Now here's why. as a server player i tend to be a farmer, and to be honest between plants and meats, Minecraft is already saturated with too much food. BUT! while food could use an overhaul, it's really low on the list of needed changes.
Lately minecraft has become, well, flooded with livestock that all outclass the noble pig. I am proposing an idea to address this issue:
Every animal has several uses, except for the pig. Cows drop leather, and meat. Chickens drop feathers, eggs, and meat. Sheep drop wool, AND MEAT. rabbits.. so on and so forth, pigs on the other hand are pork chops only. "But you can ride a pig!" yes, and a horse, since saddles are still dungeon and mine shaft only, I'll use it on my donkey (but a crafting recipe would rock for saddles.). I offer this add on for the forgotten pig, foraging. Pigs are well known world wide for their truffle finding ability, so why not add this to minecraft?
How?:
Sheep turn grass to dirt to replenish wool. Lets have pigs turn grass into dirt the same way and pull up say, mushrooms, seeds, coca beans, other treasures.
How often?:
Without prompting, a pig will root around once every 5 minuets or so, but if you feed a pig a mushroom they will go hunt down, the normal finds and even a few nice treasures. The pig will run around for 30seconds and pull up an item every 3 seconds. You can feed a pig a mushroom every 2 minuets after the ability has resolved.
Treasure you say?:
Yes, but don't expect diamonds... ever. some "treasure" examples are things like:
Leather items <50%durability with a slight chance for enchantments
Random saplings.
Apples
Iron items <25% durability with a slight chance for enchantments
Treasure has a bout a 10% chance of dropping while the pig is hunting. Treasure dose not drop passively
Well, if those are treasure, what will normally pop up?:
(listed from most common to least)
wheat seeds
melon/punkin seeds
mushrooms
biome correct sapplings
cocabeans
I offer these ideas to you, the Minecraft community in hopes that we can make a fun, and balanced game that leaves no animal forgotten, and keeps all of it's parts useful.
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NO SUPPORT
Now here's why. as a server player i tend to be a farmer, and to be honest between plants and meats, Minecraft is already saturated with too much food. BUT! while food could use an overhaul, it's really low on the list of needed changes.
4
Hey there Minecraft community!
Lately minecraft has become, well, flooded with livestock that all outclass the noble pig. I am proposing an idea to address this issue:
Every animal has several uses, except for the pig. Cows drop leather, and meat. Chickens drop feathers, eggs, and meat. Sheep drop wool, AND MEAT. rabbits.. so on and so forth, pigs on the other hand are pork chops only. "But you can ride a pig!" yes, and a horse, since saddles are still dungeon and mine shaft only, I'll use it on my donkey (but a crafting recipe would rock for saddles.). I offer this add on for the forgotten pig, foraging. Pigs are well known world wide for their truffle finding ability, so why not add this to minecraft?
How?:
Sheep turn grass to dirt to replenish wool. Lets have pigs turn grass into dirt the same way and pull up say, mushrooms, seeds, coca beans, other treasures.
How often?:
Without prompting, a pig will root around once every 5 minuets or so, but if you feed a pig a mushroom they will go hunt down, the normal finds and even a few nice treasures. The pig will run around for 30seconds and pull up an item every 3 seconds. You can feed a pig a mushroom every 2 minuets after the ability has resolved.
Treasure you say?:
Yes, but don't expect diamonds... ever. some "treasure" examples are things like:
Leather items <50%durability with a slight chance for enchantments
Random saplings.
Apples
Iron items <25% durability with a slight chance for enchantments
Treasure has a bout a 10% chance of dropping while the pig is hunting. Treasure dose not drop passively
Well, if those are treasure, what will normally pop up?:
(listed from most common to least)
wheat seeds
melon/punkin seeds
mushrooms
biome correct sapplings
cocabeans
I offer these ideas to you, the Minecraft community in hopes that we can make a fun, and balanced game that leaves no animal forgotten, and keeps all of it's parts useful.
Edit: Food Rot has been dropped and removed.
1
*grabs glow-sticks and begins to dance*
1
hot damn man! is this a forum or a dance club, cause there sure is a lot of bumpen' goen' on!
1