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Bigger worlds! More players! Blocks!

Minecraft was confirmed for the Xbox One yesterday at E3, spear-headed by 360 veterans 4J Studios. Currently, much of what MCX1 will bring to the table is being kept quiet, but behind-the-scenes discussions are, to say the very least, very promising indeed!

Minecraft began on PC, moving first to the Xbox 360, then to portable devices (iOS, Android), spanning well over 20 million players across the board. With their foray into the next-gen Xbox console, it is expected that even more players will join the best gaming community ever, and discover what the rest of us already know: that Minecraft is one of the most awesome games ever!

Details for MCX1 will be revealed in the coming days, so keep your ears to the ground as we bring you all the latest news!

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Want to see more coverage of E3? Check out our coverage of the event, right here! Back to Top

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Snapshot 13w18a and 1.5.2 are live, and ready to play! Both can be accessed from the new Minecraft launcher (be sure to grab it now, if you haven't already)!

SNAPSHOT FEATURES
  • Added a coal block
  • Start of a new texture loading system. May blow up
  • Added crafting recipes for leads and hay bales
  • Added horse armour to dungeons

BUGFIXES
  • Green arrow bug on maps in frames
  • Mobs not realizing they killed their attacker and trying to attack empty space
  • Dogs wont stop snarling after punched by someone else
  • Despawning cured zombie
  • Lava decay fails to schedule block update
  • Blocks stop updating one minute after entering the Nether or the End
  • You can pick up command blocks with any pickaxe
  • Can't place carpet on translucent blocks
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Mojang has been hard at work developing a new launcher for Minecraft, one that promises to improve the overall experience of Minecraft in a number of ways. However, there seems to be some confusion on what the new launcher is, what state it is currently in, and what can be expected from it in the future. Today, we are going to take a look at what the new launcher currently features, what it will feature later on, and more!

What the New Launcher Offers

According to Jeb, The new launcher will support updated OpenGL and Java libraries, and will come with the ability to change versions with a drop-down menu. In addition, detailed game settings, such as game directory location, jvm options, memory, and more, will be customizable. This offers an obvious benefit in allowing players to choose which version they are playing with minimal fuss, and no extra installations, as well as tailoring their game to their personal and system specifications.

New Launcher Rumors: Fact or Fiction?

Unfortunately, there have been rumors circulating about what the new launcher will bring (or break), many of which are simply untrue. Today, I sat down with Mojang's very own Dinnerbone to talk about the new launcher, where it is, and where it is going. Some of the most heard rumors are addressed below, plus some exciting news for the future of the launcher!

"The new launcher has always-on DRM! Why is Mojang joining the AODRM bandwagon?!"
  • Untrue. The launcher is still in a testing phase, and the "Play Offline" option simply hasn't been added to the menu yet. It is coming in future launcher updates, and will remain a core feature of the launcher. Not to worry, Offline isn't going away!

"The new launcher will kill modding!"
  • Untrue; however, we have to examine how Minecraft works now, and how it is planned to work with the new launcher in the future, to understand why this is the case.

    The Technical Explanation

    Right now, Minecraft is installed to the same location for every player (on their respective operating systems), and modding the game requires editing the core files in this location, such as the mincraft.jar, adding mod/config/etc files and folders, and so on. For most players, modding Minecraft, changing versions, or testing Snapshots requires editing these core files directly, which changes the game itself. One of the running problems with this approach has been the lament of modders since the earliest days of the game - every update breaks mods, because an update will completely overwrite old versions of Minecraft (modded or not) with the new version data.

    The new version of Minecraft is expected to be compartmentalized. Instead of having "Minecraft" as an entire game to modified, there will be a "core" Minecraft - essentially, the game's engine and crucial data - which all things will be built upon. Jar files which determine how the game runs will have their own locations, called "Versions", which will be selected from the new launcher. This includes everything from actual vanilla versions of Minecraft to the most complex mods imaginable. For example, if you were to install a mod called "Baconcraft" - which involved adding modified files to the minecraft.jar file, custom folders, assets, and textures - you could place it in a Version folder called "Baconcraft", and select it from the launcher when you started the game.

