Jump to content

  • Curse Sites
Become a Premium Member! Help
Rate Article   - - - - -

Posted Image


We go into some detail for the new 1.8 features, covering each item as it was presented.  Take a look!




Some things that were touched on at PAX, regarding 1.8:

Cobwebs, Mineshafts & More

Notch said that randomly generated, abandoned mine shafts would occur in world generation, many of them with the new cobweb blocks scattered throughout.  It was said that exploration would yield rewards in locations like the mine shafts, as well as a new type of dungeon, so keep an eye out for that!  Furthermore, some of the NPC villages were shown at the demonstration, and while they were currently vacant, the architecture was remarkable for a world-generated town.  Very exciting!


Endermen

We were shown a detailed look at the elusive Endermen, where it could be seen how they reacted to the player's presence.  If a player looks in their general direction (or otherwise refrains from direct interaction), they remain peaceful.  However, looking directly at them (with the cross-hairs on them) causes them to become agitated, teleporting to and attacking the player!  It was also said that they could randomly pick up and deposit blocks on a whim, and that they would spawn quite rarely upon release of 1.8.


New Lighting

In addition to the day/night cycle being adjustable, light is generated very differently now.  The day/night transition will be very smooth, doing away with the "block by block, row by row" light level changes we have now.  Also, objects like torches, light stone etc. will generate their own type (and color) of light, making it much easier to distinguish between them, as well as giving players the ability to light an area how they like!  Finally, a new Brightness slider was added, allowing players to set the overall lighting of their game to their personal tastes!


Experience, Hunger

The new Hunger bar will take the place of how food heals players currently.  The more filled it is, the faster the player will regenerate health.  If it dips too low, health will actually start being lost!  Notch showed a new "eating" animation to go with the new system, as well as demonstrating the various types of meat being added (such as beef, and apparently zombie meat).

Experience will be gained by defeating monsters and collecting the "Experience Orbs" they drop, which will later be used to purchase goodies for the player.  It was not specified what could be bought at this time, but they assured us that it would be worthwhile.


Rivers, Oceans

Rivers and oceans will now be generated in the world, along with existing biomes.  The rivers are quite large, and can either span a length of land with a connection to an ocean, or form a "circular" river, that feeds into itself.  It was also said that rivers will not flow at this time, but it was being considered.


Expanded Combat

Bows can now be "charged" longer, for higher damage output.  Additionally, it will be possible to get critical hits, either from attacking while coming down from a jump, or semi-randomly from a charged bow shot!  New impact animations were shown for monsters as well, including having arrows lodged in the monster being shot.  Also, it will be possible to sprint for extended periods, and monsters hit while sprinting will go flying.  Quite useful for spiders and creepers!


New (and Expanded) Biomes

Biomes will be much larger than before, with more clearly marked borders between them.  We saw the transition from a "plains" type biome into a desert, and the difference was much more noticeable.  The desert that was shown was massive, enveloping an area that, currently, would hold anywhere from 2-3 biomes at once!  There was some talk of a Mountain biome as well, but we weren't able to see one at this time.  Keep an eye out for this!


1.8 will add Creative Mode

Since the Adventure mode will be replacing Survival, Mojang has also re-implemented Creative mode!  In this mode, players will take no damage, be able to fly, control day/night directly, can spawn infinite items of any type, and can break blocks with one hit!


1.8 is expected to be released sometime in the next few weeks.  Keep an eye out for its release, as well as more update information right here!

Posted in: News Patch 1.8
Promoted from PAX - 1.8 Game Features!

Comments

#1

jefe
    jefe

    Creamymin

  • Forum Admin
  • 16137 posts

Posted 28 August 2011 - 05:23 PM

1.8 is gonna be sweet!

#2

da_bestest

Posted 28 August 2011 - 05:23 PM

ectualy i do not like this(because now i can not wait so much longer aaaaargh)
me is da tuffest. me is da bestest.
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!!!

#3

MasterDover

Posted 28 August 2011 - 05:23 PM

thats awesome.

#4

Snip3ris
    Snip3ris

    Diamond Miner

  • Members
  • 891 posts

Posted 28 August 2011 - 05:24 PM

1.8


Kiss me!


Daz is awesome!

Posted Image


#5

AGMangoJuice_97

Posted 28 August 2011 - 05:27 PM

awesome thanks! +1 rep
Posted Image

#6

randoy
    randoy

    Zombie Killer

  • Members
  • 216 posts

Posted 28 August 2011 - 05:30 PM

can't wait!

Posted Image


#7

Tavostor

Posted 28 August 2011 - 05:30 PM

This update is looking better and better.

#8

Golem_LT

Posted 28 August 2011 - 05:31 PM

How ****ing long can it take to release an UPDATE?!?!?!?

#9

ArThorS
    ArThorS

    Zombie Killer

  • Members
  • 200 posts

Posted 28 August 2011 - 05:31 PM

they should make the night 1 or 2 light levels darker, right now it's so bright you can see every flower 200 blocks away.

Besides that, 1.8 looks really fun

#10

rh27un
    rh27un

    Void Walker

  • Members
  • 1914 posts

Posted 28 August 2011 - 05:32 PM

gah! first it was this week, then it was next week, yesterday it was today, and today it's in a couple of weeks! you're almost as bad as valve!
Posted Image
(Whitelisted :P)

#11

ArThorS
    ArThorS

    Zombie Killer

  • Members
  • 200 posts

Posted 28 August 2011 - 05:33 PM

woops, i didn't recognized the brightness slider

#12

RikeuAmeva

Posted 28 August 2011 - 05:33 PM

Ohh wow, I wasn't all that excited before, but I am now :3

#13

hero1771

Posted 28 August 2011 - 05:33 PM

noooooo
Notch said "Maybe in a couple of weeks"
Meaning Minimal of 2 weeks or up to a month
Even worse, he split it up into 2 parts...  
NOTCH
I DISAPPOINT.

#14

IAnon
    IAnon

    Diamond Miner

  • Members
  • 868 posts

Posted 28 August 2011 - 05:35 PM

I lost hope when he said hes gonna split it in 2 parts :/ which means he will release some stuff in 1.8 and other stuff in 1.9 which will take another 1 or 2 months

#15

Animator1
    Animator1

    Lapis Lazuli Collector

  • Members
  • 921 posts

Posted 28 August 2011 - 05:35 PM

I love how the arrows stick into mobs after they get shot. OvO

#16

Bigguy11757

Posted 28 August 2011 - 05:36 PM

I feel like i am dieing of excitement!!
Posted Image

#17

Matisxx15

Posted 28 August 2011 - 05:36 PM

Soo EPIC!
:iapprove: :iapprove: :iapprove:

#18

platium1337

Posted 28 August 2011 - 05:37 PM

WHY notch didnt show the village ppl ;( i were hoping that on this video ;(

#19

binaryferret

Posted 28 August 2011 - 05:38 PM

Yay! But I don't want Endermen disassembling my house...
I like turtles.
Kerbals, kerbals, everywhere, where they stop, I don't care!Kerbal Space Program

#20

da_bestest

Posted 28 August 2011 - 05:38 PM

i think they should just release this now as 1.8 the adventure update alpha version or something like that
me is da tuffest. me is da bestest.
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!!!