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A series of images was released recently, indicating some interesting changes to tool repairs in the future update.  Aside from the standard repair type, it is suggested that combining two different enchanted tools might produce a new tool, carrying the benefits of both:

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The days of having numerous tools with a single, useful enchantment may be drawing to a close - while the option to keep numerous enchanted tools remains an option - one common example being, having a separate Silk Touch pickax from the standard ones - the ability to take two tools and make one vastly better one remains a very appealing option for those looking to save on space, or just boost their arsenal of mining, hunting and farming capabilities.

Keep an ear to the ground, as we bring you more updates on these changes.

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Comments

#1

warchicken
    warchicken

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Posted 09 October 2012 - 08:39 PM

Repair ? finally!
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#2

_LoneWolfe_

Posted 09 October 2012 - 08:40 PM

Wow, I was just on the front page a second ago... And this wasn't here!

Edit: Another way to repair tools, interesting... For those that enchant tools from what I see so far...

"A sword yields no power if the person who wields it holds no courage."

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#3

Xx_th3f4ll3n_xX

Posted 09 October 2012 - 08:44 PM

I'm liking what I'm seeing with this repair idea so far.
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#4

cubmandan

Posted 09 October 2012 - 08:49 PM

Wouldn't this make getting god like enchantments very easy? Also would you be able to combine 2 fire aspect  2 swords to get a fire aspect 4? If so then I think it would be over powered. Who knows though  it could be a pretty cool idea.
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#5

dinoruto

Posted 09 October 2012 - 08:49 PM

The repair idea sounds very good

#6

10elwin10

Posted 09 October 2012 - 08:56 PM

AWESOME!!!

#7

Jarrrp
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Posted 09 October 2012 - 08:57 PM

Where would these repairs take place? Maybe a new type of crafting bench? Oooh, the possibilities!
Jarrrp = Minecraft Boss! :D

#8

dragontyron

Posted 09 October 2012 - 09:02 PM

who else knew of this long before the forum post?

thank you, person who posted a link on my topic...
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#9

HomieRicky
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Posted 09 October 2012 - 09:07 PM

I think this looks cool. Though combining enchantments is a bit OP. Maybe when you combine them, one enchantment level will go down by 1. That seems better IMO.

Goodbye...


#10

TripleHealix

Posted 09 October 2012 - 09:09 PM

Combinable enchantments? Does this mean you could have Fortune and silk touch on the same pick?

NST! NST! NST! NST!

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#11

valliant12

Posted 09 October 2012 - 09:14 PM

Finally! What if we repair a fortune onto silk touch?
"Do not turn this invitation down. It has been said that petting the tummy of a kitten is like frolicking in the back hair of an angle" - theoatmeal.com

#12

Kadowsterr

Posted 09 October 2012 - 09:14 PM

I take it they will make it so that enchantments don't add up, just mix. Like if you had two Fire Aspect 2 swords then it would still just be Fire Aspect 2 but the other enchantments will just merge together like on the pictures. Overwise people could just keep putting the swords that they make together and make a super-sword.
"I wish I was an idiot sometimes.... I feel outnumbered." - Me

#13

fsjd150
    fsjd150

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Posted 09 October 2012 - 09:18 PM

View Postvalliant12, on 09 October 2012 - 09:14 PM, said:

Finally! What if we repair a fortune onto silk touch?
presumably one would cancel out the other, as they work at cross purposes. and silk touch on ores just makes you waste coal (not that youre running low on it.) to get the item. (use a coal to get a coal. really?)
shame i lost my uber max eff, fortune, unbreaking pick. with this i coulda kept that.
and it looks like were gonna have a new block for it as well.

#14

Holy cow164

Posted 09 October 2012 - 09:19 PM

Whoah guys, a bit late on the uptake. I've known about this for several days.

View PostStratMaster007, on 07 September 2012 - 05:59 PM, said:

I love how all of us are like "GIVE US MAGIC WIZARDRY MAGIC SORCERY MAGIC ARCANE MAGIC MAGIC" and Jeb is just like "have some potatoes!"

#15

cman9191

Posted 09 October 2012 - 09:23 PM

UH... The repair system has been there for a while guys. This is just a new more improved way of doing it.

#16

Dannybud99

Posted 09 October 2012 - 09:24 PM

From the looks of it, it's going to have to cost levels, maybe the higher the enchant the higher the cost. And something tells me it's going to be an anvil, not a "new crafting table" or anything of the sort, but an anvil. The crafting cost would have to be something like 7 Iron Ingots or something, maybe in the fashion of a sideways ladder?

I also think you should need a hammer, like in TerraFirmaCraft, depending on what material and what enchants the tool/weapon/armor has, the more durability it takes off the hammer, or something like that.
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#17

Calacbolg

Posted 09 October 2012 - 09:25 PM

All of my want.
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#18

xoonZG
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Posted 09 October 2012 - 09:30 PM

hmmm so  Posted Image with sharp IV+Posted Image with sharp IV+ extra levels= Posted Image with sharp V Is overpowered?

#19

Cr4ckerJ4ck

Posted 09 October 2012 - 09:31 PM

I think there will be a limit to how many times you can repair something... If there wasn't people could just repair their almost broken silk touch with a normal pick and get a brand new silk which is pretty overpowered.

#20

Macinator900

Posted 09 October 2012 - 09:32 PM

So... is this the Enchanted Repair Table or something?  How do you craft it?  What does it look like?

In any case, it looks to be expensive to combine enchants like that.  At least my friend can finally have his ultimate pickaxe...
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Griefing is such a strong word... I prefer 'tampered with'.