Changelog:
- The block-breaking animation is now shown while the GUI is hidden.
- TNT no longer does damage to players in peaceful difficulty.
- Respawning in superflat is no longer random.
- Added rotatable Wood blocks
- Strongly decreased the amount of Experience you get from furnaces
- Depending on difficulty, creeper damage is scaled now
Bug Fixes:
- Fixed a few misalignments and oddities in the item spritesheet and the creative mode's inventory's graphics.
- Fixed a crash bug.
- Fixed the chest armor slot being inaccessible in Creative mode's survival inventory tab.
- Fixed rotated wooden logs mined using Silk Touch enchanted tools dropping as rotated wooden logs.
- Fixed being unable to place half slabs in the small gaps between another half slab and the side of another block.
Bugs:
- There is a visual bug when trying to push someone off a cliff, they fall off then warp back.
- Sometimes when pushing someone off a cliff they do fall - you are not meant to be able to push people as of 12w23a.
- It appears to be a server-side feature only, yet has not been applied to the client so far, as you can still push mobs or other entities in singleplayer.
- It also appears to be a PvP-only feature. In SMP, you can still push mobs and entities too.
- When standing still in the same place as another player the other player glitches about.
- Player occasionally gets hurt from touching a wall mainly when being pushed by water into a block.
- Player can be damaged when standing in front of a villager attempting to open a door. This may tie into the suffocation bug listed above, or might be something with the way the villager opens the door.
As always, you can check out the full changelog at the official Minecraft Wiki (click here!) - more updates, articles and videos will go up today. Keep an eye out!
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Mod API Feedback Wanted
EvilSeph wants your feedback for the upcoming Mod API! Head on over to his thread by clicking here, read through the proposals, and give your feedback!
WHAT THE HECK DID YOU EXPECT?!?!? This is the single largest update ever to grace Minecraft, with complete re-works of Client-side mechanics and re-written AIs, rendering, everything! You honestly think there won't be bugs? There are ALWAYS bugs, bugs are a fact of life that we just have to live with. If you can't handle bugginess within 2 hours of a megahuge update, YOU ARE PLAYING THE WRONG GAME!!!
And to the people complaining about performance drops:
If your computer can't handle 2 GB of RAM (It was 1 GB right up to this release; I'm not sure what the current is, but if it's over 2 GB I'm a monkey's daughter) then you really need a new computer. I can relate, I have a collection of "junker" computers with about 700 Megs, but even now everything works just fine! Honestly, stop complaining, Mojang is doing the best they can and if that's not good enough go play some 10 year old Text-based adventure or something.
Yeah I get that the bugs are gonna happen. But that's not gonna replace my lost items. I guess I'll use the cheats they just added when it starts working
That's called the void. It seems to be some sort of bug with hardcore and the nether. Oh well. That is really why you shouldn't put that much time and effort into a hardcore world, just one mistake and it is all gone.
Don't get me wrong, I definitely got my $30 worth for this game, but I'd gladly pay another $30 or more to get these age-old bugs fixed. Mojang needs to acknowledge that they have a serious QA problem.
As for the client-server thing, I understand their reasons for doing it, but it shows a lack of sophistication among their development staff. They could have easily merged the client-server code, without having to run the game in client-server mode. All you need is a simple interface to abstract out the server connection. Any Java programmer worth a paycheck, should be doing this out of habit.
Mojang has created one of the greatest games of all time. Now they just need to hire a few professionals to finish it.
MCpatcher, a third-party modification, not working is a glitch on Minecraft's part? NO. If you have to whine, then go whine in MCpatcher's thread about it. Also, please don't use such big text, it makes it kind of hard to read.
You may as well never update then, that is always the case. Don't blame Mojang for it, they didn't program the game intending it to be modable. Why do you think the code is obfuscated? If you really hate updating mods that much, just wait for the mod api, it will all change then.
That doesn't mean the whole damn update is bad, pretty much the whole update consisted of things that improved minecraft, mcpatcher works, mods are beginning to be updated, be paitent or just simply stop playing.
Although, I hope 1.3.2 fixes those new bugs found.