Jeb recently stated that Mojang plans on doing weekly "snapshot" pre-releases for players to test. The pre-release builds are patched much as before - you must manually copy the test .jar over your existing one - and aim to playtest various fixes, additions and such to future official releases. You can test this week's pre-release by downloading the .jar file here, and copying the downloaded file over your current minecraft.jar file.
Jeb notes that this pre-release is very close to what version 1.0.1 will be - feel free to test it out and offer feedback!
So basicaly even though minecraft is official released, its still beta in everything but name.
Exactly its just Notch tricking everyone into paying more :wink.gif:. No, but seriously I think the pre-releases are cool and all but if this is what Notch considers the final game then there should not be pre-releases. I am not saying no updates, because all games update with cool new features but the pre-releases kind of show off bugs that a full game should not show off and also shows the weakness that Mojang cannot spot their bugs in testing.
Exactly its just Notch tricking everyone into paying more :wink.gif:. No, but seriously I think the pre-releases are cool and all but if this is what Notch considers the final game then there should not be pre-releases. I am not saying no updates, because all games update with cool new features but the pre-releases kind of show off bugs that a full game should not show off and also shows the weakness that Mojang cannot spot their bugs in testing.
I don't normally like downloading pre-releases because that means I would have to make a new world for the update to take effect? Is this avoidable? is there a way that I can update my pre-existing worlds?
Exactly its just Notch tricking everyone into paying more :wink.gif:. No, but seriously I think the pre-releases are cool and all but if this is what Notch considers the final game then there should not be pre-releases. I am not saying no updates, because all games update with cool new features but the pre-releases kind of show off bugs that a full game should not show off and also shows the weakness that Mojang cannot spot their bugs in testing.
My interpretation is that this is actually that "Nightly Releases" thing they had mentioned a while ago. Obviously, it's more of weekly instead of nightly, but it serves the same purpose: crowdsourcing bugtests while still having only stable versions be official and automatically pushed out to users.
So, I know the doubledoors have been reverted to the old behavior, but is the "to redstone-open a doubledoors, one input must be inverted" bug fixed?
Exactly its just Notch tricking everyone into paying more :wink.gif:. No, but seriously I think the pre-releases are cool and all but if this is what Notch considers the final game then there should not be pre-releases. I am not saying no updates, because all games update with cool new features but the pre-releases kind of show off bugs that a full game should not show off and also shows the weakness that Mojang cannot spot their bugs in testing.
Yes, because we're totally being forced to play buggy versions of the game.
It's a bug-test version of an update so we can test out stuff and inform Mojang about the bugs. Unless you follow their Twitter and/or read these forums you don't even know about them.
It's like beta of updates; you test bugs, you tell them about the bugs, and they fix them so the actual update ISN'T buggy.
Exactly its just Notch tricking everyone into paying more :wink.gif:. No, but seriously I think the pre-releases are cool and all but if this is what Notch considers the final game then there should not be pre-releases. I am not saying no updates, because all games update with cool new features but the pre-releases kind of show off bugs that a full game should not show off and also shows the weakness that Mojang cannot spot their bugs in testing.
I totally agree with you on this one !
MineCraft offers soo many different things, some of which Mojang may not be able to spot when testing just because of the way they may play.
HippyHaz
When I post that, my comment gets removed, NOW STOP.
My interpretation is that this is actually that "Nightly Releases" thing they had mentioned a while ago. Obviously, it's more of weekly instead of nightly, but it serves the same purpose: crowdsourcing bugtests while still having only stable versions be official and automatically pushed out to users.
So, I know the doubledoors have been reverted to the old behavior, but is the "to redstone-open a doubledoors, one input must be inverted" bug fixed?
first, you mean dragons? and they were added in 1.0.0
Yes, because we're totally being forced to play buggy versions of the game.
It's a bug-test version of an update so we can test out stuff and inform Mojang about the bugs. Unless you follow their Twitter and/or read these forums you don't even know about them.
It's like beta of updates; you test bugs, you tell them about the bugs, and they fix them so the actual update ISN'T buggy.
I think there is more in this than just the door fix.