Very useful MOD.
- xaero96
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Member for 10 years, 6 months, and 14 days
Last active Tue, Apr, 23 2024 01:18:34
- 68 Followers
- 2,544 Total Posts
- 731 Thanks
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kisdalton posted a message on Xaero's Minimap 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)Posted in: Minecraft Mods -
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PixelPaladin2 posted a message on Xaero's World Map 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)Posted in: Minecraft Mods -
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coffeegroot posted a message on Xaero's Minimap 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)Posted in: Minecraft ModsThank you for the update and answering my question! Also thanks for the World Map update to 1.17 as well. Cheers!
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rayvex_tv posted a message on Xaero's World Map 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)Posted in: Minecraft ModsAwesome! Looking forward to it!
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PixelPaladin2 posted a message on Xaero's Minimap 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)Posted in: Minecraft Mods
Sweet! I consider your map mods to be essential, and I'm holding off on playing any worlds in 1.17 until I can do so with the minimap & world map.
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prototype464 posted a message on Xaero's World Map 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)Posted in: Minecraft ModsWow, loving this update already! Thanks, Xaero
I have a minor suggestion for the right click menu that was added, loving everything else! If you could add an option to copy the coordinates when you right click somewhere on the map, that'd be awesome!
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prototype464 posted a message on Xaero's World Map 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)Posted in: Minecraft ModsJust stopping by to say that this is the best mod out of everything I use and I absolutely love it. Other worldmaps just don't cut it for me, and BetterPvP is the perfect compliment to it. I love the customization and I appreciate that you added features to manually pick which world map you're using if you're in a server with multiple worlds! (Or in my case, multiple local "servers" all with the world name being set to "world") - That addition came in extremely helpful as before, my world maps would reset and it was so frustrating. Now they don't because I can tell it which one I'm using!
Thanks, Xaero! I love your mods and you do great work!
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Quavelen posted a message on Xaero's Minimap 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)Posted in: Minecraft ModsI know it's not my place to help troubleshoot, but since the crash seems to be complaining about a lot of rendering stuff, it might be worth asking them to update their gpu's drivers as well. Their GTX 660 is on driver version 456.71, whereas the current latest is 461.40.
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Caraxiam1 posted a message on Xaero's World Map 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)Posted in: Minecraft ModsYes that was me. Thanks
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user-23140214 posted a message on Xaero's Minimap 1.20 Forge (+ Fabric | 1.19.4 | 1.18.2 | 1.17.1 | 1.16.5 | 1.15.2 | 1.14.4 | 1.12.2 and more)Posted in: Minecraft ModsThanx for the feedback. It's working like a charm now
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Update 22.9.0 (MC 1.18.2, 1.17.x, 1.16.5 - 1.16.2, 1.15.2, 1.14.4, 1.12.2):
* Compatible with Xaero's World Map 1.11.0 or newer. Version 1.23.1 is HIGHLY recommended.
* Rewrote the text splitter used in tooltips to work with any text components.
* Multi-texture renderer should now ignore texture ID -1, in case it somehow gets in there. Might be the cause for the OpenGL errors some people have been experiencing.
* Some improvements to the map element rendering system needed for the parties and claims integration.
* Fixed unpredictable behaviour when only a single entity radar category is rendered.
* Fixed custom tooltip widths not working.
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Update 22.8.0/21.10.24 (MC 1.18.2, 1.17.x, 1.16.5 - 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* (1.18.2 - 1.12.2) Compatible with Xaero's World Map 1.11.0 or newer. Version 1.22.0 is HIGHLY recommended.
* (1.8.9 - 1.7.10) Compatible with Xaero's World Map 1.11.0 or newer. Version 1.14.1.16 is HIGHLY recommended.
* (1.18.2 - 1.12.2) Implemented a new map element rendering system that allows me to render different map elements (entities, waypoints) in different places (inside minimap frame, over the frame, on the world map) using the same universal renderers.
+ (1.18.2 - 1.12.2) Added a new entity radar setting for rendering entities over the minimap frame instead of rendering them inside the frame. Such entities stick to the minimap border like waypoints.
+ (1.18.2 - 1.12.2) Added a new map highlight/overlay system identical to the one recently added to the world map mod. It is to be used for future features.
* (1.18.2 - 1.12.2) Reworked the default in-frame compass rendering. It now renders over the minimap frame, so it can render on top of waypoints now.
* (1.18.2 - 1.12.2) Renamed the "compass over waypoints" option to "compass over everything" to better represent its function and set it to be enabled by default. The in-frame compass is now also affected by it, not just the on-frame one.
* (1.18.2 - 1.12.2) Set the default value of the height limit setting to the maximum value for the player radar category. Only affects new users unless you reset your Entity Category Settings to defaults.
* (1.18.2 - 1.12.2) Fixed the "hide under F3" setting not saving on game exit.
* (1.16.5 - 1.12.2) Fixed radar entities with a 0 tick age glitching out on the radar.
