Today Mojang brings another round of fixes for Beta players on Bedrock.
Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds. You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.
- Crashes/Performance
- Fixed several crashes that could occur during gameplay
- Fixed a crash that could sometimes occur when travelling towards -z coordinates
- Fixed a crash that could occur when adjusting certain JSON strings in behaviour packs
- Fixed a crash that could sometimes occur after resuming the game on Xbox One
- Fixed a crash that could occur when using the Character Creator
- Fixed a crash that could happen if a slime targeted something and lost sight of it
- General
- Fixed an issue that prevented players from being teleported to a nearby chunk that the game thought was too far away
- Fixed an issue that was preventing chunks from loading in correctly when traveling between dimensions (MCPE-63268)
- Fixed an issue that prevented Strongholds from generating with libraries and portal rooms (MCPE-63713)
- Ocean Monuments once again generate with the correct interior structures (MCPE-63523)
- Gameplay
- Players will no longer be teleported underneath the main island when using an End Gateway (MCPE-63284)
- Fixed an issue that meant Pillager Patrols could spawn in unexpected places (MCPE-58285)
- Fixed an issue that prevented inventories from being opened after riding a mount (MCPE-63196)
- Mobs
- Tweaked the Iron Golem strolling animation (MCPE-63151)
- Fixed an issue that prevented Polar Bears, Parrots, Ocelots, and Dolphins from being leashed (MCPE-63095)
- User Interface
- The "Require players to accept resource packs to join" checkbox is now visible again
- Fixed the 'Take a tour' navigation arrows in the Marketplace
- Add-Ons and Scripting
- Entities no longer freeze when a component group containing a navigation component is removed