
This week's Snapshot is ready for testing! Are you ready for the goodness? Check it out:
Snapshot Features:
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- Added a fancy new Scoreboard system
- Added some new functionality to dispensers
- Taught dispensers and droppers about the 3rd dimension
- Scared mobs away from the dangerous minecart tracks
- Former bugs listed below, have now been fixed:
- Achievements lost after update
- Flowing water still drags the player while flying.
- Piston extended and retracted at the same time
- Chest glitch that lets them appear as if they are opened while they are not.
- Doors texture wrong
- Particle Effects are messed up again...
- Breeding cows can consume more than one wheat
- Variable redstone strength causing strange update behavior
- Hopper doesn't accept items from second slot when container has different items in first slot
- Redstone signals shortened by devices that output a shorter signal
- Iron door stays powered when retrieving the redstone block
- Changing the Texturepack ingame renders strange
- Boats and minecarts should not be dropped in Creative
- Using Pick Block on Minecart with TNT or Hopper gives you just a Minecart
- Monostable Circuits only work in a North/South Configuration
- Armor enchantments (besides Thorns) have no effect on mobs
- If a minecart with hopper falls into the void, the game will crash
- Hopper minecart behave like they are on powered Activator rail if they never touched one.
- Wrong death message of renamed mobs spawned by dispensers
- Minecart with hopper is not placed on rail
- Achievements lost after update
Download Links:
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Client Download: Click here
Server Download: Click here
As always, be sure to report any and all bugs found at the official Minecraft bug tracker!

Comments
#1
MaestroWingnut-
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4 posts
Out of the Water
Posted 24 January 2013 - 09:26 PM
#2
mewtwoy-
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616 posts
Redstone Miner
Posted 24 January 2013 - 09:28 PM
#3
LiLChris-
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91 posts
Stone Miner
Posted 24 January 2013 - 09:31 PM
WWW.LILCRAFT.NET

#4
kill10003-
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322 posts
Iron Miner
Posted 24 January 2013 - 09:35 PM
#5
zabh-
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26 posts
Tree Puncher
Posted 24 January 2013 - 09:36 PM
--ZabH
#6
nukularpower-
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838 posts
Diamond Miner
Posted 24 January 2013 - 09:40 PM
#7
_Samco551_-
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26 posts
Tree Puncher
Posted 24 January 2013 - 09:42 PM
#8
chessandgo-
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85 posts
Stone Miner
Posted 24 January 2013 - 10:14 PM
Your sense of style is pathetic , I always look to java programers for style , because where ever they are , they always have .class.
#9
Lazylion777-
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128 posts
Coal Miner
Posted 24 January 2013 - 10:22 PM
#10
Kittani77-
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160 posts
Zombie Killer
Posted 24 January 2013 - 10:29 PM
All in all a good update...
Still too many darned caves and ravines though. need a custom world setting for it. I've effectively stopped playing minecraft because of how much of a pain in the rear it is to build underground structures. and backfill everything. Also there's so many mobs underground that I can walk around most nights and barely see anything anymore on the surface.
#11
LynnNexus-
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84 posts
Stone Miner
Posted 24 January 2013 - 10:33 PM
I never like it when the people who always shout "harder" get their way because they will never be satisfied with how hard the game is. They will always want it harder no matter how hard it gets. But that's my two cents.
Edit: So I'm really not happy about the bonemeal thing now... being that it takes 7 to grow any edible crop, wheat, potatoes and carrots. I guess I was just blindly hoping that all crops would grow one bonemeal per growth stage. If we add in a more concentrated fertilizer I'll be less annoyed but right now I already have stacks and stacks of bones that I don't use, and now I'm even less likely to use them and more likely to just throw them away. Useful items turned into trash *sigh*
#12
Azurewhitewolf-
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79 posts
Stone Miner
Posted 24 January 2013 - 10:40 PM
#13
Roadsguy-
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825 posts
Diamond Miner
Posted 24 January 2013 - 10:40 PM
#14
LynnNexus-
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84 posts
Stone Miner
Posted 24 January 2013 - 10:50 PM
#15
RoboMat-
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489 posts
Gold Miner
Posted 24 January 2013 - 10:50 PM
I mean okay, if they'd change it to make it harder (e.g. having to smelt bones to get bonemeal or something like that) more power to them, but having to click seven times to grow a crop!? That doesn't make it harder it just makes it take more time WHICH ISN'T FUN!!!!!!!
[size=3]... also yay for some useful changes[/size]
#16
benw999-
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97 posts
Stone Miner
Posted 24 January 2013 - 10:51 PM
#17
LynnNexus-
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84 posts
Stone Miner
Posted 24 January 2013 - 10:52 PM
#18
beenjamin4days-
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37 posts
Tree Puncher
Posted 24 January 2013 - 10:54 PM
My guess is that it is for possibly a new temple:)
#19
Ldogec-
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9 posts
Out of the Water
Posted 24 January 2013 - 10:55 PM
#20
RobertFrans-
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426 posts
Gold Miner
Posted 24 January 2013 - 11:07 PM
Also happy with the new features of the dispensers. I see many possibilities with it. You walk into a room and suddenly a well primed TNT-block falls on your head. Or a painful shower of arrows. Oops...