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    posted a message on Harvest Festival ~ A Harvest Moon mod ~ Cooking, relationships, townships and more!

    obviously this person has some sort of religious problem with a fake goddess in a video game.

    Posted in: Minecraft Mods
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    posted a message on Animania: Immersive Animals and Pets mod that improves the passive animal experience in Minecraft

    thank you so much for taking the time to make this adorable and awesome mod! : D its only the first release and its already great! Im so excited for future updates > U <

    Posted in: Minecraft Mods
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    posted a message on RealisticLivestock Mod, new models for vanilla farm animals, new AIs, new breeds, and new animals(yak, turkey, bison, goat, etc)

    damn whats with everyone hating on 1.7.10? thats all i ever play. I like harvest festival and it seems like lots of stuff is moving to 1.10 which is nice but Im still comfy with 1.7.10 and tough as nails cant compare to enviromine. so havin these awesome animals in 1.7.10 is fine by me! good luck with the coding ; u ;

    Posted in: WIP Mods
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    posted a message on Looking for a mod where npcs get hungry, like in sim-u-kraft reloaded.

    Okay so I know its a bit of a weird request, but I like to do a lot of farming stuff in minecraft aside from the usual killing and exploring lol

    I was wondering if any other mods have npcs that require food, in sim u kraft reloaded you can throw a piece of food at the npcs and their hunger will fill back up, they can also get food by themselves from little stores and such and farms since its like a sims city building mod. I mostly care about them getting hungry, I would like a mod that has that in it if there even are any. I've been looking for a while and have never found anything with that feature so if anyone knows any mods that may have a feature like that I'd really appreciate it > u <

    I just like to take care of a little village and stuff but needing food makes it more interesting and I can use and need to grow more crops that way o u o

    I like sim u kraft and will continue to use it if there isn't anything else, it just takes up a lot of memory and lags my game sometimes;;

    Thanks for looking!

    Posted in: Mods Discussion
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    posted a message on Hungry Animals - More Realistic Animals!

    Hiya! I wanna change the config so all the animals make less excreta and manure everywhere, I know it has something to do with excretion factor or something, Im just not sure how to change it or where in the code to change it. Also do I have to change each animals config file separately?

    A picture of where to write it into the code may be helpful too Im so terrible with these config files XD;; sorry!! Im using hungryanimals-1.7.10-2.0.alpha07 thanks again! I love your mod!!

    Posted in: Minecraft Mods
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    posted a message on Grimoire of Gaia 3 (1.10.2) (1.5.6) (Updated 07/05/2017) - Mobs, Monsters, Monster Girls

    Hi everyone,

    I was wondering how to change the config so the monsters aren't as strong, or at least how to disable some of the monsters from spawning. I know you have to set it to 0 by the spawn rate, Im just not sure where exactly. I'm terrible with code sorry DX I figured disabling spawning would be simple but when I tried it didn't work and crashed on me. I must not have put it in the right spot. I wouldn't mind keeping all the mobs if they weren't as strong, I know they have "harm" damage or something right? it does more than normal mob damage or ignores armor, I think there is a way to disable that extra damage Im just not sure how. If someone could show me which file in the archive to change and where in it to write what I need to or delete what I need to, that would be great : ) Im using the latest version of grimoire, 1.2.7 and the recommended version of forge 1558.

    thanks so much in advance!

    Posted in: Minecraft Mods
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