I take a look at minecarts, briefly touch on redstone, and talk about a giveaway for 50 FREE MCX360 game codes - take a look!
Minecraft on the 360 - we've talked about it in passing over the last few months, but have offered very few specifics. Now, that all changes - no wild rumors, no random guesses; let's take a solid look at MCX360.
Multiplayer - What is it Like?
Surprisingly awesome. I was personally a little hesitant about how it would feel to play Minecraft on a 360 controller, but you would be surprised at just how intuitive the controls are. The triggers deal with what we usually associate with left- and right-mouse clicks (albeit reversed, in this case), navigating your inventory & crafting screens is smooth and easy - it's startlingly well done.
What's There, What Isn't
It's been a long, long time since Beta 1.6, and it's easy to forget what exactly was in the game at the time. For example, wolves and powered tracks were in the game by then, although myself and a number of others believed both to be added later on. Having said that, it's almost easier to say what's not in the game, relative to the PC title, and that list is only so long - there's no jungle (or associated critters), and that's undoubtedly the largest absence from the core game.
Beyond that, the differences are mostly mechanical - there's no Creative/Survival mode, but on the plus side, no hunger either. You can still punch the wool off of sheep, but no shears for taking leaf blocks. Powered tracks are definitely present, but the old booster track glitch doesn't work.
For those wondering, the map size is 1000x1000 blocks.
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Gameplay footage!
Multiplayer - How It WorksMulti-player Minecraft is about the only kind of Minecraft worth playing, some might say. One of the many SMP-related questions to come out recently is, "How does this even work?" Servers, dynamic joining, subscription requirements? Not terribly hard at all, as it turns out. You start up a single-player game as you would normally, but be sure to leave the "Online" box checked. Then, your friends can join you whenever they like!
We'll be showing this in more detail, of course - but I've got something in the works that might let you guys do it with me instead. More on that in a moment.
This is great and all, but when can I play it?
The game is set to release on May 9th, 2012 (this Wednesday) on XBLA. We will be revealing preview footage of the game all week right here on the front page, so be sure to check in frequently for a real-time look at exactly how the console port works!
In summary, MCX360 exceeds expectations in many respects - one thing Minecraft veterans will notice immediately is that smooth (and consistent) frame-rate: the game runs as smooth as silk, and it's truly a thing of beauty to behold. While I wasn't able to enhance my worlds with any texture packs (I'd even saved a few old ones, just in case), there has been talk that texture packs (and custom skins) will be a reality in the future.
Custom skins are something that's been causing a bit of confusion lately - some people have seen the skins in the official Teaser video and come away with the impression that they were user-made; sadly, this is not the case. There are a number of pre-generated skins that are assigned to players as they join the game, starting with default Steve, and going through "Tuxedo Steve", "Tennis Shorts Steve", "Prison(?) Outfit Steve", and so on. These skins are not persistent to the player themselves, but whoever happened to join in that particular "slot". For example, if you joined my game as the second player and got Tuxedo Steve, that would be you for the remainder of your stay, as well as if you left and returned. But, if you left and another friend joined in your place, they would now be Tuxedo Steve, and you might be Tennis Steve on your return.
Still, it's nice to see that the foundations of custom skinning are there. We'll eagerly watch where it goes.
Check back all week as we cover this newest installment in the Minecraft series, up to and including launch!
Opinions on Pocket Edition?
wrjqauitewtjue jh:D NO ****ING HUNGERRRRR, (pulls out xbox our of closet) i knew you werent useless anymore
Minecraft PC: Your plane crashes into a forest, forcing you to survive out in the wilderness.
Minecraft XBLA: Your boat wrecks onto a desolate island, leaving you stranded.
It only fits on one map |:
Its not worth it. First, you have to pay for MS points. Then gold, then whatever other crap (like extra content) they charge you with.Plus you can't get
mods. I knew it was a bad idea from the start. Microsoft(or microcrap) raise the prices on any game. Thats they're way of scamming
us. Get a game, make it require XBOX live gold, and BAM instant money. The only reason they let minecraft and microsoft have an EXCLUSIVE deal is because they want all that money. If you want to play, stick to the computers. They're
less pricey. Lets also count up the money, 18 dollars + 10-100 dollars depending on the subscription you get,
so yeah. Also, if you REALLY want to play something like MC on the Xbox, try total miner forge, its really cheap on MS points. Not to mention its a indie game, meaning microsoft doesn't raise the prices. So hurry before microsoft claims it and raises the prices.
Also, the world is limited. Don't believe me? watch this
Also listen to this guy:
quote:
The good:
MC on xbox.
EDIT: Look on the video about the guide on the front, it even states "Everyone has to have an Xbox live GOLD account"
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I agree with everything you just said, that was a terrible video.
Microsoft owns the rights to Minecraft on the Console.. so fat chance it will be on Sony's console.
only because Xbox is a money hog and will do anything for a few bucks
You apparently don't understand what a full game is. Just because Minecraft on the xbox wont have any more features than the Beta 1.6.6 version of the PC version, doesn't mean that the xbox edition isn't a full game. And they will be adding features of the PC version to the Xbox version. I would consider buying it, even if you don't think it is going to be good, because as you can see here (at Citation 2) that Capture the Flag will come to Xbox first:D So, I know this sounds like an argue-mental comment, but I really just want to inform you that buying it is worth it, and that just because it doesn't have the features of the PC version doesn't mean that it isnt a full game!
Sincerely,
ThirstBuster
"unfinished piece of trash"? I'm sure you didn't call Minecraft for PC that when it was at BETA 1.6.6 (which is what Minecraft for Xbox is based off of). Calm yourself.
Minecraft 1.0 was more unfinished and unbalanced than Beta 1.6 in many respects, not limited to the End, Enchanting, terrain gen, and basically every other new feature Notch/Jeb threw in after Beta 1.7.3, many of which Jeb and the rest of Mojang team are still tweaking to this day. Beta 1.7.3 was probably the most polished and balanced Minecraft could be, since the core gameplay mechanics that existed then had several game dev cycles to perfect. On the major plus side is the older terrain generator, god forbid Mojang and 4J Studios from changing the older gen to the "piece of trash" we have now.
My cousins father works for Mojang. This update might come during summer becuase there's more people playing.
You will be able to level up and join lobby's but not for survival. There will be a customization for skins to make your player unique.
There will be downloadable content such as HD skins which are not able to make with the customization.
Thank you I will keep in touch with the Minecraft community
- JoelHergon add me on psn
What about in the Nether, to make proper portals to the surface or vice versa? you do have a point with the mining though, it's just it would be a whole lot easier for the people who have used F3 on PC like myself. I really do hope they thought of this because it could cause minor inconveniences