The moment we've all been waiting for is finally here - the 1.5 Redstone Update is now live! Now, I know you want to jump into this massively awesome update head-first, so let's see what was added!
1.5 Features:
- Added Redstone Comparator (used in Redstone logic)
- Added Hopper (collects items and moves them to containers)
- Added Dropper (similar to Dispensers, but always drops the item)
- Added Activator Rail (activates TNT Minecarts)
- Added Daylight Sensor
- Added Trapped Chest
- Added Weighed Pressure Plate
- Added Block of Redstone
- Added Nether Brick (item)
- Added Nether Quartz and ore
- Added Block of Quartz, with half blocks and chiseled variants
- New command: /scoreboard
- New command: /effect
- Containers and mobs can have custom names
- Inventory management has been changed, for example you can drag-place items over slots
- Texture packs now have separate images for each block and item, and can have animations
- Nether Quartz Ore now spawns in the Nether
- Smooth lighting now has three settings (none, minimal, maximum)
- More detailed death messages
- Some hostile mobs now are harder in Hard difficulty
- Many, many, bug fixes - more than you can shake a stick at
- Removed Herobrine
Please note: There is a scheduled 1.5.1 update in the very near future, to iron out some of the few remaining issues with 1.5, and it will be coming soon. Tomorrow's Snapshot will reveal more of what is to come, so keep an eye out!
You might be wondering where to start, or what sort of indescribably cool thing to create first. With so many new items, commands, and blocks, it's almost impossible to know where to start first! I don't have any good advice for that, except to show you something SethBling made with the 1.5 assets in the pre-release:
Rocket golem, or gassy golem - you decide!
The 1.5 release is a big one, and there is so much to do! What is your favorite part of the update? Tell us about it!
here is wat it tells me
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
A full error report has been saved to /Users/teresa.birch/Library/Application Support/minecraft/crash-reports/crash-2013-03-14_10.27.06-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 79a63071 --------
Full report at:
/Users/teresa.birch/Library/Application Support/minecraft/crash-reports/crash-2013-03-14_10.27.06-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 3/14/13 10:27 AM
-- System Details --
Details:
Minecraft Version: 1.5
Operating System: Mac OS X (x86_64) version 10.5.8
Java Version: 1.6.0_26, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 481669296 bytes (459 MB) / 534708224 bytes (509 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: Intel GMA X3100 OpenGL Engine GL version 1.2 APPLE-1.5.48, Intel Inc.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.IllegalStateException: Function is not supported
at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:64)
at org.lwjgl.opengl.GL13.glActiveTexture(GL13.java:121)
at bii.a(SourceFile:438)
at bfy.f(SourceFile:114)
at bfy.b(SourceFile:98)
at net.minecraft.client.Minecraft.l(SourceFile:1056)
at net.minecraft.client.Minecraft.K(SourceFile:572)
at net.minecraft.client.Minecraft.run(SourceFile:524)
at java.lang.Thread.run(Thread.java:680)
--- END ERROR REPORT d9144a87 ----------
Lighting issues are fixed. You just have to turn on smooth lighting.
I have it on my mac. don't know what your problem is.
How do I know if I have the Pre-Release or the full release and does it matter?
It's an inside joke.