Light Sensor Block, as shown by Jeb
Jeb released a teaser image recently, calling it a "Daylight Detector"! Upcoming feature in 1.5, maybe?
Light sensor blocks have, in many different forms, been a feature of numerous mod packs, and with good reason; the block is often depicted sending a redstone signal when a specific light threshold is detected, and otherwise emitting no signal. Many people use them for automatic lighting, doors, or more complicated and esoteric machinery. Will this particular block allow for sensitivity adjustments, letting players tell the block just how much light they want detected? Maybe this is just one exciting part of the upcoming Redstone Update. Dinnerbone already teased a number of redstone logic upgrades, and Mojang continues to pile on the features for the upcoming 1.5 update! We will keep you posted as it develops.
Evan takes us through the last week in Minecraft, check it out!
Not if you live underground and don't want to use one of those hard to read clocks.
correction, it will respond to other lights but cannot power itself and will allways respond to the brightest light source
I just had an idea, it would be cool to have it so that at night, redstone lamps turn on!
Exactly my point when I said that.
And is it just me, or did the Minecraft forums stop posting news of new snapshots? Because, you know, I would like to know about it on here, as I don't directly go to Mojang.com as much as I do this site...
Yeah this was in NiftyCraft by Rolf even.
Yeah, I thought so too. But the terrain generator hasn't changed in the snapshot.
No, Jeb's not a troll. It's probably just terrain that looks like old generation.
Actually, you were right with the first statement:
Hopefully they add a separate block light sensor later on (it would detect non sky-light).
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The hopper is a pretty cool idea, however I hope they work on it more.
For instance, It can be connected to and from a furnace, however it only recognizes the top slot, and if you have a hopper below it, it will take it from the top slot. (EDIT: actually, it sends things there first, then moves on to the others when that is full, but a hopper below will remove anything)
If they added some logic to it, it could be amazing;
1. A hopper above the furnace will put a smelt-able material in the top slot (smelting) if it is free.
2. A hopper on any of the sides will put a burnable material in the bottom slot (fuel) if it is free.
3. A hopper below the furnace will accept any smelted materials, an pass them to its output if one is available.
If they did that, you could place ores/wood in one chest, and coal/planks in another, and it would transfer them to a furnace to smelt.
However, it seems like they will be made of iron, and there is not yet a way to make items travel upwards....
you can attach a chain hoppers (and chests or any type of inventory if you like) to each other to move items, but hopefully they add pipes, conveyor belts, or something instead.
EDIT: Also, if the redstone block is like a redstone torch in block form, why doesn't it provide any light like a redstone torch does? :/
I can't get it to respond to other lights. What steps did you take to make it respond to other light sources?
To me it seems like they should work fine since they don't detect normal lights.
Personally I'm pretty excited about this feature.
It should also be used to speed up farming!
yes the light sensor dose indeed decrease in strength when there is less light. so early in the morning you will get a very week signal, and then when you get to high noon the signal is at full strength.
!!!100th COMMENT! xP!!!