
- Made Zombies & Skeletons stronger, scaled to difficulty
- Added a new Dropper block
- Added a Minecart with Hopper item
- Added some new chat options (In multiplayer menu)
- At least 19 bugs squished
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Snapshot Client: Download Snapshot Server: Download Don't forget, if you come across any bugs, be sure to report them at the official Minecraft bug tracker, so they can be ironed out before release! Also, if you are a texture pack artist, don't forget that blocks and items will no longer load their artwork from one big sheet of sprites. Instead, they’ll have individual files for each image they’re using. The benefit from this is that it will be easier for Mojang to support custom blocks and items in the future. It will also allow Mojang to mix and match block artwork resolutions, and make sure that you get graphics for blocks that your current texture pack isn't updated for.
Comments
#1
MegaBrawler64-
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Out of the Water
Posted 17 January 2013 - 06:09 PM
Can't wait for release date.
#2
Ejuliao10-
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Tree Puncher
Posted 17 January 2013 - 06:14 PM
Do you have a thing against caves? D:
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Well, i have...
BTW: Nice Signature
#3
FranEGL-
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Stone Miner
Posted 17 January 2013 - 06:23 PM
OT: I like this update, and yes I remember the suggestion topic to add the Dropper, I'm glad that they added it.
The Redstone Update will redefine Redstone... And so far it has added a ton of new features.
Can't wait for the final release, most of all because I want to build with Nether Quartz blocks when I'm playing SMP but most servers wait until official releases...
Diggin' Minecraft Style
#4
jerry0killer-
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Coal Miner
Posted 17 January 2013 - 06:31 PM
#5
insomniac_lemon-
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Retired Staff
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Retired Staff
Posted 17 January 2013 - 06:32 PM
Dinnerbone suggests putting a chest in front of the dropper on twitter.
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[quote name='Random_Guy_32' timestamp='1358440582' post='20382001']
It can put items directly into any containers placed in front of it, so I guess its ability to dispense projectiles without shooting them is just a positive side effect.
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So..... I'm still confused why this thing is why this thing is called a dropper then, and why the dispenser did not just gain this ability instead?
[quote name='Annlaw_Clayshaper' timestamp='1358444259' post='20382814']
The next block I would like to see is a pipe that can be used to connect hoppers, it would basically act like a hopper without the storage space and would only be able to transfer items to and from hoppers (and other pipes).
The crafting recipe would contain only iron and no chest.
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Sorry, we'll probably never see this, and Mojang wants to force people to use minecart variants and rails to do this instead. Because of this, they don't plan on adding any sort of pipe. Which means short-distance block travel (imagine up 2-3 blocks) will not be worth using carts for.
[quote name='Pizarro' timestamp='1358445019' post='20382988']
"skeletons shoot players from one block away"? So that means they're now super short ranged combatants or was their range increased by 1 block?
Either way, I'm not too affected by stronger mobs. Bring them on, my nano armor and vajra will crush them all.
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I think they mean a shot from a skeleton will have a knockback effect of at least 1 block.
#6
MinecraftShamrock-
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364 posts
Gold Miner
Posted 17 January 2013 - 06:35 PM
The /testfor command works so:
/testfor <playername>
It outputs a redstonesignal out of a commandblock when a comparator is next to it!
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#7
dances_with_trains-
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Carpenter
Posted 17 January 2013 - 06:37 PM
#8
oli414-
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Carpenter
Posted 17 January 2013 - 06:43 PM
i would like the inverse of the dropper that would only use items. it could place blocks, plant crops and make some more compact piston contraptions (look to the "better than wolves" mod if you don't know what i mean)
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That should be very fun/usefull, than you can make full auto netherwart farms :-D
#9
Random_Guy_32-
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Lapis Lazuli Collector
Posted 17 January 2013 - 06:45 PM
So..... I'm still confused why this thing is why this thing is called a dropper then, and why the dispenser did not just gain this ability instead?
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Maybe you want a dispenser to shoot a minecart off the track. A dispenser can't know whether you want to destroy of fill the storage minecart in front of it, so we have a dropper which fills the minecart while the dispenser still can destroy it instead. Just one possible explanation.
[quote name='dances_with_trains' timestamp='1358447820' post='20383611']
i would like the inverse of the dropper that would only use items. it could place blocks, plant crops and make some more compact piston contraptions (look to the "better than wolves" mod if you don't know what i mean)
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Dinnerbone said he is against automatic block breakers, so I guess the same applies to block placers.
#10
kude42-
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1151 posts
Lapis Lazuli Collector
Posted 17 January 2013 - 06:45 PM
So..... I'm still confused why this thing is why this thing is called a dropper then, and why the dispenser did not just gain this ability instead?
