- Added huts for the witch in swamps
- Added superflat preset "Redstone Ready" with a 52 layers of sandstone, 3 layers of stone, and 1 layer of bedrock
- Flatworld configuration now allows you to generate trees, strongholds etc
- Now pumpkins, tall grass, flowers, trees, mineshafts, dungeons, strongholds, lakes, desert wells, ravines and ores will spawn on superflat maps
- A number of new NBT tags for items (intended for custom map makers)
- Better inventory management
- The pick block action now works on items
- Pressing the 1-9 hotkeys while hovering over an item will put that item into the inventory bar
- In creative mode, you can now shift-click items from the hotbar to the survival inventory screen
- The left-click action will no longer open doors, pull levers, push buttons or open trapdoors. Use the right mouse button!
- Firespread has been slightly nerfed again to prevent infinitely spreading fires
- Beacon Texture altered, as well as the beam.
- Slimes now spawn in Swamps at night. Bug fixes:
- Fixed the wither's starting explosion not being disabled by the mobGriefing gamerule
- Fixed a few crash bugs related to world generation, map item expansion, and other things
- Reverted previous lighting changes, which corrected such bugs as: The Nether being extremely CPU intensive.
- Fixed mob AI considering cobblestone walls as blocks of normal height
- Fixed a few texture oddities with the witch
- Fixed entities in water producing glitchy water sound
- Gaining multiple levels at a time will no longer play the leveling up sound over itself as many times as leveled.
- Fixed the "A 64 bit Java installation is recommended for 'Far' render distance (you have 32 bit)" message being covered by the bottom 2 buttons
- Fixed pets teleporting around randomly
- Fixed being unable to place paintings larger than 1x2 and them popping off if they have been placed before
- Fixed destroying blocks under you with Efficiency-enchanted gear
- Fixed potion spawners crashing the game
Map generation taking extremely long.
Snapshot Client: Download
Snapshot Server: Download
Yes, reporting bugs is a complete waste of time. All mojang wants is money from new subscribers. Personally, I recommend any new people just get a hacked version like 3 million other people have.
Oh, and 5thhorseman......
Mojang doesn't use this thread to collect bugs.
They use this wiki page for snapshot bugs: http://www.minecraft...i/Issues/Weekly
They use this one for feedback on a full release: http://www.minecraft...net/wiki/Issues
The bug reporting link you gave goes to some weird wiki type page, that doesn't allow modification.
Quit trolling, mojang doesn't give a crap about bugs, or they would have fixed them ages ago.
They should hire me so I can stand around in their office and tell them what to do.
Also what's UP with this WAITING? I demand my HALLOWEEN update at the very beginning of october.
Actually why have I even had to wait this long? Why can't they just release a patch every day? I"m tired of WAITING.
omg, where are there BUGS? they better fix these BUGS soon. they're putting the bugs in to STALL!
Why won't they just make bug free software and release it right away? I don't like waiting... waaaaaaaaaaaaahhhh....
In all seriousness... Jesus, you are all a bunch of whiners. These are snapshots. They take time to make. we are lucky to get them. They are provided as-is. They are hard at work preparing things for the next update.
WHy is this a 'fluff" update? because I imagine that the update AFTER halloween is going to have the modAPI. They're probably working on the API right now. witches and bats and withers? those seem like pretty easy things to insert into the game. Look at how many mods add enemies already. They're adding in an extra update full of fun halloweenish stuff because they love us and want to make us happy and give us content while we wait for the mod API to finish. Why cna't be just be happy about that? Jeeze, guys.
Mojang, Thank you. You're awesome and I can't wait to play with 1.4. When it's ready.
I know but I still have that glitch in creative for some reason...
I don't.
The swamp was already useful to starting players. In fact, it could be the biome I want to see first, probably because of red and brown mushrooms, which make an excellent food source that doesn't require cooking.
Correct me if I'm wrong, but I believe shears will harvest cobwebs. Evidence is in this movie:
EDIT: I tested the shears, and it didn't work :(. Maybe this was just from the EE2 dark matter shears?
Alright!!! XD
Not in any of the versions I have ever played , do shears harvest cobwebs .
It was one of the things I wish they would add in for this update .
PLACEHOLDER DISKS
it's a bug that causes blocks to brake without you interacting with them
please release 12w40b!
quick google and was just about to edit the post when you posted this!!! haha yes
sorry mojang, you guys did release it, will give it a try to see if it actually did fix it
http://www.mojang.com/2012/10/minecraft-snapshot-12w40a/
They kinda fixed that.
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So a lovely bug I'm sure 90% of everybody knows: If you move your cross hair off a block while breaking it, it finishes breaking instantly. This is exploitable and makes building and farming a pain. I'm sure there will be a 12w40b because of this.EDIT: Looks like i'm a little late to the party. :V