    Vanilla Versions already download their data on launch, but only the selected Version's data downloads. For example, if you launch the game with 1.6 selected, only 1.6 data downloads. It is hoped that the launcher will also use this feature to update modded versions of the game, adding functionality for modders to include a download source which would update their modded Version whenever a player launched it.

    More details on planned features will be released in the coming days, but this glimpse into the future of the launcher definitely shows an exciting future for modded Minecraft!

    The "TL;DR" Explanation

    Right now, modifying Minecraft means changing the game itself - adding, removing, or modifying files, which will inevitably get overwritten with updates. The new, proposed system will let you pick any version to play that you wish - up to and including modded versions that you have installed - without accidentally breaking other versions, or worrying that a new update will overwrite and ruin your modded game. Pretty awesome!

"Wait...does that mean the MOD API is coming now?!"
  • The new launcher - and the 1.6 update itself - do not include the mod API. However, the API will require many of the coming changes, and so this can be thought of as a preliminary step towards the API!
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You heard right, it's a double-feature today!  The 1.5.2 Pre-Release, as well as the 13w17a Snapshot are now available for testing!  So how does this work?  You can get these files in one of two ways:

THE EASY WAY

Download the new experimental Minecraft launcher (Click here, and select the launcher for your OS), and select which version of Minecraft you want to play from the dropdown box - no extra installation or effort required!

THE TRADITIONAL WAY

13w17a Client Download

13w17a Server Download

Additionally, you can download the 1.5.2 pre-release by clicking here.

BUGFIXES IN 1.5.2

  • Jukebox audio volume doesn’t decrease
  • SMP: Anvils charge level for nothing when using languages other than English
  • Tamed wolves and cats despawn
  • Endermen are rendered hostile if they take environmental damage
  • Pick-Block and Furnaces
  • Achievement "Hot Topic" Uses Faceless Furnace Icon
  • Using the anvil for free
  • Arrows visually float when shot into a block
  • Improvements to FPS when using high-resolution texture packs
  • Many Realms fixes

CHANGELOG FOR 13W17A

  • Added a new “Hardened Clay” block
  • Added extra tooltip info in the search tab for the creative inventory
  • Made deserts more deserty
  • Zombies made slightly more sociable
  • Bug fixes!
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Suddenly, out of nowhere...SNAPSHOT TIME!  What lies in store for today's amazing snapshot release?  Let's take a look!

FEATURES:

  • Added horses, based on the work of John Olarte (DrZhark), of Mo’ Creatures fame
  • Added hay bales
  • Added leashes
  • Added carpets
  • The “Respiration” enchantment now also helps seeing underwater

NEW MINECRAFT LAUNCHER?  YES!

Dinnerbone and Grum have been hard at work creating a NEW Minecraft launcher, with some pretty sweet features!  To get the snapshot, use the new launcher available in the link below. To return to 1.5.1, simply start the old launcher and play as normal.  That's all there is to it!

Want to send feedback on the new launcher?  Be sure to tweet @Dinnerbone, @Grum, or @jeb_ with your suggestions, or make a post right here!

GET THE LAUNCHER HERE:

Windows: Click here

Mac/OSX: Click here

Linux/Other: Click here

IMPORTANT NOTES
  • You might get an "unsafe" warning when trying to download the launcher. Disregard this, it is safe!
  • Don't forget to report bugs you encounter at the links above!  The launcher can be updated nearly instantaneously without additional downloads!
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That's right, the PC version of Minecraft has surpassed 10 million sales! Minecraft as a game continues to have a phenomenal level of success, with humble beginnings in the hands of Mojang founding member Markus "Notch" Persson, and growing over a period of years into one of the most successful indie game titles in gaming history, spanning PC, console, and handheld systems in record numbers. In addition, the recent changes to Minecraft in 1.5 - and future changes planned the game, including Mod API support, more adventure map options, and all sorts of customization options - Mojang continues to push the game to new heights, even as they get involved in the community, with everything from direct-feedback bug fixing to real-life renewal projects.  With the recent TU9 update, MCX360 is hot on the PC version's heels, even as it introduces special goodies unique to XBLA gamers.

As promised by Jeb, a secret was revealed about 1.6, a feature many were looking forward to!  What feature?  Well...

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Spoiler: It isn't pink withers!

