Updates
- TNT explosion delayed until exiting and re-entering world
- Infinite rail duplication glitch
- Tile entity crashing bug
- Removing a block with a Redstone Torch on it will not remove the Redstone Torch
- Crash when using new inventory features
- Infinite loop caused by a comparator (on subtractor mode) feedback loop.
- Only one block dissappears when an Iron Golem or Snow Golem or Wither is created
- You can place anything in a container or Minecart or Furnace Minecart with the Hopper
- New inventory mechanics can break crafting
- TNT explosions that destroy the chest being viewed causes a crash.
- You can't smelt the Nether Quartz Ore
- Yellow text object counter (displaying a 0)
- hopper does not pick up all items dropped into it
- Cactus can grow next to blocks
- Duplications - ingots/diamonds etc.
- Comparator looks activated but has no output.
- redstone comparator fixes
All the Snapshot details can be seen by clicking the picture above!
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Updated Client: Download
Updated Server: Download
They do. Pretty cool actually.
You download the snapshot jar then replace that with minecraft.jar in /bin/ of your /.minecraft/ folder. Run the launcher and it should run the snapshot.
OMG that is EPIC
BTW as in Better-than-Wolves (a rather large and popular mod), derp
Also, nice bugfixes... I'll wait a few more Snapshots before I try it out, because if I know Mojang there's gonna be exponential expansion in terms of content so I look forward to that
I wonder this too. It was supposed to release on new year's. WHERE IS OUR UPDATE MOJANG?
The idea is that you're not supposed to mess with the files while the game is running. This is considered cheating and considered playing with a modified client because you messed with the game files. Also, you can't do this on multiplayer because you cannot touch their files. So OF COURSE THIS IS 'UNPATCHABLE', If you'd like to patch this bug then you need to patch yourself and stop cheating, especially when you complain about the fact that you can cheat it gets REALLY ANNOYING.
It has been doing that since water physics of today was first introduced - Infdev I think? This is corrrect water physics.
Placing cacti next to blocks WAS THE BUG.
Actually, the description doesn't exactly word this correctly, that was a bug that got fixed in snapshot 13w01b. I think what they meant to say was they fixed the bug of cactus growing next to blocks instead of popping off like it's suppsoed to if it grows next to one.
Yes. Yes it will. As a chest fills (or almost fills, to account for a hopper still having some items on/in it), just redirect your item flow to another hopper.
Although right now (in 13w01a/b) you can fill a lot of chests in a slightly clunkier fashion by just having a long string of chest->hopper->chest chains. Your chests will fill, bottom to top, until the very top one is full. Just empty the bottom one when needed and it'll fill again from the top down.
Now all we need is an item sorter, and a way to "hopper" items upward.
if so message me!!
warning: rant
You can, with chest minecarts, and sadly this is how Mojang (according to Dinnerbone via Twitter/Minecon) intends it for the future, as they will not be adding pipe or similar, but will be working on the minecart system a bit and make users rely on that for users to move items upwards.
It agitates me that they want users to rely on the railing system for hopper use, especially as the rail system is pretty much buggy and broken, and not really worth it, Powered minecarts are slow, powered rails require large amounts of gold (which I don't like because I spend more time mining near bedrock than y:40), and powered rails don't go that fast.
It would be nice if Minecraft were a game where a large majority of players utilized the rail system (especially since the game is MINE craft, and rails are a large part of the mining industry). It would be cool if you could explore and find an area you like, build a base there, a rail to your main base, clear trees, modify the landscape, send all the materials back to your main base (where they would unload and either store or send the cart back), and quickly ride a cart between bases if you wanted to, and do similarly with mining.
Although, I doubt they will do much to accomplish this or even make the rail system reliable for the hopper system. And even if they do, it still is inconvenient.What it I want to send blocks from one floor down to another where it gets smelted, and I want it to return to the floor I sent it from? I need to use a minecart to send it up a few blocks? Is that really justified?
I hate it when a feature is implemented in a certain way for almost no other reason besides something is useless in the game. It makes sense if there is SOME other reasoning, like how slime balls are used to make sticky pistons, but they only made powered rails out of gold because gold is considered useless by most players (and, ugh, jeb got the idea from a tweet, I was angry about it as soon as I read it). Now they're making the hopper system reliant on the minecart system because many(most?) players find that useless, too.