin the puzzles - but I promise, it is well worth the download! Give it a try for yourself, and see how far you can make it without having to use spoilers!
In The Code, you need to solve a puzzle to get a code to advance - every solution is in the form of a code. If you rename paper to that code using the anvil, then throw the paper in the hopper, a new room will open. Altogether, there are 30 puzzles, and uses many features from the recent 1.5 update as well!
Want to try the map out for yourself? Click here to try out The Code!
First one telling about it, not the first one to do it.
And I'm still waiting for a response to this:
I used after effects. But it's very hard if you try it the first time, so good luck.
Oh sorry, I'm getting so many messages today, I don't know which one to respond to and which not.
Anyway, just watch a lot of sethbling videos, or try searching for 'chunk format' on minecraftwiki. Those are all the nbt tags you can assign to certain blocks. Google 'nbt edit mod' for an nbt edit mod, then you can adjust spawners and entities and chests etc.
Do a lot of research and soon the only limit will be your creativity (well and a lot of other limits, because minecraft is pretty limited if you think about it)
Currently, I'm stuck on Level 16 "Lighting," which I do unfortunately have a complaint about. After experimenting a lot by flipping the dozens of levers, I don't feel like there is any way to know how they were set up originally, and I found myself completely lost as to what I'm suppossed to do next, since the lights on the lower floor now just look like a mess and there is no way to restart the puzzle. The hint also doesnt offer any real assistance, and only states what I already know about the puzzle.
Once I finally complete the map, I will try to write a full review of it. Other than the one above, all of the puzzles, though difficult, haven't felt unfair and really made me think. Great job on it!
Any help? I have ABSOLUTELY no idea how to solve this. The hint doesn't even help.
It's all good man. You've just started up an adventure map, you've entered the ninth circle of the Nether.
I've already found the Chunk Format page while looking into how to create custom output spawners (inspired by your map) and I already have NBTExplorer from when I was learning how to put my own head on a pike. (Don't ask. lol)
I'll have a look into the videos soon, they'll probably give me the start-up tricks.
(I'd love to see how you did the respawning anvil/TNT, the custom jump height potions (I managed to make some half-assed version of yours with TMI) and the item-filtering hoppers.)
"Sound" uses the game's note block system where if you right-click the note block, it plays a note at a particular place in the range, but that's not what you're dealing with here. You're focusing on the fact that the note blocks play the same note as a different instrument when you place different kinds of blocks under it.
The idea here is that when you open the trap chest to get a book, it changes which block type is under your "tester" note block. (On your left) You use the tester to figure out which types of blocks are under each of the note blocks in the "Sound" sequence and use the cypher in the book to figure out the numbers assigned to the block types.
You use the order of the block types under the "Sound" sequence to determine the order of your decyphered code.
71230
Thanks
Yes you can, but the puzzles are not optimized for more players. Most work just fine though.
Forget it i got it to work sorry.
What did you do? You're not the only one, I'm getting more messages from people with the same problem.
the commandblocks clock froze, you've got to set your gamemode to creative and fly towards the spawn (I hope you can find it) Or just fly all the way up untill you see a lot of command blocks with a lot of redstone, turn on that clock (if you know how to)
I placed all the commandblocks near the spawn in another version of this map. So it shouldn't occur when people download the map from now on.