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I don't know about you guys, but I've been ready for a change in Minecraft for a long, long time.  So, it is with great pleasure that I reveal to you the next iteration of Minecraft, courtesy of Mojang: MINECRAFT 2.0!!!  What does this new version include?  Let's take a look at the details, courtesy of Dinnerbone, from Mojang!

Gameplay

  • Added new Super Hostile game mode, for a much more challenging Survival experience.
  • Difficulty setting is now per-world and may never be changed once set.
  • Added new graphics setting “Ultra Realistic” with new patent-pending experimental 4D-rendering.
  • Added new chase-style 3D camera perspective.

    Animals

  • Added new realistic food/hunger system to animals.
  • Overfeeding animals may have a negative effect on gameplay.
  • Added a new “Horse” animal, with two different breeds to choose from.
  • Each animal now has a gender and personality, introducing new farming mechanics.
  • Added a new rare breed of chicken known as a “Diamond Chicken”.
  • May lay diamonds or lapis instead of laying eggs.
  • May also blow up from too much pressure. Handle with care.
  • Added new friendly Pink Wither, which is the complete opposite of a wither.
  • Shoots out Love, which heals the nearby land and causes things to grow faster.
  • Known bug: Having both a Pink Wither and a Wither in your world at the same time may
  • cause up to a 200% increase in framerate. Will be fixed for launch.
  • All animals may be fed Golden Apples to unleash their hidden magical properties (see new Magic section).
  • Chickens are now classified as a Monster and are no longer a friendly Animal.

    Monsters

  • Chickens do not appreciate being looked at and may get upset.
  • Attacking a lone chicken may summon additional chickens to its defense.
  • Zombie Pigmen now spawn with battlesigns and no longer use swords.
  • Fixed a bug causing Skeletons to miss their targets on occasion.
  • Added new Redstone Bug monster (see Redstone section).

You can see all the exciting changes in Minecraft 2.0 by visiting Mojang's site: click here!

SethBling to take over Mindcrack, Shows off Minecraft 2.0!


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Changes to Minecraft Forum

In addition to changes to Minecraft, we here at Minecraft Forum are very excited to announce some really sweet changes to the forum itself!

  • The front page news will now be featuring only Minecraft 2.0 videos, maps, and mods
  • The front page will also be used to show off many other games besides Minecraft, which is now old by internet standards
  • Due to low usage, the following sections will be deleted from the forum on April 14th:
    • Off-Topic
    • Servers
    • Mods
    • Minecraft Discussion
    • Contact Forum Administration
    • Videos
  • A new forum section, "Minecraft 2.0" will be added, and will be the only unlocked section of the forum. Every other section not deleted will be locked and archived.
  • All rule infractions will now result in an email being sent to the users' parents.  The staff felt that suspensions and bans were not effective, and that this new measure will be far more proactive in establishing a friendly environment for everyone.
  • I will be retiring from MCF to pursue my lifelong dream of being a mime.
  • Any user caught typing the word "bacon" will have their avatar changed to a pretty princess, and their user name changed to match.
  • Private messaging and Search will be disabled on April 14th due to low usage.
  • The only videos on the front page that do not feature Minecraft 2.0 will be Curse videos, such as this fine review:


We know these exciting new changes will make life better for everyone here on the official Minecraft Forum!  Since we will no longer have a "Contact Forum Administration" section, feel free to leave any and all suggestions you have for the new and improved Minecraft Forum in the comments below! Back to Top

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A few days ago, Daniel Kaplan released info on what exactly Minecraft Realms is.  A number of you left questions in the comments section, and I thought to myself, "Why not pass these questions along to Mojang?"

Why not, indeed!  So here are some answers to your questions, from Mojang CEO Carl Manneh!

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Realms Q&A:

    Will this service limit you to only allowing people to reach your server if they are in your area?

  • Anyone who the server 'owner' white lists can join your server, from anywhere in the world. Obviously you'll get better performance if you are geographically closer to the actual server.

    Will it allow you to add plugins?

  • Starting out it will be vanilla Minecraft only, but as our API matures and Realms is further developed, some sort of plugin connection may be possible.

    Will players have something like FTP access, to upload worlds, mods, and manage server settings?

