Jump to content

  • Curse Sites
Become a Premium Member! Help
Rate Article   * * * * * 20 votes

This week's Snapshot has a massive number of features!  In addition to trading updates, enchantment improvements and SSP/SMP merging improvements, Adventure Map makers will be thrilled to know that there is a new game mode - "Adventure Mode" - to be tested!  This mode prevents players from breaking blocks, while still allowing interactions like button/lever use, trading with villagers, and so on.  The full feature list is below!

Client Download:  Download

Server Download:  Download

__________

New/Improved Features:
  • Trading with villagers has been updated
  • Villagers can now trade 2 items with you (e.g. 1 emerald 10 gravel -> 10 flint)
  • Enchantment system has been re-balanced
  • A full enchantment table set with bookshelves doesn't go up to 50, but 30
  • At the bottom of the 3 enchantments it always shows you the highest number possible
  • Using level 30 you have a lot more luck; almost all items get at least 2 enchantments
  • Emerald Ore can be found underground again (only in Extreme Mountain Biomes still)
  • Added Tripwire Hooks
  • Added potions to the creative inventory; found under brewing
  • Added Block of Emerald
  • Added delete item, armor and crafting to survival inventory when in creative
  • Pausing should work in single-player now
  • Some minor terrain changes
  • Added an "adventure" game mode (/gamemode 2)
    - You cannot break or place any blocks
    - You can interact with any blocks like doors and levers and you can buy things from villagers
  • Added cobblestone and stonebrick monster eggs to the creative inventory

Bug Fixes:
  • In the redstone tab of the creative inventory, the redstone torch is now on instead of being off
  • In the decoration tab of the creative inventory, the redstone torch got removed

New Bugs:
  • You can place wire from the tripwire in the air and once updated it will drop string
  • You can't hear TNT when you are out of an 16 block range.


__________


Mojang also had the following to add regarding installation of Snapshots:

Jeb said:

The snapshots can potentially destroy your save games, even though we try our best not to do that. Only use them if you know what you are doing. To “install” a snapshot, you download the JAR file and replace the one located in your “application data” folder. The easiest way to find that folder is to start the game, select “texture packs” and click on the “open texture pack folder” button. It will locate “.minecraft/texturepacks”, and the JAR file should be placed in “.minecraft/bin”.

To UNINSTALL the snapshot, start the launcher (Minecraft.exe on Windows) and click the “options” button. Then click on “force update” and login as usual. The launcher will then download the official JAR file for you. Note that save games created in the snapshot may not work (and probably doesn’t) in the official version of the game.
Posted in: News

Comments

#1

RallyNut
    RallyNut

    Tree Puncher

  • Members
  • 11 posts

Posted 31 May 2012 - 10:58 AM

Ignore me if this is old news as I haven't really been keeping track of the snapshots, but mining ore gives you xp now!

#2

TCTNGamiz

Posted 31 May 2012 - 11:03 AM

Made a video about it :-)
A short one explaining some features, everything that I have missed should be in the discription box.


Mod reviews, custom maps & more ;-) --->

#3

Chaospillager

Posted 31 May 2012 - 11:03 AM

Emerald ore is named incorrectly!
Posted Image

#4

James9270

Posted 31 May 2012 - 11:05 AM

Epicness!
"Everything is Mime-owned. The end of that unknown." -Windows speech recognition.

#5

playlessNamer

Posted 31 May 2012 - 11:07 AM

View PostRallyNut, on 31 May 2012 - 10:58 AM, said:

Ignore me if this is old news as I haven't really been keeping track of the snapshots, but mining ore gives you xp now!

4real? Would love it!

#6

Tinfoilchef

Posted 31 May 2012 - 11:07 AM

Jeb's comment about installing snapshots really ought to have included advice to make a backup of your .minecraft directory *before* using a snapshot to prevent the loss of existing worlds to some bug or other.

as for enchanting, I still think that the randomness needs to be removed and let players select the enchants they want as long as they have enough xp to pay for 'em.
My Minecraft Channel: http://youtube.com/selif1  In addition to my main world adventure there is also "Remembering Beta" which takes place entirely in Beta 1.3_01.  Now including a new Kerbal Space Program LP.

#7

robizzle
    robizzle

    Lapis Lazuli Collector

  • Members
  • 1022 posts

Posted 31 May 2012 - 11:10 AM

Anyone who wants a seed on large biomes in which the entire map_0 is encompassed by mountain biomes use "desert" without quotes.
This is of course for anyone who wants to find emerald ore naturally. Structures on and bonus chests were on.

Edit: also people were complaining about tripwires being easy to spot, which in this version, is complete hogwash.
Posted Image

#8

James9270

Posted 31 May 2012 - 11:17 AM

View PostQuintrixer, on 31 May 2012 - 11:08 AM, said:

Look what I have found in this snapshot! http://www.minecraft...what-ive-found/ How is it called? Am I the first?
I call it "Jungle Ruins" I have found one as well.

