It's time for another round of mini-golf! Wait, no...it's Snapshot Day! What lies in store for us this go-around? Not a revised lighting engine, unfortunately; Dinnerbone has said that the lighting engine is still being worked on, but isn't quite ready for public consumption just yet. Fear not, though! While it might be taking a little bit of extra time to optimize the lighting, it is certainly better to take a little extra time and get it right, than rush something that might not work correctly.
In the meantime, let's see what bugfixes await!
- Slight optimizations to lighting
- Map item placed in item frame experiences Z-fighting
- Nametag of certain mobs too low / too high
- Team colors/prefixes/suffixes are not displayed with "@a, @p\, @r"