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The dropper is pretty much the same thing as a dispenser. The only difference is that instead of firing arrows (and other such items) as projectiles, it drops the items. So, a stack of fire charges wouldn't be shot out and used up, it would be put onto the floor. If the dispenser was given this ability, then it would ruin all sorts of traps. It's better to have a separate block for it. I think it can also put items directly into chests, but I may be wrong about that.
#11
The_Fool76-
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Ghast Hunter
Posted 17 January 2013 - 06:49 PM
#12
MinecraftShamrock-
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Gold Miner
Posted 17 January 2013 - 06:51 PM
Follow @Shamrock_MC
Follow me and subscribe to know about the newest maps and mods!
#13
deadbuilder1-
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Iron Miner
Posted 17 January 2013 - 06:56 PM
#14
The_Fool76-
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Ghast Hunter
Posted 17 January 2013 - 07:00 PM
/testfor is awesome!!!
[/quote]Can you use it with the @ syntax to detect if a player has entered a specific area?
#15
Annlaw_Clayshaper-
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Stone Miner
Posted 17 January 2013 - 07:09 PM
Sorry, we'll probably never see this, and Mojang wants to force people to use minecart variants and rails to do this instead. Because of this, they don't plan on adding any sort of pipe. Which means short-distance block travel (imagine up 2-3 blocks) will not be worth using carts for.
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Correct me if I'm wrong here (don't have the snapshot installed) but can't you already make a pipe of sorts by connecting a lot of hoppers to each other?
The only limitation to this would be the crafting cost (which is not even that much of a point if you use jungle wood for the chests and a golem farm for the iron)
#16
Azurewhitewolf-
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Stone Miner
Posted 17 January 2013 - 07:12 PM
The dropper is pretty much the same thing as a dispenser. The only difference is that instead of firing arrows (and other such items) as projectiles, it drops the items. So, a stack of fire charges wouldn't be shot out and used up, it would be put onto the floor. If the dispenser was given this ability, then it would ruin all sorts of traps. It's better to have a separate block for it. I think it can also put items directly into chests, but I may be wrong about that.
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How ever the name is very misleading. 'dropper block' sounds like it should just drop items, but instead it throws them.
#17
insomniac_lemon-
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Retired Staff
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Retired Staff
Posted 17 January 2013 - 07:22 PM
Because we still needed a way to just simply drop items like water buckets, arrows, and throwing potions.
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Yes, I was saying you could give the dispenser the same ability and make it do the same thing when it had a very weak signal. Add a repeater that has a specific signal output and now the analog system is much easier to use and becomes more useful.
[quote name='Annlaw_Clayshaper' timestamp='1358449778' post='20384081']
Correct me if I'm wrong here (don't have the snapshot installed) but can't you already make a pipe of sorts by connecting a lot of hoppers to each other?
The only limitation to this would be the crafting cost (which is not even that much of a point if you use jungle wood for the chests and a golem farm for the iron)
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Yes, however hoppers cannot send items upwards, only down and sideways. Plus, chaining a bunch of hoppers together looks ugly.
#18
The_Fool76-
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Ghast Hunter
Posted 17 January 2013 - 07:30 PM
Yea but that breaks compatibility with existing dispenser setups. It's better to just have the extra block than to change how dispensers behave.
A variable output repeater would be nice to have though. (Perhaps a variable resister block that can lower the signal level by more than one step?)
#19
insomniac_lemon-
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Retired Staff
Posted 17 January 2013 - 07:39 PM
Yea but that breaks compatibility with existing dispenser setups. It's better to just have the extra block than to change how dispensers behave.
A variable output repeater would be nice to have though. (Perhaps a variable resister block that can lower the signal level by more than one step?)
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Only rarely. I'm saying an incredibly weak signal (1-3) which most dispensers now are probably powered with a stronger signal. Even if it was broken, just put a repeater or comparator up at the end of the line to boost the signal to 15. Boom, fixed.
The second part, I think comparators can already work like that, subtracting the signal on the sides from the main input. So I'm saying something that if powered outputs a specific analog signal.
[quote name='Azurewhitewolf' timestamp='1358449944' post='20384141']
How ever the name is very misleading. 'dropper block' sounds like it should just drop items, but instead it throws them.
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Exactly my point. A block that did as the name "dropper" would be useful for dropping items with no need for redstone. However, I feel like the functions in the "dropper" we actually got should instead be functions of dispensers activated with a weak signal. If they added piping (which, probably not), it would be cool if items fell out of the last pipe in a line of pipes if it was not connected to anything.
#20
Annlaw_Clayshaper-
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Stone Miner
Posted 17 January 2013 - 07:40 PM
Yes, however hoppers cannot send items upwards, only down and sideways. Plus, chaining a bunch of hoppers together looks ugly.
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the ugly part could very easily be fixed by making it change shape according to how its connected (like stairs or all fence like blocks)