EDIT: They are actually called "Jungle Temples" according to the wiki.
"Everything is Mime-owned. The end of that unknown." -Windows speech recognition.

#9

Veggiethe1st

Posted 31 May 2012 - 11:19 AM

View PostChaospillager, on 31 May 2012 - 10:58 AM, said:

Great update! Tripwires are gonna run all through the custom maps now D: Oh no!!! Wonder what's next?
I wanna find some emerald ore. No more having to kill millions of mobs now! Still no 1.3? It is a big update, so...
take your time (or hurry up! Whichever)
Well, since those certain blocks drop XP, I think you might get to level 30 extremely quickly, since you'd probably been killing mobs plus coal, redstone, emeralds, diamonds, etc. would be mined often so you'd probably get a ton of levels quickly...

View PostplaylessNamer, on 31 May 2012 - 11:07 AM, said:

4real? Would love it!
Yea, my first post has the info, only blocks that don't drop themselves give it to you, for example, Coal, Redstone, Lapis Lazuli, Emerald, Diamond

#10

ashdawn504-the-best

Posted 31 May 2012 - 11:19 AM

OH MY GOD!!! im making an adventure map :D :D :D this is going to come in SUPER handy!

thanks jeb! u made the game better this update instead of worst :D
Hey did you see Icefangs face? So cute and animated :D you should click him <3
Posted Image

#11

StalePhish

Posted 31 May 2012 - 11:20 AM

View PostShirenzu24, on 31 May 2012 - 10:33 AM, said:

30 enchanting ??? thats like picking a candy from a child... tooooooo easy!
50 was just fine.

View PostCalumM, on 31 May 2012 - 10:48 AM, said:

was it ? , the only way to get 50 was to spend lots of time grinding at a mob system. Not exactly my idea of fun. 30 is reachable without grinding ( although maybe hard) so its more of a balanced number

You think 50 was fine? I think it was kind of ridiculous too. From the wiki:

Quote

To reach level 50, which is the amount of skill points required to purchase the highest type of enchantment, one would need to gather 4625 experience by defeating 925 hostile mobs


#12

silwerbullet

Posted 31 May 2012 - 11:22 AM

View PostQuintrixer, on 31 May 2012 - 11:08 AM, said:

Look what I have found in this snapshot! http://www.minecraft...what-ive-found/ How is it called? Am I the first?

A jungle ruin !!!!!

#13

Cait
    Cait

    Zombie Killer

  • Members
  • 235 posts

Posted 31 May 2012 - 11:23 AM

I saw this update on the Wiki before it was here XD
Experienced Coder! :D
Posted Image

#14

Enotho
    Enotho

    Obsidian Miner

  • Members
  • 1392 posts

Posted 31 May 2012 - 11:25 AM

It seems like emerald ore gives experience now, about the same amount as experience potions.

#15

noname420

Posted 31 May 2012 - 11:29 AM

"Added cobblestone and stonebrick monster eggs to the creative inventory"  


What does this mean? I dont see any new eggs.

#16

SuperSupermario24

Posted 31 May 2012 - 11:32 AM

View Postmatt_minouf, on 31 May 2012 - 11:25 AM, said:

It seems like emerald ore gives experience now, about the same amount as experience potions.
Yeah, and if you were reading just about every single other comment on this news post, so does every other block that drops an item instead of a block (coal, redstone, lapis lazuli, diamond, emerald, and glowstone, with a chance of leaves and gravel, I might be missing some).

EDIT: I also remembered that pumpkins and melons might do this, I think; they drop seeds. Also, maybe wheat, long grass, or sugar cane, but those are transparent and walkthrough blocks
Posted Image
I am a being who can bend the very fabric of space and time to my liking. I'm usually a creeper but I can be anything.
Posted Image ヽ(*・ω・)ノ Be Happy

#17

hashimstertle

Posted 31 May 2012 - 11:39 AM

View Postnoname420, on 31 May 2012 - 11:29 AM, said:

"Added cobblestone and stonebrick monster eggs to the creative inventory"  


What does this mean? I dont see any new eggs.

The blocks that are in strongholds that have silverfish burrowed into them are now placeable.
So after you place it, when someone mines it, a silverfish will spawn from it.

#18

osky2918

Posted 31 May 2012 - 11:43 AM

"Added an "adventure" game mode (/gamemode 2)"
This is perfect for servers that don't want players destroy all of your hard work (grief).
Sorry for any spelling / grammar mistakes. English isn't my primary language.

#19

klartreumer

Posted 31 May 2012 - 11:43 AM

Any ideas how to craft tripwire???

#20

Ehhs
    Ehhs

    Carpenter

  • Members
  • 48 posts

Posted 31 May 2012 - 11:48 AM

View PostGym_Leader_Blue, on 31 May 2012 - 10:43 AM, said:

Really Mojang is trying to kill alot of Mods now..

Well in the Beta of minecraft Notch talked about the mode, and then a mod was made to look like it so really a modder riped off Notch.
Posted Image [SSSS]