Changelog
- The stitcher should now make sure to create textures that have sizes in powers of two (fixes all-white textures)
- Trapped Chests can now transmit signal downward through one block. This does not apply horizontally (through walls)
- When powered, the hopper can't receive items
- Fixed Trapped chests only transmit redstone signal via redstone dust
- Fixed Crash at 13w02a Startup [Failed to start game]
- Fixed Hopper item looks odd when dropped
- Fixed Texture of the furnace and the dispenser in the inventory are not showing the blocks "face"
- Fixed Biome's grass color does not get applied to the sides of the grass block in 13w02a
- Fixed Looking at certain items crashes the game
- Fixed the tnt minecart is missing the ssss sound once triggered
- Fixed Minecart with TNT fails to return correct items when removed by player
- Fixed Ghast fireball / Fireball texture
- Fixed White textures everywhere!
- Fixed stitched_terrain.png and stitched_items.png on desktop
- Fixed Cauldrons have no bottom texture inside
- Fixed TNT Minecarts cannot be dispense from a dispenser onto rails
- Fixed TNT Minecarts Disappear on Reload
- Fixed [Regression] Brewing Stand does not show water bottles/potions in world.
- Fixed Dupe planks
- Fixed Hopper still duplicating items
Downloads
Client Download: Click here
Server Download: Click here


Comments
#1
Samuelf80TheMiner-
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115 posts
Coal Miner
Posted 11 January 2013 - 10:04 PM
I think this is awesome! Good job Mojang!
#2
Random_Guy_32-
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932 posts
Lapis Lazuli Collector
Posted 11 January 2013 - 10:07 PM
#3
blockout22-
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1305 posts
Obsidian Miner
Posted 11 January 2013 - 10:08 PM
FIRST
[/quote]
sorry didn't know this was a race otherwise i would of been here sooner [img]http://static.minecraftforum.net//public/style_emoticons/default/mobnotch.png[/img]
#4
GrandChaos9000-
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141 posts
Coal Miner
Posted 11 January 2013 - 10:11 PM
Nah just only one problem, why the [color=#ff0000][i][b]biomes, structure and trees are broken[/b][/i][/color] and it [i][color=#ff0000][b]didn't fixed[/b][/color][/i] yet?
[img]http://i.imgur.com/5GxsAl.jpg[/img]
[b][size=3]*EDIT 1: Added screenshots[/size][/b]
#5
x_clucky-
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Curse Premium
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114 posts
Coal Miner
Posted 11 January 2013 - 10:11 PM
Server Address: play.worldofclucky.net:1100 | Balanced Economy • 24/7 Uptime • Mature Staff • Not Pay-To-Win • Grief-Free • Cheat-Free • Lag-Free
#6
ThugDefined-
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12 posts
Tree Puncher
Posted 11 January 2013 - 10:13 PM
'Ssss sound' is the technical term, of course.
#7
Vagossssssssss-
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787 posts
Diamond Miner
Posted 11 January 2013 - 10:14 PM
I love that XD
#8
HawaiianLAWMAN-
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88 posts
Stone Miner
Posted 11 January 2013 - 10:28 PM
Creator of True Minecraft
#9
Talent3-
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856 posts
Diamond Miner
Posted 11 January 2013 - 10:40 PM
#10
Kittani77-
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159 posts
Zombie Killer
Posted 11 January 2013 - 10:41 PM
but...
Still no storage cubes for coal/charcoal/quartz [img]http://static.minecraftforum.net//public/style_emoticons/default/steve_tearful.gif[/img]
We still need a tweaker to reduce cave and ravine generation. [img]http://static.minecraftforum.net//public/style_emoticons/default/steve_tearful.gif[/img]
#11
Prime_Jetspace-
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793 posts
Diamond Miner
Posted 11 January 2013 - 10:59 PM
Using the Spawn Egg feature, I got my friend to think a ghast was Herobrine because I renamed the egg Herobrine, plus the bug where it spat diamond helmets.
[quote name='Kittani77' timestamp='1357944096' post='20272750']
Not too shabby. Thanks for the update.
but...
Still no storage cubes for coal/charcoal/quartz [img]http://static.minecraftforum.net//public/style_emoticons/default/steve_tearful.gif[/img]
We still need a tweaker to reduce cave and ravine generation. [img]http://static.minecraftforum.net//public/style_emoticons/default/steve_tearful.gif[/img]
[/quote]
There ARE Quartz blocks. Go to the bottom of the Building Blocks tab.
#12
Random_Guy_32-
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932 posts
Lapis Lazuli Collector
Posted 11 January 2013 - 11:01 PM
Not too shabby. Thanks for the update.
but...
Still no storage cubes for coal/charcoal/quartz [img]http://static.minecraftforum.net//public/style_emoticons/default/steve_tearful.gif[/img]
We still need a tweaker to reduce cave and ravine generation. [img]http://static.minecraftforum.net//public/style_emoticons/default/steve_tearful.gif[/img]
[/quote]
It's the "Redstone And Making The Game Actually Work"-Update, most likely there won't be any terrain changes in 1.5, except the addition of new ores and similar things.
#13
ModderWizardDude-
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107 posts
Coal Miner
Posted 11 January 2013 - 11:05 PM
#14
Prime_Jetspace-
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793 posts
Diamond Miner
Posted 11 January 2013 - 11:09 PM
#15
BobEmpires-
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12 posts
Tree Puncher
Posted 11 January 2013 - 11:23 PM
#16
FnordianLoopRespawn-
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472 posts
Gold Miner
Posted 11 January 2013 - 11:31 PM
Fixed some features and good work.
Nah just only one problem, why the [color=#ff0000][i][b]biomes, structure and trees are broken[/b][/i][/color] and it [i][color=#ff0000][b]didn't fixed[/b][/color][/i] yet?
[img]http://i.imgur.com/5GxsAl.jpg[/img]
[b][size=3]*EDIT 1: Added screenshots[/size][/b]
[/quote]
not a bug reporting thread. however, seed and location please?
#17
Silver8888-
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63 posts
Carpenter
Posted 12 January 2013 - 12:11 AM
[center]Also, happy early 1,500 posts Sacheverell![/center]
#18
xBuck92x-
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206 posts
Zombie Killer
Posted 12 January 2013 - 12:15 AM
#19
glasstabels2-
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10 posts
Tree Puncher
Posted 12 January 2013 - 12:35 AM
And the old way they responded to redstone was perfect for a whole bunch of other applications as well. Sethbling's lock is one.
But the new way they respond to redstone ruins all that, and I can't think of any uses for the new way they respond to redstone at all. If someone else thinks of one let me know, but honestly I don't think it could top how the old way helped sorting...
PLEASE change that back. The rest is awesome, but please don't tease us with such a perfect way for them to respond to redstone only to dash our hopes like that...
#20
Howzieky_10-
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44 posts
Carpenter
Posted 12 January 2013 - 12:51 AM
nice snapshot although very buggy :/
[/quote] You do know that that is a list of bug FIXES right?