* Fixed on-minimap waypoints conflicting with depth testing of other modded UI that might render on top of the minimap.
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The fair-play version of the mod is now also updated to 22.7.0 (see previous changelog)!
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Yes, in the minimap settings go to "Change Position".
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Thanks
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Thanks! Just make sure you're using a patched version Forge or Fabric. Some third party launchers also force fix any version, but that's for you to find out. My mods don't affect anything here.
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Update 21.22.3 (MC 1.18):
* (Forge) Upgrade to Minecraft 1.18.
* Compatible with Xaero's World Map 1.11.0 or newer. Version 1.18.5 is HIGHLY recommended.
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Update 21.12.3 (MC 1.17, 1.16.5, 1.16.4, 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's World Map 1.11.0 or newer. Version 1.14.4 is HIGHLY recommended.
* (1.16.2 - 1.17) Fixed the built-in entity icon model definitions incorrectly handling modded models that override the vanilla ones. Should work like before now.
* (1.16.5 - 1.15.2) Disabled fog for some render types that shouldn't have it. Although I don't think it had any effect anyway.
* (1.12.2 - 1.15.2) Improvements to the entity icon system necessary for Minecraft 1.17, but can be useful in older versions too.
* (1.12.2 - 1.15.2) The entity icon model will now center on the pivot point of the main model part on the X axis. Centering on the Y and Z axes stays the same. The mod used to also find the center of the main cuboid but that system does not work with 1.17 goats and likely other modded mobs. The only time X-centering on the pivot point won't work is when the pivot point of the head model is weirdly defined and is offset even in the game (e.g. vanilla foxes). You can fix it using a custom icon definition.
* (1.15.2) Significantly optimized rendering of almost all minimap elements, e.g. entity dots, icons, waypoints, block map textures. This was necessary in 1.17 but will benefit the older versions too.
* (1.7.10 - 1.15.2) Fixed slope shading bug when leaving cave mode.
* (1.12.2 - 1.15.2) Rendered waypoints will now be visually sorted based on distance.
* (1.7.10 - 1.15.2) Fixed crash when adding a shared waypoint from a dimension you don't a waypoint sub-world for.
* (1.15.2) Fixed entity icon model rendering not working properly when GlStateManager is "disabled" by a mod (for example Canvas Renderer in 1.17).
* (1.7.10 - 1.15.2) Fixed OpenGL error crash when texture with ID 1 exists but for the wrong target.
- (1.7.10 - 1.15.2) Removed the zh_cn translation file because of a lot of criticism to the point where it's probably better to just use the default one.
* (1.12.2 - 1.15.2) Support for the per-server "Ignore Server Heightmaps" option in the world map mod 1.14.4+. Older minimap versions will always get "false" from the new world map, so keep that in mind.
* (1.12.2 - 1.15.2) Moved the "Ignore Server Heightmaps" option to the the per-server config. This means that it is now stored in the "XaeroWaypoints" directory, which isn't very intuitive, so I'm probably going to rename the folder in the future.
* (1.14.4 - 1.15.2) The mod will now automatically cap the vanilla biome blend setting at 5x5 until I rework the map generation to not be significantly affected by higher values.
* (1.12.2 - 1.15.2) Fixed framebuffer objects being unnecessarily recreated.
* (1.15.2) Rendering improvements consistent with the world map mod.
* (1.15.2) Fixed some render layer-related exceptions when prerendering entity icons for entity instances that require dual vertex consumers for rendering and potentially other stuff. For example, this issue would affect icons for entities that hold enchanted items in their hands.
* (1.12.2 - 1.15.2) Player heads/icons will now use the same system as the rest of the entities.
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Update 1.14.4 (MC 1.15.2, 1.14.4, 1.12.2):
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.12.2 is HIGHLY recommended.
* Moved the "Ignore Server Heightmaps" option to the the per-server config.
* Optimized loading from world save.
* (1.15.2) Rendering optimizations similar to the minimap.
* Fixed the world map being rendered twice in a single frame when using Vivecraft.
* Simplified map pixel brightness calculation.
* Fixed waypoint symbols not updating when switching resource packs.
* Fixed holding backspace not working properly in the waypoint filter text field.
* When viewing the map screen that isn't moving, the mod will now update the map at "full power" without trying to preserve the framerate.
* Fixed weird height values when a map block/pixel is empty/air.
+ Added a temporary option "netherlikeCaveMapAllowed" in the config file for toggling cave view in the Nether and similar dimensions. Will be removed when I release proper cave mode.
Update 1.14.1.1 (MC 1.8.9, 1.7.10):
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.10.1 is HIGHLY recommended.
* Fixed the world map being rendered twice in a single frame when using Vivecraft.
* Fixed waypoint symbols not updating when switching resource packs.
* Fixed holding backspace not working properly in the waypoint filter text field.
* Fixed weird height values when a map block/pixel is empty/air.
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Thank you for the support! That sounds like a great idea, so I'll probably implement it very soon