[snapshot]13w09a[/snapshot]
Features:
- Mobs can now ride stuff that rides other stuff
- Players riding stuff will keep it when logging off (ie, if you’re on a minecart and log off, you will take that minecart with you)
- Animated blocks and items in texture packs now requires the animation definition (previously it was optional) Fixes:
- Language files have been updated
- Cannot Connect To Own Server While Not Online (LAN) / Playername being E-Mail address when offline
- Comparators causes block updates while idle
- Hopper's name doesn't change in its GUI after renamed in anvil
- Command Block Arguments Length
- Unnecessary delay of "Done" button in the texturepacks menu
- Hopper don't update comparator when receiving item stack
- Mob Spawners failing to "Saving entity NBT"
- EntityAIAvoidEntity Interference
- Scoreboard accepts arguments for @p but if not found it will use a wrong name
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Ride a pig on a spider on a bat on a slime in a minecraft on a blaze on a cow on a ghast on an enderman on the enderdragon on the wither
Hey, as long as all parties are amenable, it's not up to us to decide what they can and can't do.
Hopefully we are one step closer to the day I can jump off a ledge in the nether and land on a ghast.
I simply had my images done by 2 or 3 frames. Just copypasted. So it would still run like it was set to three or two ticks.
That's because that's how animating textures was done using Optifine.
So, all this is forcing me to do is go and add a bunch of blank .txt files.
Thank you for this. I really really am curious how this affects gameplay or reaches a endgame in any way. It sounds like it's going to be riddled with bugs.
All of my animated textures with text file, but too bad they still not show up in this snapshot (other than water & lava).
Boss fight:
Mob:
Invisible bat ridden by a witch
Spider jockey riding on the Wither ridding on enderdragon Muhahaha
Ah yes, instead of a mod api so i can just make my own mod that enables stuff to ride other stuff, they should do it for me.
Wasn't dinnerbone hired to make the API, since he made the Bukkit API?
either way the API is basically a dream, i'm not sure i'll ever see it surface. it's been like a year or something now.
Apparently.
Oh stop being so but-hurt over it. Its not like installing a mod is very hard nowadays, the mod API is a luxury and you should be thankful its going to happen at all instead of complaining that its taking time. Mod API isn't easy, and its not #1 on their priority list, new content is because thats what most people want.
This IS the update with quartz.