We have seen some interesting teaser pics from Dinnerbone over the last few weeks, and this Snapshot includes a number of features related to those screenshots! A number of these will be familiar to everyone - item frames, stone walls, dyed armor - but there are a number of additional awesome features not mentioned before! Check out the full list below:
- Added item frames
- Added cobblestone walls (yes, mossy too)
- Maps now align to a grid, making it easier to create adjacent maps. Maps can also be cloned
- Stairs now auto-arrange into corners. This is a test and may change based on feedback
- Mobs can travel through portals
- Leather clothes can be dyed
- Removed the “wip block” from the creative menu
- Added two new crops and associated items
- F3+P will toggle the auto-pause when the window loses focus (it’s for debugging, mainly)
- F3+H will toggle detailed item descriptions (also for debugging)
- Added arrow-sensitive wooden buttons
- Trapdoors can be placed in top-most position (based on cross-hair aim)
Download the client: Download
Download the server: Download
Minecon Registration to Open Soon; PAX Contest
Registration for Minecon 2012 isn't far off now; the official registration site is expected to be live in less than 24 hours, but actual registration for the convention will not be possible until some time next week. Links to the registration site (and the exact time that registration opens) will be revealed in the near future.
UPDATE: The Minecon 2012 site is NOW LIVE! Click the link below to check it out - details for registration and more will become available within the next week.
Official Minecon 2012 Site: Click here
In the meantime, Mojang is hosting a pretty awesome PAX Fan Art Contest, definitely worth checking out!
MineTV Updates
The video above is a highlight reel of MineTV's Episode 3, with mod maker and hilarious commentator Pahimar! At the time, it was believed that a 2-hour episode might be a bit long for people to sit through, but due to a rather overwhelming volume of mail demanding the full episode, it will be uploaded in its entirety later today - be sure to subscribe to the channel for real-time updates!
But yeah... you forgot to link to the snapshot. Going to have to download it from mojang.com for the time being.
PS Aren't those walls/corner stairs from a mod?
http://www.minecraftforum.net/topic/1298016-132-rotation-key-vertical-slabs-useful-storage-and-more-vanilla-with-sprinkles-last-updated-820/
A very nice mod, I must say.
Dead shrub.
Does this mean a legit way to get them in survival is upcoming? Or is it creative only...
Or can you do it now? GO CHECK!
Edit: Apparently this has been possible for a while using shears. Sorry!
GO TO MINECRAFTWIKI
http://www.minecraftwiki.net/wiki/Version_history/Development_versions#12w34a
Don't worry! Jeb is adding a new (boss?) mob called the "Wither". Source: texture file in minecraft, and wiki.
Mojang owns every single mod made for minecraft, and if they want to implement it, they do it.
I dunno if I like it, unless we got some way to control zombie pigman spawns. was the chance for this to happen increased before 1.3.2 as well? they're a menace in my current world, always showing up uninvited near my portal room, no matter how I build on the other end. I had surrounded my overworld portal in the nether with slabs, which prevent them from spawning there, but they still show up in the overworld. very annoying, I would hope it doesn't get worse. it's bad enough we need to exploit transparent blocks just to have working minecart tracks there.