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A new Snapshot is out and about, ready for your testing pleasure!  Here's what is on offer this week:

Snapshot Features:
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  • Added team based functionality to scoreboards
  • Adjusted balancing of bone meal
  • Implemented multiple snow heights
  • Drops more snowballs
  • 4th height fork as slab
  • Crafting recipe for snow

Wait, that's not a very big list of features at all, especially considering how meaty the last few Snapshots have been!  Well, that can only mean one thing: since this Snapshot is mostly bug-fixes and minor tweaks, the launch of the 1.5 Redstone Update is nearly upon us!  Keep an ear to the ground, but in the meantime, give this Snapshot a test run!

Download Links:
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Snapshot Client:  Download

Snapshot Server:  Download

As always, be sure to report any and all bugs found at the official Minecraft bug tracker!
Posted in: News Patch

Comments

#1

Chiffmonkey

Posted 31 January 2013 - 07:37 PM

So... the redstone update doesn't include propper logic gates... fail.
Posted Image What? 48%? ARE YOU KIDDING ME?!

#2

x_clucky
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Posted 31 January 2013 - 07:37 PM

Yay! I wonder when Jeb's stair lighting fix will be added though...
Enjoy raiding and pvp in highly customizable and well organized groups, but hate the setup of Factions? Then check out my upcoming server containing multiple custom plugins: http://www.RisingColonies.com/

#3

Wolf1375

Posted 31 January 2013 - 07:39 PM

Can't wait for the 1.5 update to come out, going to have so much potential with redstone people like hypixel and sethbling.

#4

Random_Guy_32

Posted 31 January 2013 - 07:39 PM

View PostChiffmonkey, on 31 January 2013 - 07:37 PM, said:

So... the redstone update doesn't include propper logic gates... fail.
You can already build any logic gate you want. If you like to have every possible circuit compressed into a single block with an overly complicated crafting recipe, try RedPower.

#5

Marko413
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Posted 31 January 2013 - 07:52 PM

Interesting.  So, if I'm understanding this right, snow can come in slabs now and it takes 4 slabs to reach the height of a block?

Or am I getting that wrong because then you would have a negative return crafting slabs.

#6

LynnNexus

Posted 31 January 2013 - 07:53 PM

Ok, I'm gonna sound stupid but what does this "4th height fork as slab" mean?  Is that in reference to snow?

#7

Kry11ic
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Posted 31 January 2013 - 07:54 PM

What does "4th height fork as slab" mean???
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#8

iBaer
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Posted 31 January 2013 - 07:54 PM

"4th height fork as slab"

What is this?

EDIT: Okay, I suppose it is "4th level of snow functions as slab"

#9

Kry11ic
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Posted 31 January 2013 - 07:55 PM

View PostMarko413, on 31 January 2013 - 07:52 PM, said:

Interesting.  So, if I'm understanding this right, snow can come in slabs now and it takes 4 slabs to reach the height of a block?

Or am I getting that wrong because then you would have a negative return crafting slabs.
No, it stacks 8 times before it's a full block
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#10

GrandChaos9000

Posted 31 January 2013 - 08:00 PM

Good one... but that was very disappointment as in slow to release about more bugfixes and few add features and improvements.

Actually I don't want to wait in 1.5 pre-release today, if not make it more lucky features of biomes (such as palm tree on the beach) items, blocks and more.

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#11

HomieRicky
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Posted 31 January 2013 - 08:07 PM

Good to see another snapshot out. I was kind of hoping to see the stair lighting bug fix that jeb said he was working on. Also, there already was different snow heights before, but it wasn't easy to get.

Goodbye...


#12

franki786

Posted 31 January 2013 - 08:07 PM

i can barely wait!! especially for the item hoppers, nether quartz, and basically all the features that are being added. now when i build an auto farm, i won't have to use a big water stream!!
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#13

Pichu47
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Posted 31 January 2013 - 08:08 PM

AWESOME

#14

5thHorseman

Posted 31 January 2013 - 08:12 PM

So how do the snow heights work? I just generated a new world, went to a snow biome, and all the snow was normal. I then did /toggledownfall and let it snow for a bit, and the snow on the ground still looks the same.
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#15

Azurewhitewolf

Posted 31 January 2013 - 08:19 PM

Dang!!! they fixed the Comparator quirk

#16

BC_Programming

Posted 31 January 2013 - 08:22 PM

View Post5thHorseman, on 31 January 2013 - 08:12 PM, said:

So how do the snow heights work? I just generated a new world, went to a snow biome, and all the snow was normal. I then did /toggledownfall and let it snow for a bit, and the snow on the ground still looks the same.

It's not a weather feature (yet, assuming it might be added).

You can craft snow layers by placing three snow blocks at the bottom of a crafting bench, much like most other slabs. Putting the snow down will place it normally, unless you place it on top of other snow, in which case it will "add" on top of that snow.

#17

Random_Guy_32

Posted 31 January 2013 - 08:22 PM

View PostGrandChaos9000, on 31 January 2013 - 08:00 PM, said:

Good one... but that was very disappointment as in slow to release about more bugfixes and few add features and improvements.

Actually I don't want to wait in 1.5 pre-release today, if not make it more lucky features of biomes (such as palm tree on the beach) items, blocks and more.
It's the "Redstone, minecarts and the usual random minor features"-Update. Terrain changes shouldn't really be expected.

#18

619Soldier

Posted 31 January 2013 - 08:23 PM

View Post5thHorseman, on 31 January 2013 - 08:12 PM, said:

So how do the snow heights work? I just generated a new world, went to a snow biome, and all the snow was normal. I then did /toggledownfall and let it snow for a bit, and the snow on the ground still looks the same.

Give yourself one of the snow cover blocks and try placing it on top of the snow cover blocks on the ground.
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#19

WolfWaker

Posted 31 January 2013 - 08:24 PM

*waits patiently for 1.5* :)

#20

LiLChris
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Posted 31 January 2013 - 08:28 PM

[quote][color=#333333][font=Verdana, Geneva, Tahoma, sans-serif][size=3][background=rgb(242, 248, 251)]Adjusted balancing of bone meal[/background][/size][/font][/color][/quote]

Thank you!