  • Yes there will be a settings panel for the server owner. It will be quite limited from the beginning, but will be built out as the service develops.

    Is this service aiming to replace third-party hosting?

  • No. We will not be able to provide all the options and features third-party hosting provides, so there will definitely be a need for third party hosting.

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There you have it, even more goodies on the upcoming Realms service!  A big "thank you" to Carl for giving us some insight into Realms, and answering users' questions directly! Back to Top

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Mojang recently released some additional information on the new multiplayer project they have in the works - called Minecraft Realms - and it is very exciting stuff!  Mojang business developer Daniel "Kappische" Kaplan had the following to say about realms:

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Kappische said:

A select group of players now have access to the Minecraft Realms limited alpha test. Minecraft Realms is a service designed to let players play on a server together with minimal setup, and will be available to the public later this year.

    Will this change the way I play Minecraft?
  • Nothing will change regarding how you create, setup, or host servers today. Minecraft Realms is an additional service of hosting servers for those who want it. Nothing is mandatory.

    How can I get into the Realms closed Alpha?
  • You can’t yet, sorry. It’s a private, invite-only thing. Keep an eye on this blog for more info!

    How much does it cost?
  • We’re not sure yet. It will be a subscription service. One subscription = one server. Only the host needs to pay. The host can invite (whitelist) friends to play on his/her server.

    How many players can play together?
  • This is not confirmed yet. During the closed alpha we have set a limit of four players to test out our systems.

    What is Minecraft Pocket Realms?
  • It is the mobile version of our Realms service.

    How much will Pocket Realms cost?
  • We’re not sure yet. It will be a subscription service. One subscription = one server. Only the host needs to pay. The host can invite (whitelist) friends to play on his/her server.

    How do I buy a Pocket Realms subscription?
  • Realms subscriptions will be available via an in-app purchase within Minecraft – Pocket Edition. You’ll need to log in with your Mojang Account to use the service. If you don’t have an account you’ll be asked to create one.

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Players should note that normal Minecraft servers are not being done away with, or being replaced.  So far, Realms appears to be targeted towards people who simply want a quick, easy way to play privately with friends and family, and early tests have been very promising.  I've personally had a chance to test out the Realms feature, and it's really easy to invite some friends into your game, and just play, without having to worry about port forwarding, setting up permissions, or anything but the game itself.

Keep an ear to the ground, as we bring even more Realms news in the coming days! Back to Top

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The moment we've all been waiting for is finally here - the 1.5 Redstone Update is now live!  Now, I know you want to jump into this massively awesome update head-first, so let's see what was added!

1.5 Features:

  • Added Redstone Comparator (used in Redstone logic)
  • Added Hopper (collects items and moves them to containers)
  • Added Dropper (similar to Dispensers, but always drops the item)
  • Added Activator Rail (activates TNT Minecarts)
  • Added Daylight Sensor
  • Added Trapped Chest
  • Added Weighed Pressure Plate
  • Added Block of Redstone
  • Added Nether Brick (item)
  • Added Nether Quartz and ore
  • Added Block of Quartz, with half blocks and chiseled variants
  • New command: /scoreboard
  • New command: /effect
  • Containers and mobs can have custom names
  • Inventory management has been changed, for example you can drag-place items over slots
  • Texture packs now have separate images for each block and item, and can have animations
  • Nether Quartz Ore now spawns in the Nether
  • Smooth lighting now has three settings (none, minimal, maximum)
  • More detailed death messages
  • Some hostile mobs now are harder in Hard difficulty
  • Many, many, bug fixes - more than you can shake a stick at
  • Removed Herobrine

Please note: There is a scheduled 1.5.1 update in the very near future, to iron out some of the few remaining issues with 1.5, and it will be coming soon.  Tomorrow's Snapshot will reveal more of what is to come, so keep an eye out!

You might be wondering where to start, or what sort of indescribably cool thing to create first.  With so many new items, commands, and blocks, it's almost impossible to know where to start first!  I don't have any good advice for that, except to show you something SethBling made with the 1.5 assets in the pre-release:

Rocket golem, or gassy golem - you decide!


The 1.5 release is a big one, and there is so much to do!  What is your favorite part of the update?  Tell us about it! Back to Top

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