Are you ready for the official release? Well you only have to wait until the 23rd to get your hands on the official release. Are you excited? I am! Let's help find those pesky bugs to get as many squashed as possible!
- MC-114030 - Structure blocks take and apply NBT data of entities and tile entities directly instead of a copy when loading and saving structures
- MC-127971 - Trying to throw a trident while having a shield or bow equipped will make the trident appear backwards in your hand
- MC-153483 - When Swapping Tridents between hands the trident being held doesnt swap visually, it just flips backwards
- MC-159820 - 3rd person reverse trident bug
- MC-179309 - Trident animates backwards while eating
- MC-187953 - Adding items to #minecraft:small_flowers item tag and feeding them to brown mooshrooms crashes the game
- MC-188746 - Not selecting a biome for “Floating Islands” world type spawns an empty world
- MC-188859 - Incorrect throwing animation for tridents
- MC-189007 - When entering or leaving swimming mode both arms now move parallel instead of symmetrical
- MC-189782 - Large ferns only drop one small fern when harvested
- MC-189858 - Leads can disappear when transporting a mob through a nether portal
- MC-189937 - Saddled pigs accumulate speed when ridden in water
- MC-189970 - Selected worlds using keyboard nav does not enable world-specific options such as Play, Edit, Delete, and Re-Create
- MC-189973 - ClassCastException when bee with passenger flies through village at night
- MC-190005 - Piglins can spawn with gear with too many enchantments, including multiple enchantments of the same type
- MC-190036 - Passive mobs do not spawn in floating island world type
- MC-190124 - Grass decays too quickly when covered in water
- MC-190166 - Game crashes when burning a tree in a custom dimension: java.lang.NullPointerException: Exception while ticking